Cleaning sdk

This commit is contained in:
s1lentq 2016-07-20 18:40:03 +07:00
parent 1e8180f5ad
commit aa8a8e7bb1
16 changed files with 79 additions and 1628 deletions

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@ -13,12 +13,9 @@
*
****/
#ifndef CRC_H
#define CRC_H
#ifdef _WIN32
#pragma once
#endif
// MD5 Hash
typedef struct
{
unsigned int buf[4];
@ -26,6 +23,31 @@ typedef struct
unsigned char in[64];
} MD5Context_t;
typedef uint32_t CRC32_t;
typedef unsigned int CRC32_t;
#endif // CRC_H
#ifdef __cplusplus
extern "C"
{
#endif
void CRC32_Init(CRC32_t *pulCRC);
CRC32_t CRC32_Final(CRC32_t pulCRC);
void CRC32_ProcessByte(CRC32_t *pulCRC, unsigned char ch);
void CRC32_ProcessBuffer(CRC32_t *pulCRC, void *pBuffer, int nBuffer);
BOOL CRC_File(CRC32_t *crcvalue, char *pszFileName);
#ifdef __cplusplus
}
#endif
byte COM_BlockSequenceCRCByte(byte *base, int length, int sequence);
int CRC_MapFile(CRC32_t *crcvalue, char *pszFileName);
void MD5Init(MD5Context_t *ctx);
void MD5Update(MD5Context_t *ctx, const unsigned char *buf, unsigned int len);
void MD5Final(unsigned char digest[16], MD5Context_t *ctx);
void MD5Transform(unsigned int buf[4], const unsigned int in[16]);
BOOL MD5_Hash_File(unsigned char digest[16], char *pszFileName, BOOL bUsefopen, BOOL bSeed, unsigned int seed[4]);
char *MD5_Print(unsigned char hash[16]);

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@ -69,13 +69,13 @@ typedef union DLONG_u
#endif
template <typename T>
T min(T a, T b) { return (a < b) ? a : b; }
const T& min(const T& a, const T& b) { return (a < b) ? a : b; }
template <typename T>
T max(T a, T b) { return (a > b) ? a : b; }
const T& max(const T& a, const T& b) { return (a > b) ? a : b; }
template <typename T>
T clamp(T a, T min, T max) { return (a > max) ? max : (a < min) ? min : a; }
const T& clamp(const T& a, const T& min, const T& max) { return (a > max) ? max : (a < min) ? min : a; }
#else // __cplusplus

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@ -79,7 +79,7 @@
extern globalvars_t *gpGlobals;
#define STRING(offset) ((const char *)(gpGlobals->pStringBase + (unsigned int)(offset)))
#define MAKE_STRING(str) ((uint64_t)(str) - (uint64_t)(STRING(0)))
#define MAKE_STRING(str) ((uint64)(str) - (uint64)(STRING(0)))
// Dot products for view cone checking

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@ -155,7 +155,7 @@ typedef struct
{
char label[32]; // textual name
char name[64]; // file name
int32_t unused1; // cache index pointer
int32 unused1; // cache index pointer
int unused2; // hack for group 0
} mstudioseqgroup_t;

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@ -69,13 +69,13 @@ typedef union DLONG_u
#endif
template <typename T>
T min(T a, T b) { return (a < b) ? a : b; }
const T& min(const T& a, const T& b) { return (a < b) ? a : b; }
template <typename T>
T max(T a, T b) { return (a > b) ? a : b; }
const T& max(const T& a, const T& b) { return (a > b) ? a : b; }
template <typename T>
T clamp(T a, T min, T max) { return (a > max) ? max : (a < min) ? min : a; }
const T& clamp(const T& a, const T& min, const T& max) { return (a > max) ? max : (a < min) ? min : a; }
#else // __cplusplus

