mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-26 06:35:37 +03:00
Added gradle task buildFixes
for faster building.
This commit is contained in:
parent
8914b84129
commit
1e8180f5ad
@ -66,10 +66,15 @@ icc (ICC) 15.0.1 20141023
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### Building
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On Windows:
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<pre>gradlew --max-workers=1 clean buildRelease</pre>
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* For faster building without unit tests use this:exclamation:
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<pre>gradlew --max-workers=1 clean buildFixes</pre>
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On Linux:
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<pre>./gradlew --max-workers=1 clean buildRelease</pre>
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* For faster building without unit tests use this:exclamation:
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<pre>./gradlew --max-workers=1 clean buildFixes</pre>
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Compiled binaries will be placed in the build/binaries/ directory
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### Credits
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@ -317,6 +317,24 @@ task buildRelease {
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}
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}
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task buildFixes {
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dependsOn binaries.withType(SharedLibraryBinarySpec).matching {
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SharedLibraryBinarySpec blib -> blib.buildable && blib.buildType.name == 'release' && blib.flavor.name == 'regamedllFixes' && blib.component.name == 'regamedll_mp_gamedll'
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}
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}
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gradle.taskGraph.whenReady { graph ->
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if (!graph.hasTask(buildFixes)) {
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return;
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}
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// skip all tasks with the matched substrings in the name like "test"
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def tasks = graph.getAllTasks();
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tasks.findAll { it.name.toLowerCase().contains("test") }.each { task ->
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task.enabled = false;
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}
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}
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task prepareDevEnvTests {
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def regamedllTests = new File(project.projectDir, '_dev/testDemos')
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@ -26,11 +26,7 @@
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*
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*/
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#ifndef MATHLIB_H
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#define MATHLIB_H
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#ifdef _WIN32
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#pragma once
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#endif
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#ifdef PLAY_GAMEDLL
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@ -59,15 +55,41 @@ typedef union DLONG_u
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#define M_PI 3.14159265358979323846
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template <typename T>
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T Q_min(T a, T b) { return (a < b) ? a : b; }
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#ifdef __cplusplus
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#ifdef min
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#undef min
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#endif
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#ifdef max
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#undef max
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#endif
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#ifdef clamp
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#undef clamp
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#endif
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template <typename T>
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T Q_max(T a, T b) { return (a > b) ? a : b; }
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T min(T a, T b) { return (a < b) ? a : b; }
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template <typename T>
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T max(T a, T b) { return (a > b) ? a : b; }
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template <typename T>
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T clamp(T a, T min, T max) { return (a > max) ? max : (a < min) ? min : a; }
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#else // __cplusplus
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#ifndef max
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#define max(a,b) (((a) > (b)) ? (a) : (b))
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#endif
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#ifndef min
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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#define clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val)))
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#endif // __cplusplus
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// bitwise operators templates
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template<class T, class type=typename std::underlying_type<T>::type>
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inline T operator~ (T a) { return (T)~(type)a; }
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@ -84,9 +106,22 @@ inline T& operator&= (T& a, T b) { return (T&)((type&)a &= (type)b); }
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template<class T, class type=typename std::underlying_type<T>::type>
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inline T& operator^= (T& a, T b) { return (T&)((type&)a ^= (type)b); }
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inline double M_sqrt(int value) {
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return sqrt(value);
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}
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inline float M_sqrt(float value) {
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return _mm_cvtss_f32(_mm_sqrt_ss(_mm_load_ss(&value)));
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}
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inline double M_sqrt(double value) {
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double ret;
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auto v = _mm_load_sd(&value);
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_mm_store_sd(&ret, _mm_sqrt_sd(v, v));
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return ret;
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}
