ReFreeLook/Makefile

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Makefile
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NAME = refreelook
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#COMPILER = clang
COMPILER = /opt/intel/bin/icpc
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CSSDK = include/cssdk
OBJECTS = src/main.cpp src/meta_api.cpp src/h_export.cpp src/amxxmodule.cpp src/mod_regamedll_api.cpp\
src/sdk_util.cpp $(CSSDK)/public/interface.cpp\
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LINK = -lm -ldl -static-libgcc
ifeq "$(COMPILER)" "clang"
LINK += -Wno-return-type-c-linkage -fPIC
else
LINK += -static-intel -no-intel-extensions
endif
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METAMOD = include/metamod
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OPT_FLAGS = -O3 -msse3 -funroll-loops -fomit-frame-pointer -fno-stack-protector -g
ifeq "$(COMPILER)" "clang"
OPT_FLAGS += -fwritable-strings -Wreturn-type-c-linkage
else
OPT_FLAGS += -no-prec-div
endif
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INCLUDE = -I. -Isrc -I$(CSSDK)/common -I$(CSSDK)//dlls -I$(CSSDK)/engine -I$(CSSDK)/pm_shared -I$(CSSDK)/public -I$(METAMOD) -I$(CSSDK)/game_shared
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BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
CFLAGS += -g0 -fvisibility=hidden -DNOMINMAX -fvisibility-inlines-hidden\
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-DNDEBUG -Dlinux -D__linux__ -std=c++11 -shared -fasm-blocks\
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-fno-rtti -D_vsnprintf=vsnprintf
ifeq "$(COMPILER)" "clang"
CFLAGS += -D_bswap16=__builtin_bswap16 -D_bswap=bswap -D_bswap64=__builtin_bswap64
else
CFLAGS += -Qoption,cpp,--treat_func_as_string_literal_cpp
endif
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OBJ_LINUX := $(OBJECTS:%.c=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.c
$(COMPILER) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk
$(MAKE) $(NAME) && strip -x $(BIN_DIR)/$(NAME)_amxx_i386.so
$(NAME): $(OBJ_LINUX)
$(COMPILER) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -o$(BIN_DIR)/$(NAME)_amxx_i386.so
check:
cppcheck $(INCLUDE) --quiet --max-configs=100 -D__linux__ -DNDEBUG -DHAVE_STDINT_H .
debug:
$(MAKE) all DEBUG=false
default: all
clean:
rm -rf Release/sdk/*.o
rm -rf Release/*.o
rm -rf Release/$(NAME)_amxx_i386.so