Updated Mapbase Credits (markdown)

Blixibon 2020-06-20 19:57:00 -05:00
parent 6d1221ab84
commit 6b1929182e

@ -14,8 +14,8 @@ A few of the pull requests have been incorporated into Mapbase.
Most of the projected texture and shader changes originated from these projects, either directly taken from their own repos or indirectly taken through Insolence's repository. Most of the projected texture and shader changes originated from these projects, either directly taken from their own repos or indirectly taken through Insolence's repository.
### [Half-Life 2: Downfall](https://github.com/DownFall-Team/DownFall) ### [Half-Life 2: Downfall](https://github.com/DownFall-Team/DownFall)
Mapbase uses radial fog from the Downfall repo. Mapbase uses radial fog from the Downfall repo.
### [MapLabs](https://github.com/Sir-Tokialot/smc-map-lab) ### [Map Labs](https://github.com/Sir-Tokialot/smc-map-lab)
Mapbase *kinda* uses work from the MapLabs repo, but that work can also be found on the VDC and most of it was altered to fit our needs. Mapbase *kinda* uses work from the Map Labs repo, but that work can also be found on the VDC and most of it was altered to fit our needs.
### [Half-Life 2: Community Edition](https://gitlab.com/RaraCerberus/HL2CE) ### [Half-Life 2: Community Edition](https://gitlab.com/RaraCerberus/HL2CE)
Mapbase uses DKY's vortigaunt fix. Mapbase uses DKY's vortigaunt fix.