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@ -1,651 +0,0 @@
//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// $Header: $
// $NoKeywords: $
//
// Extremely low-level platform-specific stuff
//=============================================================================
#ifndef PLATFORM_H
#define PLATFORM_H
#ifdef _WIN32
#pragma once
#endif
#include "osconfig.h"
// need this for _alloca
#include <malloc.h>
// need this for memset
#include <string.h>
// for when we care about how many bits we use
typedef signed char int8;
typedef signed short int16;
#ifdef _WIN32
#ifdef _MSC_VER
typedef signed __int64 int64;
#endif
#elif defined __linux__
typedef long long int64;
#endif
typedef unsigned char uint8;
typedef unsigned short uint16;
#ifdef _WIN32
#ifdef _MSC_VER
typedef unsigned __int64 uint64;
#endif
#elif defined __linux__
typedef unsigned long long uint64;
#endif
typedef float float32;
typedef double float64;
// for when we don't care about how many bits we use
typedef unsigned int uint;
// This can be used to ensure the size of pointers to members when declaring
// a pointer type for a class that has only been forward declared
#ifdef _MSC_VER
#define SINGLE_INHERITANCE __single_inheritance
#define MULTIPLE_INHERITANCE __multiple_inheritance
#else
#define SINGLE_INHERITANCE
#define MULTIPLE_INHERITANCE
#endif
/*
FIXME: Enable this when we no longer fear change =)
// need these for the limits
#include <limits.h>
#include <float.h>
// Maximum and minimum representable values
#define INT8_MAX SCHAR_MAX
#define INT16_MAX SHRT_MAX
#define INT32_MAX LONG_MAX
#define INT64_MAX (((int64)~0) >> 1)
#define INT8_MIN SCHAR_MIN
#define INT16_MIN SHRT_MIN
#define INT32_MIN LONG_MIN
#define INT64_MIN (((int64)1) << 63)
#define UINT8_MAX ((uint8)~0)
#define UINT16_MAX ((uint16)~0)
#define UINT32_MAX ((uint32_t)~0)
#define UINT64_MAX ((uint64)~0)
#define UINT8_MIN 0
#define UINT16_MIN 0
#define UINT32_MIN 0
#define UINT64_MIN 0
#ifndef UINT_MIN
#define UINT_MIN UINT32_MIN
#endif
#define FLOAT32_MAX FLT_MAX
#define FLOAT64_MAX DBL_MAX
#define FLOAT32_MIN FLT_MIN
#define FLOAT64_MIN DBL_MIN
*/
// portability / compiler settings
#if defined(_WIN32) && !defined(WINDED)
#if defined(_M_IX86)
#define __i386__ 1
#endif
#elif __linux__
typedef void * HINSTANCE;
#define _MAX_PATH PATH_MAX
#endif // defined(_WIN32) && !defined(WINDED)
// Defines MAX_PATH
#ifndef MAX_PATH
#define MAX_PATH 260
#endif
// Used to step into the debugger
#define DebuggerBreak() __asm { int 3 }
// C functions for external declarations that call the appropriate C++ methods
#ifndef EXPORT
#ifdef _WIN32
#define EXPORT _declspec( dllexport )
#else
#define EXPORT /* */
#endif
#endif
#if defined __i386__ && !defined __linux__
#define id386 1
#else
#define id386 0
#endif // __i386__
#ifdef _WIN32
// Used for dll exporting and importing
#define DLL_EXPORT extern "C" __declspec( dllexport )
#define DLL_IMPORT extern "C" __declspec( dllimport )
// Can't use extern "C" when DLL exporting a class
#define DLL_CLASS_EXPORT __declspec( dllexport )
#define DLL_CLASS_IMPORT __declspec( dllimport )
// Can't use extern "C" when DLL exporting a global
#define DLL_GLOBAL_EXPORT extern __declspec( dllexport )
#define DLL_GLOBAL_IMPORT extern __declspec( dllimport )
#elif defined __linux__
// Used for dll exporting and importing
#define DLL_EXPORT extern "C"
#define DLL_IMPORT extern "C"
// Can't use extern "C" when DLL exporting a class
#define DLL_CLASS_EXPORT
#define DLL_CLASS_IMPORT
// Can't use extern "C" when DLL exporting a global
#define DLL_GLOBAL_EXPORT extern
#define DLL_GLOBAL_IMPORT extern
#else
#error "Unsupported Platform."
#endif
// Used for standard calling conventions
#ifdef _WIN32
#define FASTCALL __fastcall
#define FORCEINLINE __forceinline
#else
#define FASTCALL
#define FORCEINLINE inline
#endif
// Force a function call site -not- to inlined. (useful for profiling)
#define DONT_INLINE(a) (((int)(a)+1)?(a):(a))
// Pass hints to the compiler to prevent it from generating unnessecary / stupid code
// in certain situations. Several compilers other than MSVC also have an equivilent
// construct.
//
// Essentially the 'Hint' is that the condition specified is assumed to be true at
// that point in the compilation. If '0' is passed, then the compiler assumes that
// any subsequent code in the same 'basic block' is unreachable, and thus usually
// removed.
#ifdef _MSC_VER
#define HINT(THE_HINT) __assume((THE_HINT))
#else
#define HINT(THE_HINT) 0
#endif
// Marks the codepath from here until the next branch entry point as unreachable,
// and asserts if any attempt is made to execute it.
#define UNREACHABLE() { Assert(0); HINT(0); }
// In cases where no default is present or appropriate, this causes MSVC to generate
// as little code as possible, and throw an assertion in debug.
#define NO_DEFAULT default: UNREACHABLE();
#ifdef _WIN32
// Alloca defined for this platform
#define stackalloc( _size ) _alloca( _size )
#define stackfree( _p ) 0
#elif __linux__
// Alloca defined for this platform
#define stackalloc( _size ) alloca( _size )
#define stackfree( _p ) 0
#endif
#ifdef _WIN32
// Remove warnings from warning level 4.
#pragma warning(disable : 4514) // warning C4514: 'acosl' : unreferenced inline function has been removed
#pragma warning(disable : 4100) // warning C4100: 'hwnd' : unreferenced formal parameter
#pragma warning(disable : 4127) // warning C4127: conditional expression is constant
#pragma warning(disable : 4512) // warning C4512: 'InFileRIFF' : assignment operator could not be generated
#pragma warning(disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable
#pragma warning(disable : 4706) // warning C4706: assignment within conditional expression
#pragma warning(disable : 4710) // warning C4710: function 'x' not inlined
#pragma warning(disable : 4702) // warning C4702: unreachable code
#pragma warning(disable : 4505) // unreferenced local function has been removed
#pragma warning(disable : 4239) // nonstandard extension used : 'argument' ( conversion from class Vector to class Vector& )
#pragma warning(disable : 4097) // typedef-name 'BaseClass' used as synonym for class-name 'CFlexCycler::CBaseFlex'
#pragma warning(disable : 4324) // Padding was added at the end of a structure
#pragma warning(disable : 4244) // type conversion warning.
#pragma warning(disable : 4305) // truncation from 'const double ' to 'float '
#pragma warning(disable : 4786) // Disable warnings about long symbol names
#if _MSC_VER >= 1300
#pragma warning(disable : 4511) // Disable warnings about private copy constructors
#endif
#endif
//-----------------------------------------------------------------------------
// Purpose: Standard functions for handling endian-ness
//-----------------------------------------------------------------------------
//-------------------------------------
// Basic swaps
//-------------------------------------
template <typename T>
inline T WordSwapC(T w)
{
uint16 temp;
temp = ((*((uint16 *)&w) & 0xff00) >> 8);
temp |= ((*((uint16 *)&w) & 0x00ff) << 8);
return *((T*)&temp);
}
template <typename T>
inline T DWordSwapC(T dw)
{
uint32_t temp;
temp = *((uint32_t *)&dw) >> 24;
temp |= ((*((uint32_t *)&dw) & 0x00FF0000) >> 8);
temp |= ((*((uint32_t *)&dw) & 0x0000FF00) << 8);
temp |= ((*((uint32_t *)&dw) & 0x000000FF) << 24);
return *((T*)&temp);
}
//-------------------------------------
// Fast swaps
//-------------------------------------
#ifdef _MSC_VER
#define WordSwap WordSwapAsm
#define DWordSwap DWordSwapAsm
#pragma warning(push)
#pragma warning (disable:4035) // no return value
template <typename T>
inline T WordSwapAsm(T w)
{
__asm
{
mov ax, w
xchg al, ah
}
}
template <typename T>
inline T DWordSwapAsm(T dw)
{
__asm
{
mov eax, dw
bswap eax
}
}
#pragma warning(pop)
// The assembly implementation is not compatible with floats
template <>
inline float DWordSwapAsm<float>(float f)
{
return DWordSwapC(f);
}
#else
#define WordSwap WordSwapC
#define DWordSwap DWordSwapC
#endif
//-------------------------------------
// The typically used methods.
//-------------------------------------
#if defined(__i386__)
#define VALVE_LITTLE_ENDIAN 1
#endif
#ifdef _SGI_SOURCE
#define VALVE_BIG_ENDIAN 1
#endif
#if defined(VALVE_LITTLE_ENDIAN)
#define Valve_BigShort( val ) WordSwap( val )
#define Valve_BigWord( val ) WordSwap( val )
#define Valve_BigLong( val ) DWordSwap( val )
#define Valve_BigDWord( val ) DWordSwap( val )
#define Valve_BigFloat( val ) DWordSwap( val )
#define Valve_LittleShort( val ) ( val )
#define Valve_LittleWord( val ) ( val )
#define Valve_LittleLong( val ) ( val )
#define Valve_LittleDWord( val ) ( val )
#define Valve_LittleFloat( val ) ( val )
#elif defined(BIG_ENDIAN)
#define Valve_BigShort( val ) ( val )
#define Valve_BigWord( val ) ( val )
#define Valve_BigLong( val ) ( val )
#define Valve_BigDWord( val ) ( val )
#define Valve_BigFloat( val ) ( val )
#define Valve_LittleShort( val ) WordSwap( val )
#define Valve_LittleWord( val ) WordSwap( val )
#define Valve_LittleLong( val ) DWordSwap( val )
#define Valve_LittleDWord( val ) DWordSwap( val )
