Blixibon
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ade8fe0d02
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Added yaw locking to climbing navigation
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2021-10-18 11:27:20 -05:00 |
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Blixibon
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1c6b0679f8
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Fixed various NPC holster-related issues
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2021-10-14 02:16:38 -05:00 |
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Blixibon
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3d5f73b8be
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Added new NPC climbing activities and improved climbing navigation AI
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2021-10-13 16:17:46 -05:00 |
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Blixibon
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2638dd1d1c
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Added ThrowGrenadeGestureAtTarget input
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2021-10-11 13:23:37 -05:00 |
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Blixibon
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a8f0af7925
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Implemented misc. new activities
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2021-10-10 20:09:32 -05:00 |
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Blixibon
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fcc815512f
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Implemented new activities on RPG, crowbar, stunstick, and citizen accessories
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2021-10-10 20:07:55 -05:00 |
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Blixibon
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6490e89256
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Implemented new pistol, 357, and crossbow activities
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2021-10-10 20:06:30 -05:00 |
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Blixibon
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4cfa6dd22c
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Revisited Mapbase's custom shared activities and expanded HL2 weapon activities
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2021-10-10 20:02:50 -05:00 |
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Blixibon
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b9f3ac03fa
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Redid the backup activity system so that individual weapons can choose which activity tables to fall back to
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2021-10-10 19:56:40 -05:00 |
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Blixibon
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3431f21f4d
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Misc. NPC fixes
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2021-10-10 19:51:49 -05:00 |
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Blixibon
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f63213afc3
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Exposed npc_citizen to VScript and fixed SelectModel() arrangement oversights
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2021-10-10 19:49:47 -05:00 |
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Blixibon
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046296569d
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Exposed CBaseAnimatingOverlay to VScript
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2021-10-10 19:47:10 -05:00 |
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Blixibon
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138d6c52aa
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Ported some minor fixes from the Alien Swarm SDK
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2021-10-10 19:41:42 -05:00 |
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Blixibon
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525e3214f2
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Added global VScript hooks for entity creation/deletion
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2021-10-10 19:35:04 -05:00 |
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Blixibon
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35f941d6d0
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Fixed issues with hand viewmodels not working upon weapon holster + Added a way to set the hand viewmodel bodygroup
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2021-10-09 15:09:48 -05:00 |
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Blixibon
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f880e95e47
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Encapsulated m_bDrawPlayerModelExternally
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2021-10-09 15:06:36 -05:00 |
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Blixibon
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495d534307
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Fixed trigger_fall not doing anything when landing in water
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2021-10-09 15:04:10 -05:00 |
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Blixibon
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6d04c46dc0
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Added speed modifier to scanners and rollermines
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2021-09-28 12:09:29 -05:00 |
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Blixibon
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15f4d582f2
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Added SetScale input to func_fake_worldportal
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2021-09-28 11:06:34 -05:00 |
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Blixibon
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f638009797
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Exposed developer commentary nodes to VScript
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2021-09-28 11:06:14 -05:00 |
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Blixibon
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78f7ae6b8d
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Added I/O to allow commentary nodes to change view control parameters mid-commentary
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2021-09-28 11:04:27 -05:00 |
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Blixibon
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da68635013
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Fixed an issue with IsCombatItem() not being overridden in CItem
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2021-09-28 10:59:30 -05:00 |
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Blixibon
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f61b933ed3
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Fix for a crash which occurs when NPCs pick up a weapon the player is already holding
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2021-09-25 14:27:11 -05:00 |
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Blixibon
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85097e119e
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Grenade/alt-fire item dropping for metrocops and player companions
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2021-09-25 14:26:31 -05:00 |
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Blixibon
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24e6ab3767
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Added logic_substring to VPC
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2021-09-25 11:28:29 -05:00 |
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Blixibon
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416912d61b
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Merge pull request #146 from mapbase-source/feature/real-fake-worldportals
