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https://github.com/s1lentq/ReGameDLL_CS.git
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65 lines
2.2 KiB
Groovy
65 lines
2.2 KiB
Groovy
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import org.doomedsociety.gradlecpp.cfg.BinaryKind
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import org.doomedsociety.gradlecpp.gcc.GccToolchainConfig
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import org.doomedsociety.gradlecpp.gcc.OptimizationLevel
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rootProject.ext.createIccConfig = { boolean release, BinaryKind binKind ->
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GccToolchainConfig cfg
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if (release) {
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cfg = new GccToolchainConfig(
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compilerOptions: new GccToolchainConfig.CompilerOptions(
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optimizationLevel: OptimizationLevel.LEVEL_3,
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stackProtector: false,
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interProceduralOptimizations: true,
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noBuiltIn: true,
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intelExtensions: false,
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asmBlocks: true,
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positionIndependentCode: false
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),
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linkerOptions: new GccToolchainConfig.LinkerOptions(
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interProceduralOptimizations: true,
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stripSymbolTable: true,
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staticLibGcc: true,
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staticIntel: true,
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),
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librarianOptions: new GccToolchainConfig.LibrarianOptions(
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)
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)
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} else {
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//debug
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cfg = new GccToolchainConfig(
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compilerOptions: new GccToolchainConfig.CompilerOptions(
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optimizationLevel: OptimizationLevel.DISABLE,
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stackProtector: true,
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interProceduralOptimizations: false,
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noBuiltIn: true,
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intelExtensions: false,
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asmBlocks: true,
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extraDefines: [
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'_ITERATOR_DEBUG_LEVEL': 0, // for std::list, disable debug iterator in debug mode
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]
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),
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linkerOptions: new GccToolchainConfig.LinkerOptions(
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interProceduralOptimizations: false,
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stripSymbolTable: false,
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staticLibGcc: true,
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staticIntel: true,
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),
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librarianOptions: new GccToolchainConfig.LibrarianOptions(
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)
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)
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}
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return cfg
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}
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