Arkadiusz Hiler
7523181830
lsteamclient: Fix the order of arguments in steamclient_isteaminput_getglyph_png().
2022-06-13 22:16:42 +03:00
Arkadiusz Hiler
db61ec1f1e
lsteamclient: Wrap EnableActionEventCallbacks's callback also for SteamInput006.
2022-06-10 16:31:19 +03:00
Arkadiusz Hiler
6ded785ccd
lsteamclient: Make helpers for EnableActionEventCallbacks reusable.
2022-06-10 16:31:18 +03:00
Arkadiusz Hiler
05efcef3fa
lsteamclient: Fixup paths for GetGlyph*() also in SteamInput006.
2022-06-10 16:31:17 +03:00
Arkadiusz Hiler
46a427e8d0
lsteamclient: Make getglyph png and svg helpers non-static.
2022-06-10 16:31:17 +03:00
Arkadiusz Hiler
fd79f236ca
lsteamclient: Bump clang to 13.0.1.
2022-06-10 16:31:15 +03:00
Paul Gofman
47ae0819ae
lsteamclient: Execute SteamNetworkingSocketsDebugOutput callback from a Wine thread.
...
CW-Bug-Id: #20684
The callback is called from a native Unix thread which is not initialized with Wine,
meaning it, e. g., has a leftover TEB from another thread. Only native Unix functions
may be called from such a thread.
2022-06-03 14:26:11 +03:00
Paul Gofman
8d7d5bb129
lsteamclient: HACK: Skip spurious overlay deactivation event.
...
CW-Bug-Id: #20169
2022-06-03 14:26:11 +03:00
Rémi Bernon
7fd1f62249
lsteamclient: Turn overlay input filtering traces to FIXME.
2022-06-03 14:26:11 +03:00
Paul Gofman
4e20758255
Revert "lsteamclient: HACK Do not unset SteamAppId for 'Splitgate: Arena Warfare'."
...
This reverts commit 57dc9d7062
.
2022-06-03 14:26:11 +03:00
Paul Gofman
cd60b70756
lsteamclient: Fixup gameID parameter for SteamUser008_InitiateGameConnection().
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CW-Bug-Id: #20195
2022-04-20 18:54:06 +03:00
Paul Gofman
e03828cdc3
lsteamclient: Also treat TypeKind.UNEXPOSED as unspecified function pointer in genwrapper.py.
2022-04-20 18:54:06 +03:00
Eduard Permyakov
d6aec09c05
lsteamclient: Fix forwarding incorrect result for certain path-related operations.
...
The SteamAPI may return non-zero values even when a NULL pointer is
passed in for the target path buffer. For example, GetAppInstallDir
will still return the required size of the distination buffer.
Since api_result is the length of the Windows path, it is not completely
safe to return it directly, since the corresponding UNIX path may have
more characters. Without access to the original Windows path, we cannot
make a conversion to determine how many characters the UNIX path will
have. So just resort to returning a safe upper bound value.
CW-Bug-Id: #19606
2022-01-24 16:03:39 +02:00
Rémi Bernon
57ea5353ee
lsteamclient: Parse all include files at once.
2022-01-19 11:29:54 +02:00
Rémi Bernon
226313fa1d
lsteamclient: Remove unnecessary includes.
...
The -Isteamworks_sdk_{sdkver} was not expanded anyway.
2022-01-19 11:29:54 +02:00
Rémi Bernon
de5557448b
lsteamclient: Use dicts to lookup structs in gen_wrapper.py.
2022-01-19 11:29:54 +02:00
Rémi Bernon
5e3dab64e2
lsteamclient: Import from clang.cindex instead of prefixing.
2022-01-19 11:29:54 +02:00
Andrew Eikum
212cbc0c9a
lsteamclient: Generate steamworks sdk 1.53a support
2022-01-19 11:29:54 +02:00
Andrew Eikum
0b9c8a34aa
lsteamclient: Import steamworks sdk 1.53a
2022-01-19 11:29:54 +02:00
Andrew Eikum
58860a6cc6
lsteamclient: Support reference parameters
2022-01-19 11:29:54 +02:00
Andrew Eikum
67316452df
lsteamclient: Use python f-strings
2022-01-19 11:29:54 +02:00
Paul Gofman
7a90ff74ce
lsteamclient: Get memory for SteamClient interface within native steamclient.dll loader range.
...
CW-Bug-ID: #19605
For Mafia II.