#define Valve_LittleFloat( val ) DWordSwap( val )
#else
// @Note (toml 05-02-02): this technique expects the compiler to
// optimize the expression and eliminate the other path. On any new
// platform/compiler this should be tested.
inline short BigShort(short val) { int test = 1; return (*(char *)&test == 1) ? WordSwap(val) : val; }
inline uint16 BigWord(uint16 val) { int test = 1; return (*(char *)&test == 1) ? WordSwap(val) : val; }
inline long BigLong(long val) { int test = 1; return (*(char *)&test == 1) ? DWordSwap(val) : val; }
inline uint32_t BigDWord(uint32_t val) { int test = 1; return (*(char *)&test == 1) ? DWordSwap(val) : val; }
inline float BigFloat(float val) { int test = 1; return (*(char *)&test == 1) ? DWordSwap(val) : val; }
inline short LittleShort(short val) { int test = 1; return (*(char *)&test == 1) ? val : WordSwap(val); }
inline uint16 LittleWord(uint16 val) { int test = 1; return (*(char *)&test == 1) ? val : WordSwap(val); }
inline long LittleLong(long val) { int test = 1; return (*(char *)&test == 1) ? val : DWordSwap(val); }
inline uint32_t LittleDWord(uint32_t val) { int test = 1; return (*(char *)&test == 1) ? val : DWordSwap(val); }
inline float LittleFloat(float val) { int test = 1; return (*(char *)&test == 1) ? val : DWordSwap(val); }
#endif
#ifdef TIER0_DLL_EXPORT
#define PLATFORM_INTERFACE DLL_EXPORT
#define PLATFORM_OVERLOAD DLL_GLOBAL_EXPORT
#else
#define PLATFORM_INTERFACE DLL_IMPORT
#define PLATFORM_OVERLOAD DLL_GLOBAL_IMPORT
#endif
/*
PLATFORM_INTERFACE double Plat_FloatTime(); // Returns time in seconds since the module was loaded.
PLATFORM_INTERFACE unsigned long Plat_MSTime(); // Time in milliseconds.
// b/w compatibility
#define Sys_FloatTime Plat_FloatTime
*/
// Processor Information:
struct CPUInformation
{
int m_Size; // Size of this structure, for forward compatability.
bool m_bRDTSC : 1, // Is RDTSC supported?
m_bCMOV : 1, // Is CMOV supported?
m_bFCMOV : 1, // Is FCMOV supported?
m_bSSE : 1, // Is SSE supported?
m_bSSE2 : 1, // Is SSE2 Supported?
m_b3DNow : 1, // Is 3DNow! Supported?
m_bMMX : 1, // Is MMX supported?
m_bHT : 1; // Is HyperThreading supported?
unsigned char m_nLogicalProcessors, // Number op logical processors.
m_nPhysicalProcessors; // Number of physical processors
int64 m_Speed; // In cycles per second.
char* m_szProcessorID; // Processor vendor Identification.
};
PLATFORM_INTERFACE const CPUInformation& GetCPUInformation();
//-----------------------------------------------------------------------------
// Thread related functions
//-----------------------------------------------------------------------------
// Registers the current thread with Tier0's thread management system.
// This should be called on every thread created in the game.
PLATFORM_INTERFACE unsigned long Plat_RegisterThread(const char *pName = "Source Thread");
// Registers the current thread as the primary thread.
PLATFORM_INTERFACE unsigned long Plat_RegisterPrimaryThread();
// VC-specific. Sets the thread's name so it has a friendly name in the debugger.
// This should generally only be handled by Plat_RegisterThread and Plat_RegisterPrimaryThread
PLATFORM_INTERFACE void Plat_SetThreadName(unsigned long dwThreadID, const char *pName);
// These would be private if it were possible to export private variables from a .DLL.
// They need to be variables because they are checked by inline functions at performance
// critical places.
PLATFORM_INTERFACE unsigned long Plat_PrimaryThreadID;
// Returns the ID of the currently executing thread.
PLATFORM_INTERFACE unsigned long Plat_GetCurrentThreadID();
// Returns the ID of the primary thread.
inline unsigned long Plat_GetPrimaryThreadID()
{
return Plat_PrimaryThreadID;
}
// Returns true if the current thread is the primary thread.
inline bool Plat_IsPrimaryThread()
{
//return true;
return (Plat_GetPrimaryThreadID() == Plat_GetCurrentThreadID());
}
//-----------------------------------------------------------------------------
// Security related functions
//-----------------------------------------------------------------------------
// Ensure that the hardware key's drivers have been installed.
PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyDriver();
// Ok, so this isn't a very secure way to verify the hardware key for now. It
// is primarially depending on the fact that all the binaries have been wrapped
// with the secure wrapper provided by the hardware keys vendor.
PLATFORM_INTERFACE bool Plat_VerifyHardwareKey();
// The same as above, but notifies user with a message box when the key isn't in
// and gives him an opportunity to correct the situation.
PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyPrompt();
// Can be called in real time, doesn't perform the verify every frame. Mainly just
// here to allow the game to drop out quickly when the key is removed, rather than
// allowing the wrapper to pop up it's own blocking dialog, which the engine doesn't
// like much.
PLATFORM_INTERFACE bool Plat_FastVerifyHardwareKey();
//-----------------------------------------------------------------------------
// Include additional dependant header components.
//-----------------------------------------------------------------------------
//#include "tier0/fasttimer.h"
//-----------------------------------------------------------------------------
// Just logs file and line to simple.log
//-----------------------------------------------------------------------------
void* Plat_SimpleLog(const char* file, int line);
//#define Plat_dynamic_cast Plat_SimpleLog(__FILE__,__LINE__),dynamic_cast
//-----------------------------------------------------------------------------
// Methods to invoke the constructor, copy constructor, and destructor
//-----------------------------------------------------------------------------
template <class T>
inline void Construct(T* pMemory)
{
new(pMemory)T;
}
template <class T>
inline void CopyConstruct(T* pMemory, T const& src)
{
new(pMemory)T(src);
}
template <class T>
inline void Destruct(T* pMemory)
{
pMemory->~T();
#ifdef _DEBUG
memset(pMemory, 0xDD, sizeof(T));
#endif
}
//
// GET_OUTER()
//
// A platform-independent way for a contained class to get a pointer to its
// owner. If you know a class is exclusively used in the context of some
// "outer" class, this is a much more space efficient way to get at the outer
// class than having the inner class store a pointer to it.
//
// class COuter
// {
// class CInner // Note: this does not need to be a nested class to work
// {
// void PrintAddressOfOuter()
// {
// printf( "Outer is at 0x%x\n", GET_OUTER( COuter, m_Inner ) );
// }
// };
//
// CInner m_Inner;
// friend class CInner;
// };
#define GET_OUTER( OuterType, OuterMember ) \
( ( OuterType * ) ( (char *)this - offsetof( OuterType, OuterMember ) ) )
/* TEMPLATE_FUNCTION_TABLE()
(Note added to platform.h so platforms that correctly support templated
functions can handle portions as templated functions rather than wrapped
functions)
Helps automate the process of creating an array of function
templates that are all specialized by a single integer.
This sort of thing is often useful in optimization work.
For example, using TEMPLATE_FUNCTION_TABLE, this:
TEMPLATE_FUNCTION_TABLE(int, Function, ( int blah, int blah ), 10)
{
return argument * argument;
}
is equivilent to the following:
(NOTE: the function has to be wrapped in a class due to code
generation bugs involved with directly specializing a function
based on a constant.)
template<int argument>
class FunctionWrapper
{
public:
int Function( int blah, int blah )
{
return argument*argument;
}
}
typedef int (*FunctionType)( int blah, int blah );
class FunctionName
{
public:
enum { count = 10 };
FunctionType functions[10];
};
FunctionType FunctionName::functions[] =
{
FunctionWrapper<0>::Function,
FunctionWrapper<1>::Function,
FunctionWrapper<2>::Function,
FunctionWrapper<3>::Function,
FunctionWrapper<4>::Function,
FunctionWrapper<5>::Function,
FunctionWrapper<6>::Function,
FunctionWrapper<7>::Function,
FunctionWrapper<8>::Function,
FunctionWrapper<9>::Function
};
*/
bool vtune(bool resume);
#define TEMPLATE_FUNCTION_TABLE(RETURN_TYPE, NAME, ARGS, COUNT) \
\
typedef RETURN_TYPE (FASTCALL *__Type_##NAME) ARGS; \
\
template<const int nArgument> \
struct __Function_##NAME \
{ \
static RETURN_TYPE FASTCALL Run ARGS; \
}; \
\
template <int i> \
struct __MetaLooper_##NAME : __MetaLooper_##NAME<i-1> \
{ \
__Type_##NAME func; \
inline __MetaLooper_##NAME() { func = __Function_##NAME<i>::Run; } \
}; \
\
template<> \
struct __MetaLooper_##NAME<0> \
{ \
__Type_##NAME func; \
inline __MetaLooper_##NAME() { func = __Function_##NAME<0>::Run; } \
}; \
\
class NAME \
{ \
private: \
static const __MetaLooper_##NAME<COUNT> m; \
public: \
enum { count = COUNT }; \
static const __Type_##NAME* functions; \
}; \
const __MetaLooper_##NAME<COUNT> NAME::m; \
const __Type_##NAME* NAME::functions = (__Type_##NAME*)&m; \
template<int nArgument> \
RETURN_TYPE FASTCALL __Function_##NAME<nArgument>::Run ARGS
#define LOOP_INTERCHANGE(BOOLEAN, CODE)\
if( (BOOLEAN) )\
{\
CODE;\
} else\
{\
CODE;\
}
#endif /* PLATFORM_H */