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#define VectorSubtract(a,b,c) {(c)[0]=(a)[0]-(b)[0];(c)[1]=(a)[1]-(b)[1];(c)[2]=(a)[2]-(b)[2];}
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#define VectorAdd(a,b,c) {(c)[0]=(a)[0]+(b)[0];(c)[1]=(a)[1]+(b)[1];(c)[2]=(a)[2]+(b)[2];}
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#define VectorCopy(a,b) {(b)[0]=(a)[0];(b)[1]=(a)[1];(b)[2]=(a)[2];}
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#define VectorClear(a) {(a)[0]=0.0;(a)[1]=0.0;(a)[2]=0.0;}
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#endif // MATHLIB_H
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39
regamedll/common/qlimits.h
Normal file
39
regamedll/common/qlimits.h
Normal file
@ -0,0 +1,39 @@
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//========= Copyright (c) 1996-2002, Valve LLC, All rights reserved. ==========
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef QLIMITS_H
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#define QLIMITS_H
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#if defined( _WIN32 )
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#pragma once
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#endif
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// DATA STRUCTURE INFO
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#define MAX_NUM_ARGVS 50
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// SYSTEM INFO
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#define MAX_QPATH 64 // max length of a game pathname
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#define MAX_OSPATH 260 // max length of a filesystem pathname
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#define ON_EPSILON 0.1 // point on plane side epsilon
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#define MAX_LIGHTSTYLE_INDEX_BITS 6
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#define MAX_LIGHTSTYLES (1<<MAX_LIGHTSTYLE_INDEX_BITS)
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// Resource counts;
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#define MAX_MODEL_INDEX_BITS 9 // sent as a short
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#define MAX_MODELS (1<<MAX_MODEL_INDEX_BITS)
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#define MAX_SOUND_INDEX_BITS 9
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#define MAX_SOUNDS (1<<MAX_SOUND_INDEX_BITS)
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#define MAX_GENERIC_INDEX_BITS 9
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#define MAX_GENERIC (1<<MAX_GENERIC_INDEX_BITS)
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#define MAX_DECAL_INDEX_BITS 9
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#define MAX_BASE_DECALS (1<<MAX_DECAL_INDEX_BITS)
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#endif // QLIMITS_H
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@ -26,11 +26,7 @@
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*
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*/
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#ifndef EXTDLL_H
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#define EXTDLL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#pragma warning(disable:4244) // int or float down-conversion
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#pragma warning(disable:4305) // int or float data truncation
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@ -39,9 +35,10 @@
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#pragma warning(disable:4100) // unreferenced formal parameter
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#include "archtypes.h"
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#include "maintypes.h"
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#include "regamedll_common.h"
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#define NOWINRES
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#define NOSERVICE
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@ -52,11 +49,9 @@
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#include "winsani_out.h"
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#undef PlaySound
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#else
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#include <limits.h>
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#include <stdarg.h>
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#include <string.h>
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#endif // _WIN32
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// Misc C-runtime library headers
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@ -82,5 +77,4 @@ typedef float vec_t; // needed before including progdefs.h
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#include "eiface.h"
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// Shared header between the client DLL and the game DLLs
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#include "cdll_dll.h"
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#endif // EXTDLL_H
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#include "extdef.h"
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@ -597,7 +597,7 @@ void CBasePlayer::Radio(const char *msg_id, const char *msg_verbose, short pitch
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Place playerPlace = TheNavAreaGrid.GetPlace(&pev->origin);
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const BotPhraseList *placeList = TheBotPhrases->GetPlaceList();
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for (BotPhraseList::const_iterator iter = placeList->begin(); iter != placeList->end(); ++iter)
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for (auto iter = placeList->begin(); iter != placeList->end(); ++iter)
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{
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if ((*iter)->GetID() == playerPlace)
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{
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@ -26,33 +26,31 @@
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*
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*/
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#ifndef COMMON_H
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#define COMMON_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "maintypes.h"
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#include "bspfile.h"
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#include "FileSystem.h"
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#include "info.h"
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#include "const.h"
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#include "qlimits.h"
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// Don't allow overflow
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#define SIZEBUF_CHECK_OVERFLOW 0
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#define SIZEBUF_ALLOW_OVERFLOW BIT(0)
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#define SIZEBUF_OVERFLOWED BIT(1)
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/* <6ae> ../common/common.h:82 */
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#define MAX_NUM_ARGVS 50
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#define NUM_SAFE_ARGVS 7
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#define COM_COPY_CHUNK_SIZE 1024
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#define COM_MAX_CMD_LINE 256
