ReGameDLL_CS/regamedll/unittests/TestRunner.cpp

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#include "precompiled.h"
#include "cppunitlite/GradleAdapter.h"
int main(int argc, char *argv[])
{
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printf("TestRunner: main()\n");
GradleAdapter a;
int res = a.testsEntryPoint(argc, argv);
#ifdef _BUILD_FROM_IDE
system("PAUSE");
#endif
return res;
}