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@ -44,7 +44,7 @@ extern globalvars_t *gpGlobals;
// Use this instead of ALLOC_STRING on constant strings
#define STRING(offset) ((const char *)(gpGlobals->pStringBase + (unsigned int)(offset)))
#define MAKE_STRING(str) ((uint64_t)(str) - (uint64_t)(STRING(0)))
#define MAKE_STRING(str) ((uint64)(str) - (uint64)(STRING(0)))
// Dot products for view cone checking
#define VIEW_FIELD_FULL -1.0 // +-180 degrees

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@ -1,123 +0,0 @@
/*************************** asmlib.h ***************************************
* Author: Agner Fog
* Date created: 2003-12-12
* Last modified: 2013-10-04
* Project: asmlib.zip
* Source URL: www.agner.org/optimize
*
* Description:
* Header file for the asmlib function library.
* This library is available in many versions for different platforms.
* See asmlib-instructions.pdf for details.
*
* (c) Copyright 2003 - 2013 by Agner Fog.
* GNU General Public License http://www.gnu.org/licenses/gpl.html
*****************************************************************************/
#ifndef ASMLIB_H
#define ASMLIB_H
/***********************************************************************
Define compiler-specific types and directives
***********************************************************************/
// Define type size_t
#ifndef _SIZE_T_DEFINED
#include "stddef.h"
#endif
// Define integer types with known size: int32_t, uint32_t, int64_t, uint64_t.
// If this doesn't work then insert compiler-specific definitions here:
#if defined(__GNUC__) || (defined(_MSC_VER) && _MSC_VER >= 1600)
// Compilers supporting C99 or C++0x have stdint.h defining these integer types
#include <stdint.h>
#define INT64_SUPPORTED // Remove this if the compiler doesn't support 64-bit integers
#elif defined(_MSC_VER)
// Older Microsoft compilers have their own definition
typedef signed __int16 int16_t;
typedef unsigned __int16 uint16_t;
typedef signed __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
#define INT64_SUPPORTED // Remove this if the compiler doesn't support 64-bit integers
#else
// This works with most compilers
typedef signed short int int16_t;
typedef unsigned short int uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef long long int64_t;
typedef unsigned long long uint64_t;
#define INT64_SUPPORTED // Remove this if the compiler doesn't support 64-bit integers
#endif
// Turn off name mangling
#ifdef __cplusplus
extern "C" {
#endif
/***********************************************************************
Function prototypes, memory and string functions
***********************************************************************/
void * A_memcpy (void * dest, const void * src, size_t count); // Copy count bytes from src to dest
void * A_memmove(void * dest, const void * src, size_t count); // Same as memcpy, allows overlap between src and dest
void * A_memset (void * dest, int c, size_t count); // Set count bytes in dest to (char)c
int A_memcmp (const void * buf1, const void * buf2, size_t num); // Compares two blocks of memory
size_t GetMemcpyCacheLimit(void); // Data blocks bigger than this will be copied uncached by memcpy and memmove
void SetMemcpyCacheLimit(size_t); // Change limit in GetMemcpyCacheLimit
size_t GetMemsetCacheLimit(void); // Data blocks bigger than this will be stored uncached by memset
void SetMemsetCacheLimit(size_t); // Change limit in GetMemsetCacheLimit
char * A_strcat (char * dest, const char * src); // Concatenate strings dest and src. Store result in dest
char * A_strcpy (char * dest, const char * src); // Copy string src to dest
size_t A_strlen (const char * str); // Get length of zero-terminated string
int A_strcmp (const char * a, const char * b); // Compare strings. Case sensitive
int A_stricmp (const char *string1, const char *string2); // Compare strings. Case insensitive for A-Z only
char * A_strstr (char * haystack, const char * needle); // Search for substring in string
void A_strtolower(char * string); // Convert string to lower case for A-Z only
void A_strtoupper(char * string); // Convert string to upper case for a-z only
size_t A_substring(char * dest, const char * source, size_t pos, size_t len); // Copy a substring for source into dest
size_t A_strspn (const char * str, const char * set); // Find span of characters that belong to set
size_t A_strcspn(const char * str, const char * set); // Find span of characters that don't belong to set
size_t strCountInSet(const char * str, const char * set); // Count characters that belong to set
size_t strcount_UTF8(const char * str); // Counts the number of characters in a UTF-8 encoded string
/***********************************************************************
Function prototypes, miscellaneous functions
***********************************************************************/
uint32_t A_popcount(uint32_t x); // Count 1-bits in 32-bit integer
int RoundD (double x); // Round to nearest or even
int RoundF (float x); // Round to nearest or even
int InstructionSet(void); // Tell which instruction set is supported
char * ProcessorName(void); // ASCIIZ text describing microprocessor
void CpuType(int * vendor, int * family, int * model); // Get CPU vendor, family and model
size_t DataCacheSize(int level); // Get size of data cache
void A_DebugBreak(void); // Makes a debug breakpoint
#ifdef INT64_SUPPORTED
uint64_t ReadTSC(void); // Read microprocessor internal clock (64 bits)
#else
uint32_t ReadTSC(void); // Read microprocessor internal clock (only 32 bits supported by compiler)
#endif
void cpuid_ex (int abcd[4], int eax, int ecx); // call CPUID instruction
static inline void cpuid_abcd (int abcd[4], int eax) {
cpuid_ex(abcd, eax, 0);}
#ifdef __cplusplus
} // end of extern "C"
// Define overloaded versions if compiling as C++
static inline int Round (double x) { // Overload name Round
return RoundD(x);}
static inline int Round (float x) { // Overload name Round
return RoundF(x);}
static inline const char * A_strstr(const char * haystack, const char * needle) {
return A_strstr((char*)haystack, needle);} // Overload A_strstr with const char * version
#endif // __cplusplus
#endif // ASMLIB_H

