Andrew Eikum
030bdcd224
Simplify DXVK build
2019-07-03 08:11:05 -05:00
Andrew Eikum
d68e71bed6
Build wine with dxvk cross-compiler
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WARNING: Do not look directly into the build system without eye
protection.
2019-07-03 08:11:05 -05:00
Andrew Eikum
ab453aaf11
steam_helper: Fix building against Wine 4.11
2019-07-03 08:11:05 -05:00
Andrew Eikum
bf237229b6
makefile: Add downloads target to download packages only once
2019-07-03 08:11:05 -05:00
GloriousEggroll
d7819c7bc5
add bison to proton build
2019-07-03 08:11:05 -05:00
Andrew Eikum
f52ecfc6a7
build and ship d9vk
2019-07-01 13:14:04 -05:00
Andrew Eikum
ca60bf429d
update to wine-mono 4.9.0
2019-06-18 13:00:19 -05:00
Andrew Eikum
5c5bfcc81e
Build dxvk with a special cross-compiler
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This mingw-w64 build is a more recent compiler and has dwarf2 exceptions
enabled.
2019-06-06 11:41:28 -05:00
Andrew Eikum
e2c0c75b1b
makefile: Fix local install on sshfs
2019-05-14 13:19:38 -05:00
Andrew Eikum
c5e49b5330
makefile: Bump submake jobs
2019-05-07 14:32:02 -05:00
Zhiyi Zhang
5cfc6ea994
makefile: Move generated files into build directory.
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This way, we can run make again without rerunning configure.sh
after a clean rsync, which should save several minutes for every build.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-04-23 23:17:09 +08:00
Andrew Eikum
78f7eb4c61
update to wine-mono 4.8.2
2019-04-15 10:39:05 -05:00
Andrew Eikum
f45739c327
makefile: Download and install wine-mono
2019-04-15 08:22:21 -05:00
Andrew Eikum
898a4c5d77
makefile: Don't dereference library file symlinks
2019-03-28 08:03:03 -05:00
Jacek Caban
70822d8046
Add steam.exe winelib application that setups environment and launches the game.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
2019-03-08 10:22:36 -06:00
Andrew Eikum
929302f43d
Revert "makefile: Include and build Wine with gnutls26 headers"
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This reverts commit 55b80e0c68
.
2019-02-18 14:28:07 -06:00
Andrew Eikum
8f7f909dd4
Makefile: Add module target for building single modules
2019-02-14 08:32:39 -06:00
Andrew Eikum
0ecb100046
Run Wine in the steam runtime
2019-02-14 08:32:38 -06:00
Andrew Eikum
2e9e59bf59
makefile: Add dependencies to dist target
2019-02-13 10:16:38 -06:00
Andrew Eikum
cb93dcdd7d
makefile: Always update version file in dist target
2019-01-15 09:07:06 -06:00
Andrew Eikum
9cb38b1754
makefile: Update copy files targets as needed
2019-01-02 08:13:49 -06:00
Andrew Eikum
971cdf9a42
makefile: Put proton version into version file, too
2019-01-02 08:13:49 -06:00
Andrew Eikum
a39930ee3d
makefile: Don't build openal
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This isn't needed anymore with FAudio.
2018-12-20 13:33:41 -06:00
Andrew Eikum
55b80e0c68
makefile: Include and build Wine with gnutls26 headers
2018-12-20 10:53:32 -06:00
Andrew Eikum
d4a0af47a9
update FAudio
2018-12-10 14:51:00 -06:00
Andrew Eikum
11a7c7a695
Work around old mingw-w64
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Debian 9's package is missing dxgi1_4, which dxvk needs.
2018-11-30 08:52:48 -06:00
Andrew Eikum
7fa382e9c8
build faudio with cmake
2018-11-30 08:52:48 -06:00
Andrew Eikum
ffaa0b5f8a
Use FAudio for xaudio2
2018-11-19 14:33:03 -06:00
Huw Davies
e47e856563
makefile: Set SHELL to bash.
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The makefile contains several bash-isms so set the SHELL variable to bash.
This fixes build errors on platforms where /bin/sh does not support bash extensions.
Signed-off-by: Huw Davies <huw@codeweavers.com>
2018-11-16 12:41:26 -06:00
Vincent Povirk
99f9e48f19
Add vagrant script for build vm.
