mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2025-05-02 18:09:28 +03:00
Update gamerules.h
This commit is contained in:
parent
190ceece1f
commit
85c98785cd
@ -677,11 +677,11 @@ public:
|
|||||||
bool Hostage_NotRescued(float tmDelay);
|
bool Hostage_NotRescued(float tmDelay);
|
||||||
|
|
||||||
// Check various conditions to end the map.
|
// Check various conditions to end the map.
|
||||||
VFUNC BOOL CheckGameOver();
|
BOOL CheckGameOver();
|
||||||
VFUNC BOOL CheckTimeLimit();
|
BOOL CheckTimeLimit();
|
||||||
VFUNC BOOL CheckFragLimit();
|
BOOL CheckFragLimit();
|
||||||
VFUNC BOOL CheckMaxRounds();
|
BOOL CheckMaxRounds();
|
||||||
VFUNC BOOL CheckWinLimit();
|
BOOL CheckWinLimit();
|
||||||
|
|
||||||
void CheckFreezePeriodExpired();
|
void CheckFreezePeriodExpired();
|
||||||
void CheckRoundTimeExpired();
|
void CheckRoundTimeExpired();
|
||||||
|
Loading…
x
Reference in New Issue
Block a user