View File

@ -17,7 +17,7 @@
// For backward compatibilty only...
//#include "tier0/platform.h"
#include "tier0/platform.h"
// stdio.h
#ifndef NULL
@ -44,30 +44,19 @@
#define PAD_NUMBER(number, boundary) \
( ((number) + ((boundary)-1)) / (boundary) ) * (boundary)
#ifndef MATHLIB_H
// In case this ever changes
#define M_PI 3.14159265358979323846
// #ifndef min
// #define min(a,b) (((a) < (b)) ? (a) : (b))
// #endif
// #ifndef max
// #define max(a,b) (((a) > (b)) ? (a) : (b))
// #endif
#ifdef __cplusplus
template<typename T>
inline T clamp2(T const &val, T const &minVal, T const &maxVal) //renamed to clamp2 to avoid conflicts with clamp defined in mathlib
{
if (val < minVal)
return minVal;
else if (val > maxVal)
return maxVal;
else
return val;
}
#ifndef min
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif
#endif // MATHLIB_H
#ifndef FALSE
#define FALSE 0
#define TRUE (!FALSE)
@ -81,7 +70,7 @@ typedef unsigned char BYTE;
typedef unsigned char byte;
typedef unsigned short word;
//#include "string_t.h"
#include "string_t.h"
typedef float vec_t;

View File

@ -300,8 +300,8 @@ size_t HIDDEN FindSymbol(Module *module, const char* symbolName, int index)
Elf32_Shdr *sections, *shstrtab_hdr, *symtab_hdr, *strtab_hdr;
Elf32_Sym *symtab;
const char *shstrtab, *strtab;
uint16_t section_count;
uint32_t symbol_count;
uint16 section_count;
uint32 symbol_count;
size_t address;
// If index > 0 then we shouldn't use dlsym, cos it will give wrong result
@ -345,7 +345,7 @@ size_t HIDDEN FindSymbol(Module *module, const char* symbolName, int index)
shstrtab = (const char *)(map_base + shstrtab_hdr->sh_offset);
// Iterate sections while looking for ELF symbol table and string table
for (uint16_t i = 0; i < section_count; i++)
for (uint16 i = 0; i < section_count; i++)
{
Elf32_Shdr &hdr = sections[i];
const char *section_name = shstrtab + hdr.sh_name;
@ -379,7 +379,7 @@ size_t HIDDEN FindSymbol(Module *module, const char* symbolName, int index)
// Iterate symbol table
int match = 1;
for (uint32_t i = 0; i < symbol_count; i++)
for (uint32 i = 0; i < symbol_count; i++)
{
Elf32_Sym &sym = symtab[i];
unsigned char sym_type = ELF32_ST_TYPE(sym.st_info);
@ -457,7 +457,7 @@ void ProcessModuleData(Module *module)
return;
}
module->codeSection.start = (uint32_t)module->base + CodeSection->VirtualAddress;
module->codeSection.start = (uint32)module->base + CodeSection->VirtualAddress;
module->codeSection.size = CodeSection->Misc.VirtualSize;
module->codeSection.end = module->codeSection.start + module->codeSection.size;
module->codeSection.next = NULL;
@ -516,7 +516,7 @@ size_t HIDDEN ConvertHexString(const char *srcHexString, unsigned char *outBuffe
unsigned char *out = outBuffer;
unsigned char *end = outBuffer + bufferSize;
bool low = false;
uint8_t byte = 0;
uint8 byte = 0;
while (*in && out < end)
{
if (*in >= '0' && *in <= '9') { byte |= *in - '0'; }
@ -648,7 +648,7 @@ size_t HIDDEN MemoryFindBackward(size_t start, size_t end, const unsigned char *
return NULL;
}
size_t HIDDEN MemoryFindRefForwardPrefix8(size_t start, size_t end, size_t refAddress, uint8_t prefixValue, bool relative)
size_t HIDDEN MemoryFindRefForwardPrefix8(size_t start, size_t end, size_t refAddress, uint8 prefixValue, bool relative)
{
// Ensure start is lower than the end
if (start > end)
@ -684,21 +684,21 @@ size_t HIDDEN MemoryFindRefForwardPrefix8(size_t start, size_t end, size_t refAd
}
// Replaces double word on specified address with a new dword, returns old dword
uint32_t HIDDEN HookDWord(size_t addr, uint32_t newDWord)
uint32 HIDDEN HookDWord(size_t addr, uint32 newDWord)
{
uint32_t origDWord = *(size_t *)addr;
EnablePageWrite(addr, sizeof(uint32_t));
uint32 origDWord = *(size_t *)addr;
EnablePageWrite(addr, sizeof(uint32));
*(size_t *)addr = newDWord;
RestorePageProtection(addr, sizeof(uint32_t));
RestorePageProtection(addr, sizeof(uint32));
return origDWord;
}
// Exchanges bytes between memory address and bytes array
void HIDDEN ExchangeMemoryBytes(size_t origAddr, size_t dataAddr, uint32_t size)
void HIDDEN ExchangeMemoryBytes(size_t origAddr, size_t dataAddr, uint32 size)
{
EnablePageWrite(origAddr, size);
unsigned char data[MAX_PATTERN];
int32_t iSize = size;
int32 iSize = size;
while (iSize > 0)
{
size_t s = iSize <= MAX_PATTERN ? iSize : MAX_PATTERN;
@ -798,9 +798,9 @@ bool HIDDEN FindDataRef(Module *module, AddressRef *ref)
}
#ifdef _WIN32
void FindAllCalls(Section* section, CFuncAddr** calls, uint32_t findRefsTo)
void FindAllCalls(Section* section, CFuncAddr** calls, uint32 findRefsTo)
{
uint32_t coderef_addr = section->start;
uint32 coderef_addr = section->start;
coderef_addr = MemoryFindRefForwardPrefix8(coderef_addr, section->end, findRefsTo, 0xE8, true);
while (coderef_addr) {
CFuncAddr* cfa = new CFuncAddr(coderef_addr);

View File

@ -96,7 +96,7 @@ struct AddressRef
class CFuncAddr {
public:
uint32_t Addr;
uint32 Addr;
CFuncAddr *Next;
void *operator new(size_t size){
@ -107,7 +107,7 @@ public:
free(cPoint);
}
CFuncAddr(uint32_t addr) {
CFuncAddr(uint32 addr) {
Addr = addr;
Next = NULL;
}
@ -128,10 +128,10 @@ void ProcessModuleData(Module *module);
size_t ConvertHexString(const char *srcHexString, unsigned char *outBuffer, size_t bufferSize);
size_t MemoryFindForward(size_t start, size_t end, const unsigned char *pattern, const unsigned char *mask, size_t len);
size_t MemoryFindBackward(size_t start, size_t end, const unsigned char *pattern, const unsigned char *mask, size_t len);
size_t MemoryFindRefForwardPrefix8(size_t start, size_t end, size_t refAddress, uint8_t prefixValue, bool relative);
size_t MemoryFindRefForwardPrefix8(size_t start, size_t end, size_t refAddress, uint8 prefixValue, bool relative);
uint32_t HookDWord(size_t addr, uint32_t newDWord);
void ExchangeMemoryBytes(size_t origAddr, size_t dataAddr, uint32_t size);
uint32 HookDWord(size_t addr, uint32 newDWord);
void ExchangeMemoryBytes(size_t origAddr, size_t dataAddr, uint32 size);
bool GetAddress(Module *module, Address *addr, size_t baseOffset);
bool HookFunction(Module *module, FunctionHook *hook);
@ -139,7 +139,7 @@ void HookFunctionCall(void* hookWhat, void* hookAddr);
bool HIDDEN FindDataRef(Module *module, AddressRef *ref);
#ifdef WIN32
void FindAllCalls(Section* section, CFuncAddr** calls, uint32_t findRefsTo);
void FindAllCalls(Section* section, CFuncAddr** calls, uint32 findRefsTo);
#endif
#if defined(HOOK_GAMEDLL) && defined(_WIN32) && !defined(REGAMEDLL_UNIT_TESTS)