2018-11-05 10:17:00 -06:00
Andrew Eikum
dca026aff1
lsteamclient: build fixes
2018-10-31 07:48:34 -05:00
Andrew Eikum
50536bd4ea
makefile: dxvk configure should also depend on meson build file
2018-10-31 07:48:34 -05:00
Andrew Eikum
5a8c43c938
makefile: meson 0.47 doesn't have --reconfigure
2018-10-31 07:48:33 -05:00
Andrew Eikum
28f57bd699
makefile: Add font legalese
2018-10-31 07:48:33 -05:00
Nikolay Sivov
17e50d67ab
Build replacement fonts
2018-10-31 07:48:33 -05:00
Steven Noonan
b660215c49
makefile_base: add some compiler sanity flags
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Signed-off-by: Steven Noonan <steven@valvesoftware.com>
2018-10-18 07:47:38 -07:00
Steven Noonan
7b257524a4
makefile_base: use -march=nocona instead of individual -m$isa flags
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Also use instruction scheduling model for Haswell if available.
Signed-off-by: Steven Noonan <steven@valvesoftware.com>
2018-10-17 19:17:26 -07:00
John Schoenick
8ee0eea90c
build/makefile_base.mak: Fix dxvk error when reconfiguring
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If the makefile changes, dxvk tries to reconfigure (since the passed
args may be different), but meson only allows that with --reconfigure
Also fixes 'make dxvk_configure' multiple times
2018-10-17 16:58:05 -07:00
John Schoenick
78d2210b1f
build/makefile_base.mak: Print a message during deploy step
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Largely for my testing that 'make all deploy' was doing things right,
but mildly helpful and matches install step.
2018-10-17 16:58:05 -07:00
John Schoenick
4adf44a16f
build/makefile_base.mak: Ensure the install/dist steps run last
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Such that 'make all deploy' or 'make all deploy install' work as
expected
Deploy/install don't imply all however - if iterating you may wish to
do e.g. 'make dxvk deploy' without waiting for a no-op wine build.
Ideally we'd track OUT files for everything, however, so a 'make
deploy' could at least build missing targets, if not dirty them.
The dist target would seem to need this treatment at first glance, but
it is actually doing prepare steps that only depend on wine being
ready
2018-10-17 16:58:05 -07:00
John Schoenick
c3053292b5
build/makefile_base.mak: Add some missing dist subdirectories
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Fixes some races in parallel builds
These could all be listed in OBJ_DIRS above, but for specific nested
subdirectories having a mkdir -pv there is less error prone, if
verbose.
2018-10-17 16:58:05 -07:00
John Schoenick
b431ee2bab
build/makefile_base.mak: Fix parallel lsteamclient builds
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Use silly symlink-dir workaround since winemaker's directory/project
behavior is pretty fragile
2018-10-17 16:58:05 -07:00
Andrew Eikum
56b174af54
makefile: Enable sse optimizations
2018-10-17 14:23:15 -05:00
Andrew Eikum
22e0e3f0ab
makefile: Configure DXVK in release mode directly
2018-10-17 14:23:15 -05:00
Steven Noonan
dff8cce67b
makefile_base: allow using "make -jN"
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We didn't prefix any of our submake $(MAKE) invocations with +, so the
jobserver couldn't be used.
This also (so far?) seems to fix some problems I had with "make -j16"
(or anything higher than -j4) breaking due to some vrclient/steamclient
linkage problems.
Signed-off-by: Steven Noonan <steven@valvesoftware.com>
2018-10-17 11:48:02 -07:00
Andrew Eikum
c8d12e78a7
Merge branch 'proton_3.16-next' into proton_3.16
2018-10-16 10:56:07 -05:00
Andrew Eikum
e5f38f9f4c
proton: Use DXVK for d3d10 as well.
2018-10-16 09:44:32 -05:00
Andrew Eikum
cc3e4210cd
Revert "build dxvk as native .so"
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This reverts commits aef98f1e7d
and f85b734f66
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The Steam Runtime is too old to build DXVK, so we have to continue
building it as a Windows DLL.
2018-10-16 07:50:33 -05:00
Steven Noonan
7bfeb7f94d
fix namespace collision for multiple proton installs
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Signed-off-by: Steven Noonan <steven@valvesoftware.com>
2018-10-13 00:27:52 -07:00
Steven Noonan
b3ecf24bc3
makefile_base: ensure version gets copied into DST_BASE
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The main "proton" script tries to compare the version file in DST_BASE
with the one in DST_DIR, but the one in DST_BASE was missing, causing it
to fail to run anything.
Signed-off-by: Steven Noonan <steven@valvesoftware.com>
2018-10-12 23:43:35 -07:00