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typedef struct sizebuf_s
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{
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const char *buffername;
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uint16_t flags;
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uint16 flags;
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byte *data;
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int maxsize;
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int cursize;
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} sizebuf_t;
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/* <270aa> ../common/common.h:297 */
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typedef struct downloadtime_s
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{
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qboolean bUsed;
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@ -60,7 +58,6 @@ typedef struct downloadtime_s
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int nBytesRemaining;
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} downloadtime_t;
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/* <19fa2> ../common/common.h:303 */
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typedef struct incomingtransfer_s
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{
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qboolean doneregistering;
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@ -74,90 +71,3 @@ typedef struct incomingtransfer_s
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float fLastStatusUpdate;
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qboolean custom;
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} incomingtransfer_t;
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#ifndef _WIN32
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#define _strlwr(p) for (int i = 0; p[i] != 0; i++) p[i] = tolower(p[i]);
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#endif // _WIN32
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inline double M_sqrt(int value) {
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return sqrt(value);
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}
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inline float M_sqrt(float value) {
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return _mm_cvtss_f32(_mm_sqrt_ss(_mm_load_ss(&value)));
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}
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inline double M_sqrt(double value) {
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double ret;
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auto v = _mm_load_sd(&value);
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_mm_store_sd(&ret, _mm_sqrt_sd(v, v));
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return ret;
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}
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#define printf2 _printf2
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#define chatf _print_chat
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#define Q_isspace isspace
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#define Q_isalnum isalnum
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#define Q_isalpha isalpha
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#define Q_malloc malloc
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#define Q_calloc calloc
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#define Q_alloca alloca
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#define Q_free free
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#define Q_access _access
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#define Q_close _close
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#define Q_write _write
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#define Q_memset memset
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#define Q_memcpy memcpy
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#define Q_strlen strlen
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#define Q_memcmp memcmp
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#define Q_strcpy strcpy
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#define Q_strncpy strncpy
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#define Q_strrchr strrchr
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#define Q_strcat strcat
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#define Q_strncat strncat
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#define Q_strcmp strcmp
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#define Q_strncmp strncmp
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//#define Q_strcasecmp _stricmp // Use Q_stricmp
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//#define Q_strncasecmp _strnicmp // Use Q_strnicmp
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#define Q_sscanf sscanf
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#define Q_strdup _strdup
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#define Q_stricmp _stricmp
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#define Q_strnicmp _strnicmp
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#define Q_strstr strstr
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#define Q_strchr strchr
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#define Q_strrchr strrchr
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#define Q_strlwr _strlwr
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#define Q_sprintf sprintf
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#define Q_snprintf _snprintf
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#define Q_atoi atoi
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#define Q_atof atof
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#define Q_toupper toupper
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#define Q_memmove memmove
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//#define Q_strtoull strtoull
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//#define Q_FileNameCmp FileNameCmp
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#define Q_vsnprintf _vsnprintf
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#define Q_vsnwprintf _vsnwprintf
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#define Q_abs abs
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#define Q_fabs fabs
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#define Q_tan tan
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#define Q_atan atan
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#define Q_atan2 atan2
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#define Q_acos acos
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#define Q_cos cos
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#define Q_sin sin
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#define Q_sqrt sqrt
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#define Q_pow pow
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#define Q_fmod fmod
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#define Q_fopen fopen
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#define Q_fprintf fprintf
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#define Q_fclose fclose
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#ifdef REGAMEDLL_FIXES
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#undef Q_sqrt
