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https://github.com/s1lentq/ReGameDLL_CS.git
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Disable buyicon/buymenu according to info_map_parameters (#205)
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@ -667,6 +667,7 @@ public:
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// has a style of gameplay when aren't any teams
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bool IsFreeForAll() const;
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bool CanPlayerBuy(CBasePlayer *pPlayer) const;
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VFUNC bool HasRoundTimeExpired();
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VFUNC bool IsBombPlanted();
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@ -4928,3 +4928,21 @@ void CHalfLifeMultiplay::ChangePlayerTeam(CBasePlayer *pPlayer, const char *pTea
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CSGameRules()->CheckWinConditions();
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}
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}
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bool CHalfLifeMultiplay::CanPlayerBuy(CBasePlayer *pPlayer) const
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{
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if (pPlayer->m_iTeam == CT && m_bCTCantBuy)
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{
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return false;
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}
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else if (pPlayer->m_iTeam == TERRORIST && m_bTCantBuy)
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{
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return false;
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}
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else if (m_bCTCantBuy && m_bTCantBuy)
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{
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return false;
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}
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return true;
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}
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@ -6154,11 +6154,21 @@ void OLD_CheckBuyZone(CBasePlayer *player)
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{
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const char *pszSpawnClass = nullptr;
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if (player->m_iTeam == TERRORIST)
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pszSpawnClass = "info_player_deathmatch";
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#ifdef REGAMEDLL_FIXES
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if (!CSGameRules()->CanPlayerBuy(player))
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{
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return;
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}
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#endif
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if (player->m_iTeam == TERRORIST)
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{
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pszSpawnClass = "info_player_deathmatch";
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}
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else if (player->m_iTeam == CT)
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{
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pszSpawnClass = "info_player_start";
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}
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if (pszSpawnClass)
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{
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@ -1812,6 +1812,11 @@ void CBuyZone::BuyTouch(CBaseEntity *pOther)
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if (pev->team == UNASSIGNED || pev->team == p->m_iTeam)
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{
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#ifdef REGAMEDLL_FIXES
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if (!CSGameRules()->CanPlayerBuy(p))
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return;
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#endif
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p->m_signals.Signal(SIGNAL_BUY);
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}
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}
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