ReGameDLL_CS/regamedll/dlls/h_export.cpp

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2015-06-30 12:46:07 +03:00
#include "precompiled.h"
enginefuncs_t g_engfuncs;
globalvars_t *gpGlobals;
/* <d0737> ../cstrike/dlls/h_export.cpp:58 */
C_DLLEXPORT void WINAPI GiveFnptrsToDll(enginefuncs_t *pEnginefuncsTable,globalvars_t *pGlobals)
{
memcpy(&g_engfuncs, pEnginefuncsTable, sizeof(enginefuncs_t));
gpGlobals = pGlobals;
}