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#define Q_sqrt M_sqrt
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#endif
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#endif // COMMON_H
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@ -1,37 +1,51 @@
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/***
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/*
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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****/
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* You should have received a copy of the GNU General Public License
|
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
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* you do not wish to do so, delete this exception statement from your
|
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* version.
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*
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*/
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#ifndef MATHLIB_H
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#define MATHLIB_H
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#pragma once
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#ifdef PLAY_GAMEDLL
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// probably gamedll compiled with flag /fpmath:fasted,
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// so we need to use type double, otherwise will be the test failed
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typedef double float_precision;
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#else
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typedef float float_precision;
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#endif // PLAY_GAMEDLL
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/* <42b7f> ../common/mathlib.h:3 */
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typedef float vec_t;
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/* <42b91> ../common/mathlib.h:6 */
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#if !defined DID_VEC3_T_DEFINE && !defined vec3_t
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#define DID_VEC3_T_DEFINE
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typedef vec_t vec3_t[3];
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#endif
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/* <80013> ../common/mathlib.h:8 */
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typedef vec_t vec4_t[4];
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typedef int fixed16_t;
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/* <42bac> ../common/mathlib.h:18 */
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typedef int fixed16_t; /* size: 4 */
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/* <42bb7> ../common/mathlib.h:60 */
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typedef union DLONG_u
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{
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int i[2];
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@ -55,36 +69,16 @@ typedef union DLONG_u
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#endif
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template <typename T>
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inline T min(T a, T b) {
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return (a < b) ? a : b;
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}
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T min(T a, T b) { return (a < b) ? a : b; }
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template <typename T>
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inline T max(T a, T b) {
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return (a < b) ? b : a;
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}
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T max(T a, T b) { return (a > b) ? a : b; }
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|
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template <typename T>
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inline T clamp(T a, T min, T max) {
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return (a > max) ? max : (a < min) ? min : a;
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}
|
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T clamp(T a, T min, T max) { return (a > max) ? max : (a < min) ? min : a; }
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template <typename T>
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inline T bswap(T s) {
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switch (sizeof(T)) {
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#ifdef _WIN32
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case 2: {auto res = _byteswap_ushort(*(uint16 *)&s); return *(T *)&res;}
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case 4: {auto res = _byteswap_ulong(*(uint32 *)(&s)); return *(T *)&res;}
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case 8: {auto res = _byteswap_uint64(*(uint64 *)&s); return *(T *)&res;}
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#else
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case 2: {auto res = _bswap16(*(uint16 *)&s); return *(T *)&res;}
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case 4: {auto res = _bswap(*(uint32 *)&s); return *(T *)&res;}
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case 8: {auto res = _bswap64(*(uint64 *)&s); return *(T *)&res;}
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#endif
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default: return s;
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}
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}
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#else // __cplusplus
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#ifndef max
|
||||
#define max(a,b) (((a) > (b)) ? (a) : (b))
|
||||
#endif
|
||||
@ -96,4 +90,38 @@ inline T bswap(T s) {
|
||||
#define clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val)))
|
||||
#endif // __cplusplus
|
||||
|
||||
#endif // MATHLIB_H
|
||||
// bitwise operators templates
|
||||
template<class T, class type=typename std::underlying_type<T>::type>
|
||||
inline T operator~ (T a) { return (T)~(type)a; }
|
||||
template<class T, class type=typename std::underlying_type<T>::type>
|
||||
inline T operator| (T a, T b) { return (T)((type)a | (type)b); }
|
||||
template<class T, class type=typename std::underlying_type<T>::type>
|
||||
inline T operator& (T a, T b) { return (T)((type)a & (type)b); }
|
||||
template<class T, class type=typename std::underlying_type<T>::type>
|
||||
inline T operator^ (T a, T b) { return (T)((type)a ^ (type)b); }
|
||||
template<class T, class type=typename std::underlying_type<T>::type>
|
||||
inline T& operator|= (T& a, T b) { return (T&)((type&)a |= (type)b); }
|
||||
template<class T, class type=typename std::underlying_type<T>::type>
|
||||
inline T& operator&= (T& a, T b) { return (T&)((type&)a &= (type)b); }
|
||||
template<class T, class type=typename std::underlying_type<T>::type>
|
||||
inline T& operator^= (T& a, T b) { return (T&)((type&)a ^= (type)b); }
|
||||
|
||||
inline double M_sqrt(int value) {
|
||||
return sqrt(value);
|
||||
}
|
||||
|
||||
inline float M_sqrt(float value) {
|
||||
return _mm_cvtss_f32(_mm_sqrt_ss(_mm_load_ss(&value)));
|
||||
}
|
||||
|
||||