View File

@ -1,123 +0,0 @@
/*************************** asmlib.h ***************************************
* Author: Agner Fog
* Date created: 2003-12-12
* Last modified: 2013-10-04
* Project: asmlib.zip
* Source URL: www.agner.org/optimize
*
* Description:
* Header file for the asmlib function library.
* This library is available in many versions for different platforms.
* See asmlib-instructions.pdf for details.
*
* (c) Copyright 2003 - 2013 by Agner Fog.
* GNU General Public License http://www.gnu.org/licenses/gpl.html
*****************************************************************************/
#ifndef ASMLIB_H
#define ASMLIB_H
/***********************************************************************
Define compiler-specific types and directives
***********************************************************************/
// Define type size_t
#ifndef _SIZE_T_DEFINED
#include "stddef.h"
#endif
// Define integer types with known size: int32_t, uint32_t, int64_t, uint64_t.
// If this doesn't work then insert compiler-specific definitions here:
#if defined(__GNUC__) || (defined(_MSC_VER) && _MSC_VER >= 1600)
// Compilers supporting C99 or C++0x have stdint.h defining these integer types
#include <stdint.h>
#define INT64_SUPPORTED // Remove this if the compiler doesn't support 64-bit integers
#elif defined(_MSC_VER)
// Older Microsoft compilers have their own definition
typedef signed __int16 int16_t;
typedef unsigned __int16 uint16_t;
typedef signed __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
#define INT64_SUPPORTED // Remove this if the compiler doesn't support 64-bit integers
#else
// This works with most compilers
typedef signed short int int16_t;
typedef unsigned short int uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef long long int64_t;
typedef unsigned long long uint64_t;
#define INT64_SUPPORTED // Remove this if the compiler doesn't support 64-bit integers
#endif
// Turn off name mangling
#ifdef __cplusplus
extern "C" {
#endif
/***********************************************************************
Function prototypes, memory and string functions
***********************************************************************/
void * A_memcpy (void * dest, const void * src, size_t count); // Copy count bytes from src to dest
void * A_memmove(void * dest, const void * src, size_t count); // Same as memcpy, allows overlap between src and dest
void * A_memset (void * dest, int c, size_t count); // Set count bytes in dest to (char)c
int A_memcmp (const void * buf1, const void * buf2, size_t num); // Compares two blocks of memory
size_t GetMemcpyCacheLimit(void); // Data blocks bigger than this will be copied uncached by memcpy and memmove
void SetMemcpyCacheLimit(size_t); // Change limit in GetMemcpyCacheLimit
size_t GetMemsetCacheLimit(void); // Data blocks bigger than this will be stored uncached by memset
void SetMemsetCacheLimit(size_t); // Change limit in GetMemsetCacheLimit
char * A_strcat (char * dest, const char * src); // Concatenate strings dest and src. Store result in dest
char * A_strcpy (char * dest, const char * src); // Copy string src to dest
size_t A_strlen (const char * str); // Get length of zero-terminated string
int A_strcmp (const char * a, const char * b); // Compare strings. Case sensitive
int A_stricmp (const char *string1, const char *string2); // Compare strings. Case insensitive for A-Z only
char * A_strstr (char * haystack, const char * needle); // Search for substring in string
void A_strtolower(char * string); // Convert string to lower case for A-Z only
void A_strtoupper(char * string); // Convert string to upper case for a-z only
size_t A_substring(char * dest, const char * source, size_t pos, size_t len); // Copy a substring for source into dest
size_t A_strspn (const char * str, const char * set); // Find span of characters that belong to set
size_t A_strcspn(const char * str, const char * set); // Find span of characters that don't belong to set
size_t strCountInSet(const char * str, const char * set); // Count characters that belong to set
size_t strcount_UTF8(const char * str); // Counts the number of characters in a UTF-8 encoded string
/***********************************************************************
Function prototypes, miscellaneous functions
***********************************************************************/
uint32_t A_popcount(uint32_t x); // Count 1-bits in 32-bit integer
int RoundD (double x); // Round to nearest or even
int RoundF (float x); // Round to nearest or even
int InstructionSet(void); // Tell which instruction set is supported
char * ProcessorName(void); // ASCIIZ text describing microprocessor
void CpuType(int * vendor, int * family, int * model); // Get CPU vendor, family and model
size_t DataCacheSize(int level); // Get size of data cache
void A_DebugBreak(void); // Makes a debug breakpoint
#ifdef INT64_SUPPORTED
uint64_t ReadTSC(void); // Read microprocessor internal clock (64 bits)
#else
uint32_t ReadTSC(void); // Read microprocessor internal clock (only 32 bits supported by compiler)
#endif
void cpuid_ex (int abcd[4], int eax, int ecx); // call CPUID instruction
static inline void cpuid_abcd (int abcd[4], int eax) {
cpuid_ex(abcd, eax, 0);}
#ifdef __cplusplus
} // end of extern "C"
// Define overloaded versions if compiling as C++
static inline int Round (double x) { // Overload name Round
return RoundD(x);}
static inline int Round (float x) { // Overload name Round
return RoundF(x);}
static inline const char * A_strstr(const char * haystack, const char * needle) {
return A_strstr((char*)haystack, needle);} // Overload A_strstr with const char * version
#endif // __cplusplus
#endif // ASMLIB_H

View File

@ -17,7 +17,7 @@
// For backward compatibilty only...
//#include "tier0/platform.h"
#include "tier0/platform.h"
// stdio.h
#ifndef NULL
@ -44,30 +44,19 @@
#define PAD_NUMBER(number, boundary) \
( ((number) + ((boundary)-1)) / (boundary) ) * (boundary)
#ifndef MATHLIB_H
// In case this ever changes
#define M_PI 3.14159265358979323846
// #ifndef min
// #define min(a,b) (((a) < (b)) ? (a) : (b))
// #endif
// #ifndef max
// #define max(a,b) (((a) > (b)) ? (a) : (b))
// #endif
#ifdef __cplusplus
template<typename T>
inline T clamp2(T const &val, T const &minVal, T const &maxVal) //renamed to clamp2 to avoid conflicts with clamp defined in mathlib
{
if (val < minVal)
return minVal;
else if (val > maxVal)
return maxVal;
else
return val;
}
#ifndef min
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif
#endif // MATHLIB_H
#ifndef FALSE
#define FALSE 0
#define TRUE (!FALSE)
@ -81,7 +70,7 @@ typedef unsigned char BYTE;
typedef unsigned char byte;
typedef unsigned short word;
//#include "string_t.h"
#include "string_t.h"
typedef float vec_t;

