Update gamerules.h

This commit is contained in:
Szabó Erhard Pál 2024-06-10 23:07:56 +02:00
parent 190ceece1f
commit 85c98785cd

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@ -677,11 +677,11 @@ public:
bool Hostage_NotRescued(float tmDelay); bool Hostage_NotRescued(float tmDelay);
// Check various conditions to end the map. // Check various conditions to end the map.
VFUNC BOOL CheckGameOver(); BOOL CheckGameOver();
VFUNC BOOL CheckTimeLimit(); BOOL CheckTimeLimit();
VFUNC BOOL CheckFragLimit(); BOOL CheckFragLimit();
VFUNC BOOL CheckMaxRounds(); BOOL CheckMaxRounds();
VFUNC BOOL CheckWinLimit(); BOOL CheckWinLimit();
void CheckFreezePeriodExpired(); void CheckFreezePeriodExpired();
void CheckRoundTimeExpired(); void CheckRoundTimeExpired();