inline double M_sqrt(double value) {
|
||||
double ret;
|
||||
auto v = _mm_load_sd(&value);
|
||||
_mm_store_sd(&ret, _mm_sqrt_sd(v, v));
|
||||
return ret;
|
||||
}
|
||||
|
||||
#define VectorSubtract(a,b,c) {(c)[0]=(a)[0]-(b)[0];(c)[1]=(a)[1]-(b)[1];(c)[2]=(a)[2]-(b)[2];}
|
||||
#define VectorAdd(a,b,c) {(c)[0]=(a)[0]+(b)[0];(c)[1]=(a)[1]+(b)[1];(c)[2]=(a)[2]+(b)[2];}
|
||||
#define VectorCopy(a,b) {(b)[0]=(a)[0];(b)[1]=(a)[1];(b)[2]=(a)[2];}
|
||||
#define VectorClear(a) {(a)[0]=0.0;(a)[1]=0.0;(a)[2]=0.0;}
|
||||
|
@ -29,6 +29,28 @@
|
||||
|
||||
#include "regamedll_const.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
// Attributes to specify an "exported" function, visible from outside the
|
||||
// DLL.
|
||||
#undef DLLEXPORT
|
||||
#define DLLEXPORT __declspec(dllexport)
|
||||
// WINAPI should be provided in the windows compiler headers.
|
||||
// It's usually defined to something like "__stdcall".
|
||||
#else
|
||||
#undef DLLEXPORT
|
||||
#define DLLEXPORT __attribute__((visibility("default")))
|
||||
#define WINAPI /* */
|
||||
#endif // _WIN32
|
||||
|
||||
// Simplified macro for declaring/defining exported DLL functions. They
|
||||
// need to be 'extern "C"' so that the C++ compiler enforces parameter
|
||||
// type-matching, rather than considering routines with mis-matched
|
||||
// arguments/types to be overloaded functions...
|
||||
//
|
||||
// AFAIK, this is os-independent, but it's included here in osdep.h where
|
||||
// DLLEXPORT is defined, for convenience.
|
||||
#define C_DLLEXPORT extern "C" DLLEXPORT
|
||||
|
||||
enum hash_types_e { CLASSNAME };
|
||||
|
||||
// Things that toggle (buttons/triggers/doors) need this
|
||||
|
@ -25,6 +25,7 @@
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#pragma warning(disable:4244) // int or float down-conversion
|
||||
@ -35,9 +36,9 @@
|
||||
|
||||
#include "archtypes.h"
|
||||
#include "maintypes.h"
|
||||
#include "regamedll_common.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOWINRES
|
||||
#define NOSERVICE
|
||||
@ -48,11 +49,9 @@
|
||||
#include "winsani_out.h"
|
||||
#undef PlaySound
|
||||
#else
|
||||
|
||||
#include <limits.h>
|
||||
#include <stdarg.h>
|
||||
#include <string.h>
|
||||
|
||||
#endif // _WIN32
|
||||
|
||||
// Misc C-runtime library headers
|
||||
|
95
regamedll/extra/cssdk/dlls/regamedll_common.h
Normal file
95
regamedll/extra/cssdk/dlls/regamedll_common.h
Normal file
@ -0,0 +1,95 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef _WIN32
|
||||
#define _strlwr(p) for (int i = 0; p[i] != 0; i++) p[i] = tolower(p[i]);
|
||||
#endif
|
||||
|
||||
#define Q_isspace isspace
|
||||
#define Q_isalnum isalnum
|
||||
#define Q_isalpha isalpha
|
||||
|
||||
#define Q_malloc malloc
|
||||
#define Q_calloc calloc
|
||||
#define Q_alloca alloca
|
||||
#define Q_free free
|
||||
|
||||
#define Q_min min
|
||||
#define Q_max max
|
||||
#define Q_clamp clamp
|
||||
#define Q_access _access
|
||||
#define Q_close _close
|
||||
#define Q_write _write
|
||||
#define Q_memset memset
|
||||
#define Q_memcpy memcpy
|
||||
#define Q_strlen strlen
|
||||
#define Q_memcmp memcmp
|
||||
#define Q_strcpy strcpy
|
||||
#define Q_strncpy strncpy
|
||||
#define Q_strrchr strrchr
|
||||
#define Q_strcat strcat
|
||||
#define Q_strncat strncat
|
||||
#define Q_strcmp strcmp
|
||||
#define Q_strncmp strncmp
|
||||
#define Q_sscanf sscanf
|
||||
#define Q_strdup _strdup
|
||||
#define Q_stricmp _stricmp
|
||||
#define Q_strnicmp _strnicmp
|
||||
#define Q_strstr strstr
|
||||
#define Q_strchr strchr
|
||||
#define Q_strrchr strrchr
|
||||
#define Q_strlwr _strlwr
|
||||
#define Q_sprintf sprintf
|
||||
#define Q_snprintf _snprintf
|
||||
#define Q_atoi atoi
|
||||
#define Q_atof atof
|
||||
#define Q_toupper toupper
|
||||
#define Q_memmove memmove
|
||||
#define Q_vsnprintf _vsnprintf
|
||||
#define Q_vsnwprintf _vsnwprintf
|
||||
#define Q_abs abs
|
||||
#define Q_fabs fabs
|
||||
#define Q_tan tan
|
||||
#define Q_atan atan
|
||||
#define Q_atan2 atan2
|
||||
#define Q_acos acos
|
||||
#define Q_cos cos
|
||||
#define Q_sin sin
|
||||
#define Q_pow pow
|
||||
#define Q_fmod fmod
|
||||
#define Q_fopen fopen
|
||||
#define Q_fprintf fprintf
|
||||
#define Q_fclose fclose
|
||||
|
||||
#ifdef REGAMEDLL_FIXES
|
||||
#define Q_sqrt M_sqrt
|
||||
#else
|
||||
#define Q_sqrt sqrt
|
||||
#endif
|
@ -86,6 +86,10 @@ public:
|
||||
virtual bool JoinTeam(TeamName team);
|
||||
virtual void StartObserver(Vector& vecPosition, Vector& vecViewAngle);
|
||||
virtual void TeamChangeUpdate();
|
||||
virtual void DropSecondary();
|
||||
virtual void DropPrimary();
|
||||
virtual bool HasPlayerItem(CBasePlayerItem *pCheckItem);
|
||||
virtual bool HasNamedPlayerItem(const char *pszItemName);
|
||||
|
||||
CBasePlayer *BasePlayer() const;
|
||||
public:
|
||||
|
@ -29,10 +29,8 @@
|
||||
|
||||
#include "archtypes.h"
|
||||
|
||||
/* <8f1> ../engine/cmd.h:65 */
|
||||
typedef void(*xcommand_t)(void);
|
||||
|
||||
/* <904> ../engine/cmd.h:71 */
|
||||
typedef struct cmd_function_s
|
||||
{
|
||||
struct cmd_function_s *next;
|
||||
@ -41,7 +39,6 @@ typedef struct cmd_function_s
|
||||
int flags;
|
||||
} cmd_function_t;
|
||||
|
||||
/* <95a> ../engine/cmd.h:80 */
|
||||
typedef enum cmd_source_s
|
||||
{
|
||||
src_client = 0, // came in over a net connection as a clc_stringcmd. host_client will be valid during this state.
|
||||
|
@ -25,29 +25,23 @@
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "const.h"
|
||||
#include "qlimits.h"
|
||||
|
||||
#ifdef REHLDS_FIXES
|
||||
#define COM_TOKEN_LEN 2048
|
||||
#else
|
||||
#define COM_TOKEN_LEN 1024
|
||||
#endif
|
||||
|
||||
// Don't allow overflow
|
||||
#define SIZEBUF_CHECK_OVERFLOW 0
|
||||
#define SIZEBUF_ALLOW_OVERFLOW BIT(0)
|
||||
#define SIZEBUF_CHECK_OVERFLOW 0
|
||||
#define SIZEBUF_ALLOW_OVERFLOW BIT(0)
|
||||
#define SIZEBUF_OVERFLOWED BIT(1)
|
||||
|
||||
#define MAX_NUM_ARGVS 50
|
||||
#define NUM_SAFE_ARGVS 7
|
||||
#define MAX_NUM_ARGVS 50
|
||||
#define NUM_SAFE_ARGVS 7
|
||||
|
||||
#define COM_COPY_CHUNK_SIZE 1024
|
||||
#define COM_MAX_CMD_LINE 256
|
||||
#define COM_COPY_CHUNK_SIZE 1024
|
||||
#define COM_MAX_CMD_LINE 256
|
||||
|
||||
/* <6ae> ../common/common.h:82 */
|
||||
typedef struct sizebuf_s
|
||||
{
|
||||
const char *buffername;
|
||||
@ -57,7 +51,6 @@ typedef struct sizebuf_s
|
||||
int cursize;
|
||||
} sizebuf_t;
|
||||
|
||||
/* <270aa> ../common/common.h:297 */
|
||||
typedef struct downloadtime_s
|
||||
{
|
||||
qboolean bUsed;
|
||||
@ -65,7 +58,6 @@ typedef struct downloadtime_s
|
||||
int nBytesRemaining;
|
||||
} downloadtime_t;
|
||||
|
||||
/* <19fa2> ../common/common.h:303 */
|
||||
typedef struct incomingtransfer_s
|
||||
{
|
||||
qboolean doneregistering;
|
||||
|
@ -27,12 +27,10 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#include <string.h>
|
||||
#include <wchar.h>
|
||||
#endif // _WIN32
|
||||
#endif
|
||||
|
||||
// Simple utility function to allocate memory and duplicate a string
|
||||
inline char *CloneString(const char *str)
|
||||
|
123
regamedll/extra/cssdk/public/asmlib.h
Normal file
123
regamedll/extra/cssdk/public/asmlib.h
Normal file
@ -0,0 +1,123 @@
|
||||
/*************************** asmlib.h ***************************************
|
||||
* Author: Agner Fog
|
||||
* Date created: 2003-12-12
|
||||
* Last modified: 2013-10-04
|
||||
* Project: asmlib.zip
|
||||
* Source URL: www.agner.org/optimize
|
||||
*
|
||||
* Description:
|
||||
* Header file for the asmlib function library.
