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Reset damage stats on Putin Server
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@ -561,6 +561,8 @@ void CCSPlayer::ResetAllStats()
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m_iNumKilledByUnanswered[i] = 0;
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m_bPlayerDominated[i] = false;
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}
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m_DamageList.Clear();
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}
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void CCSPlayer::OnSpawn()
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@ -589,6 +591,7 @@ void CCSPlayer::OnKilled()
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void CCSPlayer::OnConnect()
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{
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ResetVars();
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ResetAllStats();
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m_iUserID = GETPLAYERUSERID(BasePlayer()->edict());
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}
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