2015-06-30 12:46:07 +03:00
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#include "precompiled.h"
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/* <5587b3> ../cstrike/dlls/bot/states/cs_bot_fetch_bomb.cpp:17 */
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2016-01-19 14:54:31 +03:00
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NOBODY void FetchBombState::__MAKE_VHOOK(OnEnter)(CCSBot *me)
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2015-06-30 12:46:07 +03:00
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{
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// DestroyPath(CCSBot *const this); // 19
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}
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/* <5587fa> ../cstrike/dlls/bot/states/cs_bot_fetch_bomb.cpp:26 */
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2016-01-19 14:54:31 +03:00
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NOBODY void FetchBombState::__MAKE_VHOOK(OnUpdate)(CCSBot *me)
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2015-06-30 12:46:07 +03:00
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{
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// {
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// class CCSBotManager *ctrl; // 28
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// class CBaseEntity *bomb; // 30
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// GetLooseBomb(CCSBotManager *const this); // 30
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// }
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}
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2016-01-19 14:54:31 +03:00
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#ifdef HOOK_GAMEDLL
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void FetchBombState::OnEnter(CCSBot *me)
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{
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OnEnter_(me);
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}
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void FetchBombState::OnUpdate(CCSBot *me)
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{
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OnUpdate_(me);
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}
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#endif // HOOK_GAMEDLL
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