|
||||
* This library is available in many versions for different platforms.
|
||||
* See asmlib-instructions.pdf for details.
|
||||
*
|
||||
* (c) Copyright 2003 - 2013 by Agner Fog.
|
||||
* GNU General Public License http://www.gnu.org/licenses/gpl.html
|
||||
*****************************************************************************/
|
||||
|
||||
|
||||
#ifndef ASMLIB_H
|
||||
#define ASMLIB_H
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
Define compiler-specific types and directives
|
||||
***********************************************************************/
|
||||
|
||||
// Define type size_t
|
||||
#ifndef _SIZE_T_DEFINED
|
||||
#include "stddef.h"
|
||||
#endif
|
||||
|
||||
// Define integer types with known size: int32_t, uint32_t, int64_t, uint64_t.
|
||||
// If this doesn't work then insert compiler-specific definitions here:
|
||||
#if defined(__GNUC__) || (defined(_MSC_VER) && _MSC_VER >= 1600)
|
||||
// Compilers supporting C99 or C++0x have stdint.h defining these integer types
|
||||
#include <stdint.h>
|
||||
#define INT64_SUPPORTED // Remove this if the compiler doesn't support 64-bit integers
|
||||
#elif defined(_MSC_VER)
|
||||
// Older Microsoft compilers have their own definition
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#define INT64_SUPPORTED // Remove this if the compiler doesn't support 64-bit integers
|
||||
#else
|
||||
// This works with most compilers
|
||||
typedef signed short int int16_t;
|
||||
typedef unsigned short int uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
#define INT64_SUPPORTED // Remove this if the compiler doesn't support 64-bit integers
|
||||
#endif
|
||||
|
||||
|
||||
// Turn off name mangling
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/***********************************************************************
|
||||
Function prototypes, memory and string functions
|
||||
***********************************************************************/
|
||||
void * A_memcpy (void * dest, const void * src, size_t count); // Copy count bytes from src to dest
|
||||
void * A_memmove(void * dest, const void * src, size_t count); // Same as memcpy, allows overlap between src and dest
|
||||
void * A_memset (void * dest, int c, size_t count); // Set count bytes in dest to (char)c
|
||||
int A_memcmp (const void * buf1, const void * buf2, size_t num); // Compares two blocks of memory
|
||||
size_t GetMemcpyCacheLimit(void); // Data blocks bigger than this will be copied uncached by memcpy and memmove
|
||||
void SetMemcpyCacheLimit(size_t); // Change limit in GetMemcpyCacheLimit
|
||||
size_t GetMemsetCacheLimit(void); // Data blocks bigger than this will be stored uncached by memset
|
||||
void SetMemsetCacheLimit(size_t); // Change limit in GetMemsetCacheLimit
|
||||
char * A_strcat (char * dest, const char * src); // Concatenate strings dest and src. Store result in dest
|
||||
char * A_strcpy (char * dest, const char * src); // Copy string src to dest
|
||||
size_t A_strlen (const char * str); // Get length of zero-terminated string
|
||||
int A_strcmp (const char * a, const char * b); // Compare strings. Case sensitive
|
||||
int A_stricmp (const char *string1, const char *string2); // Compare strings. Case insensitive for A-Z only
|
||||
char * A_strstr (char * haystack, const char * needle); // Search for substring in string
|
||||
void A_strtolower(char * string); // Convert string to lower case for A-Z only
|
||||
void A_strtoupper(char * string); // Convert string to upper case for a-z only
|
||||
size_t A_substring(char * dest, const char * source, size_t pos, size_t len); // Copy a substring for source into dest
|
||||
size_t A_strspn (const char * str, const char * set); // Find span of characters that belong to set
|
||||
size_t A_strcspn(const char * str, const char * set); // Find span of characters that don't belong to set
|
||||
size_t strCountInSet(const char * str, const char * set); // Count characters that belong to set
|
||||
size_t strcount_UTF8(const char * str); // Counts the number of characters in a UTF-8 encoded string
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
Function prototypes, miscellaneous functions