func_fake_worldportal overhaul
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2021-09-25 11:26:15 -05:00 |
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Blixibon
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84695e744d
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Merge pull request #140 from moofemp/feature/logic-substring
Add logic_substring
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2021-09-25 11:25:24 -05:00 |
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Blixibon
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d6822c66f9
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Merge pull request #132 from z33ky/mb/breakablebrush_spawnobject
Fix console error on BreakableBrushes without spawnobject
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2021-09-25 11:25:00 -05:00 |
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Blixibon
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394501826c
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Forgot to reflect CUserCmd VScript change in player.cpp
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2021-09-25 10:31:20 -05:00 |
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Blixibon
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5998158ac2
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OnItemDrop output for NPCs
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2021-09-24 13:18:04 -05:00 |
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Blixibon
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256cdfb7af
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Refactored the way certain classes and structs are exposed to VScript to make the code less reliant on metamethods and reduce awkward code placement
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2021-09-24 13:10:37 -05:00 |
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Blixibon
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14a2285862
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Overhauled fake world portals to be more stable and much cleaner internally
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2021-09-24 00:19:45 -05:00 |
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Blixibon
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fc93d736ee
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Added support for displaying multiple screen overlays at the same time
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2021-09-20 22:38:49 -05:00 |
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Blixibon
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f278491d86
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Fixed point_viewcontrol "Don't set player view" keyvalue not working properly
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2021-09-20 22:10:34 -05:00 |
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Blixibon
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4d4296dac2
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Added keyvalue to ai_goal_follow to enable normal memory discard duration
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2021-09-20 22:07:16 -05:00 |
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Blixibon
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d629fac2b5
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Fixed a VScript think function crash
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2021-09-19 21:08:02 -05:00 |
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Blixibon
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97928611aa
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Removed CancelEventsByInput at the suggestion of its contributor
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2021-09-19 21:04:31 -05:00 |
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Blixibon
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62f4d6f872
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Exposed EmitSound_t and related constants to VScript and added hooks for modifying an entity's emitted sounds on both the server and client
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2021-09-19 14:52:18 -05:00 |
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Blixibon
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55e75529bb
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Added OnEntText VScript hook inspired by later Source games
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2021-09-19 01:13:43 -05:00 |
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Blixibon
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ca80915b54
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Fix for citizens not aiming the RPG laser dot correctly
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2021-09-18 18:42:56 -05:00 |
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Blixibon
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80251f67ec
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Fixed metrocops not speaking standoff sentences correctly
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2021-09-18 18:31:29 -05:00 |
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Blixibon
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cbdc3b4de8
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Added a way for commentary nodes to combine the speaker and print name so that the print name can be displayed to players
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2021-09-18 11:46:46 -05:00 |
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Blixibon
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4e6f4cb2ea
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Added scene commentary nodes, which play the audio in full VCD files
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2021-07-31 03:00:05 -05:00 |
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MoofEMP
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f1a8638a34
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Move logic_substring.cpp to mapbase folder
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2021-07-27 22:41:43 -04:00 |
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Moofles
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3e9d3deda2
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Use AllocPooledString() to prevent memory leak in logic_substring
Co-authored-by: Spencer Brown <spencerb21@live.com>
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2021-07-27 17:50:32 -04:00 |
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MoofEMP
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99a8bdcb37
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Use a variable for input string length in logic_substring
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2021-07-27 17:47:03 -04:00 |
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MoofEMP
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41cde5ccf7
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Fix logic_substring behaviour with unexpected length/startpos values
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2021-07-27 04:02:14 -04:00 |
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MoofEMP
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22557f3751
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Add logic_substring
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2021-07-27 04:02:13 -04:00 |
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Blixibon
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2b1a8762bd
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Added I/O/KV to point_viewcontrol inspired by later games
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2021-07-26 13:08:20 -05:00 |
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Blixibon
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04687e03e9
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Fixed an issue with trigger_look LOS keyvalue
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2021-07-26 13:07:33 -05:00 |
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