View File

@ -1,651 +0,0 @@
//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// $Header: $
// $NoKeywords: $
//
// Extremely low-level platform-specific stuff
//=============================================================================
#ifndef PLATFORM_H
#define PLATFORM_H
#ifdef _WIN32
#pragma once
#endif
#include "osconfig.h"
// need this for _alloca
#include <malloc.h>
// need this for memset
#include <string.h>
// for when we care about how many bits we use
typedef signed char int8;
typedef signed short int16;
#ifdef _WIN32
#ifdef _MSC_VER
typedef signed __int64 int64;
#endif
#elif defined __linux__
typedef long long int64;
#endif
typedef unsigned char uint8;
typedef unsigned short uint16;
#ifdef _WIN32
#ifdef _MSC_VER
typedef unsigned __int64 uint64;
#endif
#elif defined __linux__
typedef unsigned long long uint64;
#endif
typedef float float32;
typedef double float64;
// for when we don't care about how many bits we use
typedef unsigned int uint;
// This can be used to ensure the size of pointers to members when declaring
// a pointer type for a class that has only been forward declared
#ifdef _MSC_VER
#define SINGLE_INHERITANCE __single_inheritance
#define MULTIPLE_INHERITANCE __multiple_inheritance
#else
#define SINGLE_INHERITANCE
#define MULTIPLE_INHERITANCE
#endif
/*
FIXME: Enable this when we no longer fear change =)
// need these for the limits
#include <limits.h>
#include <float.h>
// Maximum and minimum representable values
#define INT8_MAX SCHAR_MAX
#define INT16_MAX SHRT_MAX
#define INT32_MAX LONG_MAX
#define INT64_MAX (((int64)~0) >> 1)
#define INT8_MIN SCHAR_MIN
#define INT16_MIN SHRT_MIN
#define INT32_MIN LONG_MIN
#define INT64_MIN (((int64)1) << 63)
#define UINT8_MAX ((uint8)~0)
#define UINT16_MAX ((uint16)~0)
#define UINT32_MAX ((uint32_t)~0)
#define UINT64_MAX ((uint64)~0)
#define UINT8_MIN 0
#define UINT16_MIN 0
#define UINT32_MIN 0
#define UINT64_MIN 0
#ifndef UINT_MIN
#define UINT_MIN UINT32_MIN
#endif
#define FLOAT32_MAX FLT_MAX
#define FLOAT64_MAX DBL_MAX
#define FLOAT32_MIN FLT_MIN
#define FLOAT64_MIN DBL_MIN
*/
// portability / compiler settings
#if defined(_WIN32) && !defined(WINDED)
#if defined(_M_IX86)
#define __i386__ 1
#endif
#elif __linux__
typedef void * HINSTANCE;
#define _MAX_PATH PATH_MAX
#endif // defined(_WIN32) && !defined(WINDED)
// Defines MAX_PATH
#ifndef MAX_PATH
#define MAX_PATH 260
#endif
// Used to step into the debugger
#define DebuggerBreak() __asm { int 3 }
// C functions for external declarations that call the appropriate C++ methods
#ifndef EXPORT
#ifdef _WIN32
#define EXPORT _declspec( dllexport )
#else
#define EXPORT /* */
#endif
#endif
#if defined __i386__ && !defined __linux__
#define id386 1
#else
#define id386 0
#endif // __i386__
#ifdef _WIN32
// Used for dll exporting and importing
#define DLL_EXPORT extern "C" __declspec( dllexport )
#define DLL_IMPORT extern "C" __declspec( dllimport )
// Can't use extern "C" when DLL exporting a class
#define DLL_CLASS_EXPORT __declspec( dllexport )
#define DLL_CLASS_IMPORT __declspec( dllimport )
// Can't use extern "C" when DLL exporting a global
#define DLL_GLOBAL_EXPORT extern __declspec( dllexport )
#define DLL_GLOBAL_IMPORT extern __declspec( dllimport )
#elif defined __linux__
// Used for dll exporting and importing
#define DLL_EXPORT extern "C"
#define DLL_IMPORT extern "C"
// Can't use extern "C" when DLL exporting a class
#define DLL_CLASS_EXPORT
#define DLL_CLASS_IMPORT
// Can't use extern "C" when DLL exporting a global
#define DLL_GLOBAL_EXPORT extern
#define DLL_GLOBAL_IMPORT extern
#else
#error "Unsupported Platform."
#endif
// Used for standard calling conventions
#ifdef _WIN32
#define FASTCALL __fastcall
#define FORCEINLINE __forceinline
#else
#define FASTCALL
#define FORCEINLINE inline
#endif
// Force a function call site -not- to inlined. (useful for profiling)
#define DONT_INLINE(a) (((int)(a)+1)?(a):(a))
// Pass hints to the compiler to prevent it from generating unnessecary / stupid code
// in certain situations. Several compilers other than MSVC also have an equivilent
// construct.
//
// Essentially the 'Hint' is that the condition specified is assumed to be true at
// that point in the compilation. If '0' is passed, then the compiler assumes that
// any subsequent code in the same 'basic block' is unreachable, and thus usually
// removed.
#ifdef _MSC_VER
#define HINT(THE_HINT) __assume((THE_HINT))
#else
#define HINT(THE_HINT) 0
#endif
// Marks the codepath from here until the next branch entry point as unreachable,
// and asserts if any attempt is made to execute it.
#define UNREACHABLE() { Assert(0); HINT(0); }
// In cases where no default is present or appropriate, this causes MSVC to generate
// as little code as possible, and throw an assertion in debug.
#define NO_DEFAULT default: UNREACHABLE();
#ifdef _WIN32
// Alloca defined for this platform
#define stackalloc( _size ) _alloca( _size )
#define stackfree( _p ) 0
#elif __linux__
// Alloca defined for this platform
#define stackalloc( _size ) alloca( _size )
#define stackfree( _p ) 0
#endif
#ifdef _WIN32
// Remove warnings from warning level 4.
#pragma warning(disable : 4514) // warning C4514: 'acosl' : unreferenced inline function has been removed
#pragma warning(disable : 4100) // warning C4100: 'hwnd' : unreferenced formal parameter
#pragma warning(disable : 4127) // warning C4127: conditional expression is constant
#pragma warning(disable : 4512) // warning C4512: 'InFileRIFF' : assignment operator could not be generated
#pragma warning(disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable
#pragma warning(disable : 4706) // warning C4706: assignment within conditional expression
#pragma warning(disable : 4710) // warning C4710: function 'x' not inlined
#pragma warning(disable : 4702) // warning C4702: unreachable code
#pragma warning(disable : 4505) // unreferenced local function has been removed
#pragma warning(disable : 4239) // nonstandard extension used : 'argument' ( conversion from class Vector to class Vector& )
#pragma warning(disable : 4097) // typedef-name 'BaseClass' used as synonym for class-name 'CFlexCycler::CBaseFlex'
#pragma warning(disable : 4324) // Padding was added at the end of a structure
#pragma warning(disable : 4244) // type conversion warning.
#pragma warning(disable : 4305) // truncation from 'const double ' to 'float '
#pragma warning(disable : 4786) // Disable warnings about long symbol names
#if _MSC_VER >= 1300
#pragma warning(disable : 4511) // Disable warnings about private copy constructors
#endif
#endif
//-----------------------------------------------------------------------------
// Purpose: Standard functions for handling endian-ness
//-----------------------------------------------------------------------------
//-------------------------------------
// Basic swaps
//-------------------------------------
template <typename T>