|
||||
***********************************************************************/
|
||||
uint32_t A_popcount(uint32_t x); // Count 1-bits in 32-bit integer
|
||||
int RoundD (double x); // Round to nearest or even
|
||||
int RoundF (float x); // Round to nearest or even
|
||||
int InstructionSet(void); // Tell which instruction set is supported
|
||||
char * ProcessorName(void); // ASCIIZ text describing microprocessor
|
||||
void CpuType(int * vendor, int * family, int * model); // Get CPU vendor, family and model
|
||||
size_t DataCacheSize(int level); // Get size of data cache
|
||||
void A_DebugBreak(void); // Makes a debug breakpoint
|
||||
#ifdef INT64_SUPPORTED
|
||||
uint64_t ReadTSC(void); // Read microprocessor internal clock (64 bits)
|
||||
#else
|
||||
uint32_t ReadTSC(void); // Read microprocessor internal clock (only 32 bits supported by compiler)
|
||||
#endif
|
||||
void cpuid_ex (int abcd[4], int eax, int ecx); // call CPUID instruction
|
||||
static inline void cpuid_abcd (int abcd[4], int eax) {
|
||||
cpuid_ex(abcd, eax, 0);}
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // end of extern "C"
|
||||
|
||||
// Define overloaded versions if compiling as C++
|
||||
|
||||
static inline int Round (double x) { // Overload name Round
|
||||
return RoundD(x);}
|
||||
static inline int Round (float x) { // Overload name Round
|
||||
return RoundF(x);}
|
||||
static inline const char * A_strstr(const char * haystack, const char * needle) {
|
||||
return A_strstr((char*)haystack, needle);} // Overload A_strstr with const char * version
|
||||
|
||||
#endif // __cplusplus
|
||||
|
||||
#endif // ASMLIB_H
|
@ -27,28 +27,7 @@
|
||||
// need this for memset
|
||||
#include <string.h>
|
||||
|
||||
// for when we care about how many bits we use
|
||||
typedef signed char int8;
|
||||
typedef signed short int16;
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
typedef signed __int64 int64;
|
||||
#endif
|
||||
#elif defined __linux__
|
||||
typedef long long int64;
|
||||
#endif
|
||||
|
||||
typedef unsigned char uint8;
|
||||
typedef unsigned short uint16;
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
typedef unsigned __int64 uint64;
|
||||
#endif
|
||||
#elif defined __linux__
|
||||
typedef unsigned long long uint64;
|
||||
#endif
|
||||
|
||||
#include "archtypes.h"
|
||||
|
||||
typedef float float32;
|
||||
typedef double float64;
|
||||
@ -86,7 +65,7 @@ FIXME: Enable this when we no longer fear change =)
|
||||
|
||||
#define UINT8_MAX ((uint8)~0)
|
||||
#define UINT16_MAX ((uint16)~0)
|
||||
#define UINT32_MAX ((uint32_t)~0)
|
||||
#define UINT32_MAX ((uint32)~0)
|
||||
#define UINT64_MAX ((uint64)~0)
|
||||
|
||||
#define UINT8_MIN 0
|
||||
@ -259,12 +238,12 @@ inline T WordSwapC(T w)
|
||||
template <typename T>
|
||||
inline T DWordSwapC(T dw)
|
||||
{
|
||||
uint32_t temp;
|
||||
|
||||
temp = *((uint32_t *)&dw) >> 24;
|
||||
temp |= ((*((uint32_t *)&dw) & 0x00FF0000) >> 8);
|
||||
temp |= ((*((uint32_t *)&dw) & 0x0000FF00) << 8);
|
||||
temp |= ((*((uint32_t *)&dw) & 0x000000FF) << 24);
|
||||
uint32 temp;
|
||||
|
||||
temp = *((uint32 *)&dw) >> 24;
|
||||
temp |= ((*((uint32 *)&dw) & 0x00FF0000) >> 8);
|
||||
temp |= ((*((uint32 *)&dw) & 0x0000FF00) << 8);
|
||||
temp |= ((*((uint32 *)&dw) & 0x000000FF) << 24);
|
||||
|
||||
return *((T*)&temp);
|
||||
}
|
||||
@ -363,12 +342,12 @@ inline float DWordSwapAsm<float>(float f)
|
||||
inline short BigShort(short val) { int test = 1; return (*(char *)&test == 1) ? WordSwap(val) : val; }
|
||||
inline uint16 BigWord(uint16 val) { int test = 1; return (*(char *)&test == 1) ? WordSwap(val) : val; }
|
||||
inline long BigLong(long val) { int test = 1; return (*(char *)&test == 1) ? DWordSwap(val) : val; }
|
||||
inline uint32_t BigDWord(uint32_t val) { int test = 1; return (*(char *)&test == 1) ? DWordSwap(val) : val; }
|
||||
inline uint32 BigDWord(uint32 val) { int test = 1; return (*(char *)&test == 1) ? DWordSwap(val) : val; }
|
||||
inline float BigFloat(float val) { int test = 1; return (*(char *)&test == 1) ? DWordSwap(val) : val; }
|
||||
inline short LittleShort(short val) { int test = 1; return (*(char *)&test == 1) ? val : WordSwap(val); }
