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Updated Mapbase Credits (markdown)
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@ -14,8 +14,8 @@ A few of the pull requests have been incorporated into Mapbase.
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Most of the projected texture and shader changes originated from these projects, either directly taken from their own repos or indirectly taken through Insolence's repository.
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Most of the projected texture and shader changes originated from these projects, either directly taken from their own repos or indirectly taken through Insolence's repository.
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### [Half-Life 2: Downfall](https://github.com/DownFall-Team/DownFall)
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### [Half-Life 2: Downfall](https://github.com/DownFall-Team/DownFall)
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Mapbase uses radial fog from the Downfall repo.
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Mapbase uses radial fog from the Downfall repo.
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### [MapLabs](https://github.com/Sir-Tokialot/smc-map-lab)
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### [Map Labs](https://github.com/Sir-Tokialot/smc-map-lab)
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Mapbase *kinda* uses work from the MapLabs repo, but that work can also be found on the VDC and most of it was altered to fit our needs.
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Mapbase *kinda* uses work from the Map Labs repo, but that work can also be found on the VDC and most of it was altered to fit our needs.
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### [Half-Life 2: Community Edition](https://gitlab.com/RaraCerberus/HL2CE)
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### [Half-Life 2: Community Edition](https://gitlab.com/RaraCerberus/HL2CE)
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Mapbase uses DKY's vortigaunt fix.
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Mapbase uses DKY's vortigaunt fix.
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