2021-11-11 18:36:07 +02:00
Andrew Eikum
b3c6c677bc
lsteamclient: Fix SteamIPAddress_t size
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CW-Bug-Id: #19598
2021-11-11 18:29:03 +02:00
Andrew Eikum
2165c3ff81
lsteamclient: Also key glyph path cache off of flags parameter
2021-11-11 17:52:16 +02:00
Andrew Eikum
0b1db713ac
lsteamclient: Also convert paths from GetGlyphForXboxOrigin
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CW-Bug-Id: #19517
2021-10-08 13:22:52 -05:00
Andrew Eikum
f9eef72c88
lsteamclient: Convert glyph paths in new ISteamInput005 methods
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CW-Bug-Id: #19517
2021-10-08 13:22:52 -05:00
Andrew Eikum
4b9b102b31
lsteamclient: Convert path given to ISteamInput::SetInputActionManifestFilePath
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CW-Bug-Id: #19517
2021-10-08 13:22:52 -05:00
Andrew Eikum
da911c3bf9
lsteamclient: generate 1.52 support
2021-10-08 13:22:51 -05:00
Andrew Eikum
a1244bdf38
lsteamclient: import steamworks sdk 1.52
2021-10-08 13:22:51 -05:00
Paul Gofman
57dc9d7062
lsteamclient: HACK Do not unset SteamAppId for 'Splitgate: Arena Warfare'.
...
CW-Bug-Id: 18924
To be dropped on the next rebase.
2021-05-27 21:30:27 +03:00
Andrew Eikum
5504754ce9
lsteamclient: generate 1.51 support
2021-03-31 14:08:10 -05:00
Andrew Eikum
c2e3697d90
lsteamclient: import steamworks sdk 1.51
2021-03-31 14:08:10 -05:00
Andrew Eikum
8398ebded4
update wine to 6.3
2021-03-31 14:08:09 -05:00
Rémi Bernon
42e1584e71
steamclient: Fake Shift + Tab key release on overlay activation.
2021-01-14 10:11:07 -06:00
Rémi Bernon
186f81ec47
steamclient: Monitor GameOverlayActivated_t callbacks to track overlay presence.
2021-01-11 12:26:56 -06:00
Giovanni Mascellani
e5c634ce0b
Silence expected and harmless errors
2020-12-01 14:54:06 -06:00
Giovanni Mascellani
16992af05c
Port gen_wrapper.py to Python 3
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Basically the only issue left out is that Python3 is much more picky
on file encoding, and some Valve headers are not UTF-8. Ignoring
errors is enough to get everything fixed.
2020-12-01 14:54:06 -06:00
Giovanni Mascellani
04af5e3d79
Sort callback tables by id
...
This way the generated file is more deterministic, and hopefully less
irrelevant diff is produced (for example when switching from Python 2
to Python 3, or when adding more callbacks that cause rehashing the
dictionary).
2020-12-01 14:54:06 -06:00
Giovanni Mascellani
c559773d00
lsteamclient: Allow callbacks to be NULL
...
Steamworks API seems to accept NULL callbacks, simply avoiding to call
them when this is the case.
2020-11-09 13:43:05 -06:00
Paul Gofman
4f31b3b2b8
lsteamclient: Fix end of string check in relative path conversion.
2020-11-09 13:43:05 -06:00
Andrew Eikum
8bb3afc9a2
lsteamclient: Handle callbacks for ISteamNetworking interfaces
2020-10-02 14:22:48 -05:00
Andrew Eikum
30c21636c5
lsteamclient: support ISteamNetworkingMessages
2020-10-02 14:22:44 -05:00
Andrew Eikum
f22095c745
lsteamclient: generate 1.50 support
2020-10-02 14:22:39 -05:00
Andrew Eikum
5cec5eedc7
lsteamclient: import steamworks 1.50
2020-10-02 14:22:35 -05:00
Andrew Eikum
c0aa7979a3
steamclient: Generate support for steamworks 1.49
2020-09-29 14:29:06 -05:00
Andrew Eikum
ac86122f28
steamclient: Import steamworks sdk 1.49
2020-09-29 14:29:06 -05:00
Rémi Bernon
6a9e719119
lsteamclient: Stub GameOverlayRenderer entry points.
2020-09-29 14:29:06 -05:00
Andrew Eikum
7d444028c3
update wine to 5.13
2020-09-29 14:29:05 -05:00
Andrew Eikum
a853ce145d
lsteamclient: Import steamworks 1.48a and fix up networkingsockets versions
2020-06-05 08:58:23 -05:00
Andrew Eikum
18e235f96b
lsteamclient: Sync environment only once
2020-03-18 13:49:55 -05:00