|
||||
inline uint16 LittleWord(uint16 val) { int test = 1; return (*(char *)&test == 1) ? val : WordSwap(val); }
|
||||
inline long LittleLong(long val) { int test = 1; return (*(char *)&test == 1) ? val : DWordSwap(val); }
|
||||
inline uint32_t LittleDWord(uint32_t val) { int test = 1; return (*(char *)&test == 1) ? val : DWordSwap(val); }
|
||||
inline uint32 LittleDWord(uint32 val) { int test = 1; return (*(char *)&test == 1) ? val : DWordSwap(val); }
|
||||
inline float LittleFloat(float val) { int test = 1; return (*(char *)&test == 1) ? val : DWordSwap(val); }
|
||||
|
||||
#endif
|
||||
|
@ -26,18 +26,12 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef SHARED_UTIL
|
||||
#define SHARED_UTIL
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#include <string.h>
|
||||
#include <wchar.h>
|
||||
#endif // _WIN32
|
||||
#endif
|
||||
|
||||
wchar_t *SharedWVarArgs(wchar_t *format, ...);
|
||||
char *SharedVarArgs(char *format, ...);
|
||||
@ -79,5 +73,4 @@ inline wchar_t *CloneWString(const wchar_t *str)
|
||||
wcscpy(cloneStr, str);
|
||||
return cloneStr;
|
||||
}
|
||||
|
||||
#endif // SHARED_UTIL
|
||||
|
95
regamedll/public/regamedll/regamedll_common.h
Normal file
95
regamedll/public/regamedll/regamedll_common.h
Normal file
@ -0,0 +1,95 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef _WIN32
|
||||
#define _strlwr(p) for (int i = 0; p[i] != 0; i++) p[i] = tolower(p[i]);
|
||||
#endif
|
||||
|
||||
#define Q_isspace isspace
|
||||
#define Q_isalnum isalnum
|
||||
#define Q_isalpha isalpha
|
||||
|
||||
#define Q_malloc malloc
|
||||
#define Q_calloc calloc
|
||||
#define Q_alloca alloca
|
||||
#define Q_free free
|
||||
|
||||
#define Q_min min
|
||||
#define Q_max max
|
||||
#define Q_clamp clamp
|
||||
#define Q_access _access
|
||||
#define Q_close _close
|
||||
#define Q_write _write
|
||||
#define Q_memset memset
|
||||
#define Q_memcpy memcpy
|
||||
#define Q_strlen strlen
|
||||
#define Q_memcmp memcmp
|
||||
#define Q_strcpy strcpy
|
||||
#define Q_strncpy strncpy
|
||||
#define Q_strrchr strrchr
|
||||
#define Q_strcat strcat
|
||||
#define Q_strncat strncat
|
||||
#define Q_strcmp strcmp
|
||||
#define Q_strncmp strncmp
|
||||
#define Q_sscanf sscanf
|
||||
#define Q_strdup _strdup
|
||||
#define Q_stricmp _stricmp
|
||||
#define Q_strnicmp _strnicmp
|
||||
#define Q_strstr strstr
|
||||
#define Q_strchr strchr
|
||||
#define Q_strrchr strrchr
|
||||
#define Q_strlwr _strlwr
|
||||
#define Q_sprintf sprintf
|
||||
#define Q_snprintf _snprintf
|
||||
#define Q_atoi atoi
|
||||
#define Q_atof atof
|
||||
#define Q_toupper toupper
|
||||
#define Q_memmove memmove
|
||||
#define Q_vsnprintf _vsnprintf
|
||||
#define Q_vsnwprintf _vsnwprintf
|
||||
#define Q_abs abs
|
||||
#define Q_fabs fabs
|
||||
#define Q_tan tan
|
||||
#define Q_atan atan
|
||||
#define Q_atan2 atan2
|
||||
#define Q_acos acos
|
||||
#define Q_cos cos
|
||||
#define Q_sin sin
|
||||
#define Q_pow pow
|
||||
#define Q_fmod fmod
|
||||
#define Q_fopen fopen
|
||||
#define Q_fprintf fprintf
|
||||
#define Q_fclose fclose
|
||||
|
||||
#ifdef REGAMEDLL_FIXES
|
||||
#define Q_sqrt M_sqrt
|
||||
#else
|
||||
#define Q_sqrt sqrt
|
||||
#endif
|
@ -27,7 +27,6 @@
|
||||
*/
|
||||
|
||||
#include "extdll.h"
|
||||
#include "extdef.h"
|
||||
|
||||
// declared virtual function's and globals for hooks
|
||||
#ifdef HOOK_GAMEDLL
|
||||
|
@ -26,6 +26,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "maintypes.h"
|
||||
#include "common.h"
|
||||
#include "cmd.h"
|
||||
#include "unicode_strtools.h"
|
||||
|
@ -3,7 +3,9 @@
|
||||
#include "version/appversion.h"
|
||||
|
||||
#include "osconfig.h"
|
||||
|
||||
#include "basetypes.h"
|
||||
#include "archtypes.h"
|
||||
#include "asmlib.h"
|
||||
#include "sse_mathfun.h"
|
||||
|
||||
|
@ -1,6 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#define _logf regamedll_log
|
||||
#define printf2 _printf2
|
||||
#define chatf _print_chat
|
||||
|
||||
extern void _printf2(const char *fmt, ...);
|
||||
extern void _print_chat(class CBasePlayer *pPlayer, const char *fmt, ...);
|
||||
|
Loading…
Reference in New Issue
Block a user