inline T WordSwapC(T w)
{
uint16 temp;
temp = ((*((uint16 *)&w) & 0xff00) >> 8);
temp |= ((*((uint16 *)&w) & 0x00ff) << 8);
return *((T*)&temp);
}
template <typename T>
inline T DWordSwapC(T dw)
{
uint32_t temp;
temp = *((uint32_t *)&dw) >> 24;
temp |= ((*((uint32_t *)&dw) & 0x00FF0000) >> 8);
temp |= ((*((uint32_t *)&dw) & 0x0000FF00) << 8);
temp |= ((*((uint32_t *)&dw) & 0x000000FF) << 24);
return *((T*)&temp);
}
//-------------------------------------
// Fast swaps
//-------------------------------------
#ifdef _MSC_VER
#define WordSwap WordSwapAsm
#define DWordSwap DWordSwapAsm
#pragma warning(push)
#pragma warning (disable:4035) // no return value
template <typename T>
inline T WordSwapAsm(T w)
{
__asm
{
mov ax, w
xchg al, ah
}
}
template <typename T>
inline T DWordSwapAsm(T dw)
{
__asm
{
mov eax, dw
bswap eax
}
}
#pragma warning(pop)
// The assembly implementation is not compatible with floats
template <>
inline float DWordSwapAsm<float>(float f)
{
return DWordSwapC(f);
}
#else
#define WordSwap WordSwapC
#define DWordSwap DWordSwapC
#endif
//-------------------------------------
// The typically used methods.
//-------------------------------------
#if defined(__i386__)
#define VALVE_LITTLE_ENDIAN 1
#endif
#ifdef _SGI_SOURCE
#define VALVE_BIG_ENDIAN 1
#endif
#if defined(VALVE_LITTLE_ENDIAN)
#define Valve_BigShort( val ) WordSwap( val )
#define Valve_BigWord( val ) WordSwap( val )
#define Valve_BigLong( val ) DWordSwap( val )
#define Valve_BigDWord( val ) DWordSwap( val )
#define Valve_BigFloat( val ) DWordSwap( val )
#define Valve_LittleShort( val ) ( val )
#define Valve_LittleWord( val ) ( val )
#define Valve_LittleLong( val ) ( val )
#define Valve_LittleDWord( val ) ( val )
#define Valve_LittleFloat( val ) ( val )
#elif defined(BIG_ENDIAN)
#define Valve_BigShort( val ) ( val )
#define Valve_BigWord( val ) ( val )
#define Valve_BigLong( val ) ( val )
#define Valve_BigDWord( val ) ( val )
#define Valve_BigFloat( val ) ( val )
#define Valve_LittleShort( val ) WordSwap( val )
#define Valve_LittleWord( val ) WordSwap( val )
#define Valve_LittleLong( val ) DWordSwap( val )
#define Valve_LittleDWord( val ) DWordSwap( val )
#define Valve_LittleFloat( val ) DWordSwap( val )
#else
// @Note (toml 05-02-02): this technique expects the compiler to
// optimize the expression and eliminate the other path. On any new
// platform/compiler this should be tested.
inline short BigShort(short val) { int test = 1; return (*(char *)&test == 1) ? WordSwap(val) : val; }
inline uint16 BigWord(uint16 val) { int test = 1; return (*(char *)&test == 1) ? WordSwap(val) : val; }
inline long BigLong(long val) { int test = 1; return (*(char *)&test == 1) ? DWordSwap(val) : val; }
inline uint32_t BigDWord(uint32_t val) { int test = 1; return (*(char *)&test == 1) ? DWordSwap(val) : val; }
inline float BigFloat(float val) { int test = 1; return (*(char *)&test == 1) ? DWordSwap(val) : val; }
inline short LittleShort(short val) { int test = 1; return (*(char *)&test == 1) ? val : WordSwap(val); }
inline uint16 LittleWord(uint16 val) { int test = 1; return (*(char *)&test == 1) ? val : WordSwap(val); }
inline long LittleLong(long val) { int test = 1; return (*(char *)&test == 1) ? val : DWordSwap(val); }
inline uint32_t LittleDWord(uint32_t val) { int test = 1; return (*(char *)&test == 1) ? val : DWordSwap(val); }
inline float LittleFloat(float val) { int test = 1; return (*(char *)&test == 1) ? val : DWordSwap(val); }
#endif
#ifdef TIER0_DLL_EXPORT
#define PLATFORM_INTERFACE DLL_EXPORT
#define PLATFORM_OVERLOAD DLL_GLOBAL_EXPORT
#else
#define PLATFORM_INTERFACE DLL_IMPORT
#define PLATFORM_OVERLOAD DLL_GLOBAL_IMPORT
#endif
/*
PLATFORM_INTERFACE double Plat_FloatTime(); // Returns time in seconds since the module was loaded.
PLATFORM_INTERFACE unsigned long Plat_MSTime(); // Time in milliseconds.
// b/w compatibility
#define Sys_FloatTime Plat_FloatTime
*/
// Processor Information:
struct CPUInformation
{
int m_Size; // Size of this structure, for forward compatability.
bool m_bRDTSC : 1, // Is RDTSC supported?
m_bCMOV : 1, // Is CMOV supported?
m_bFCMOV : 1, // Is FCMOV supported?
m_bSSE : 1, // Is SSE supported?
m_bSSE2 : 1, // Is SSE2 Supported?
m_b3DNow : 1, // Is 3DNow! Supported?
m_bMMX : 1, // Is MMX supported?
m_bHT : 1; // Is HyperThreading supported?
unsigned char m_nLogicalProcessors, // Number op logical processors.
m_nPhysicalProcessors; // Number of physical processors
int64 m_Speed; // In cycles per second.
char* m_szProcessorID; // Processor vendor Identification.
};
PLATFORM_INTERFACE const CPUInformation& GetCPUInformation();
//-----------------------------------------------------------------------------
// Thread related functions
//-----------------------------------------------------------------------------
// Registers the current thread with Tier0's thread management system.
// This should be called on every thread created in the game.
PLATFORM_INTERFACE unsigned long Plat_RegisterThread(const char *pName = "Source Thread");
// Registers the current thread as the primary thread.
PLATFORM_INTERFACE unsigned long Plat_RegisterPrimaryThread();
// VC-specific. Sets the thread's name so it has a friendly name in the debugger.
// This should generally only be handled by Plat_RegisterThread and Plat_RegisterPrimaryThread
PLATFORM_INTERFACE void Plat_SetThreadName(unsigned long dwThreadID, const char *pName);
// These would be private if it were possible to export private variables from a .DLL.
// They need to be variables because they are checked by inline functions at performance
// critical places.
PLATFORM_INTERFACE unsigned long Plat_PrimaryThreadID;
// Returns the ID of the currently executing thread.
PLATFORM_INTERFACE unsigned long Plat_GetCurrentThreadID();
// Returns the ID of the primary thread.
inline unsigned long Plat_GetPrimaryThreadID()
{
return Plat_PrimaryThreadID;
}
// Returns true if the current thread is the primary thread.
inline bool Plat_IsPrimaryThread()
{
//return true;
return (Plat_GetPrimaryThreadID() == Plat_GetCurrentThreadID());
}
//-----------------------------------------------------------------------------
// Security related functions
//-----------------------------------------------------------------------------
// Ensure that the hardware key's drivers have been installed.
PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyDriver();
// Ok, so this isn't a very secure way to verify the hardware key for now. It
// is primarially depending on the fact that all the binaries have been wrapped
// with the secure wrapper provided by the hardware keys vendor.
PLATFORM_INTERFACE bool Plat_VerifyHardwareKey();
// The same as above, but notifies user with a message box when the key isn't in
// and gives him an opportunity to correct the situation.
PLATFORM_INTERFACE bool Plat_VerifyHardwareKeyPrompt();
// Can be called in real time, doesn't perform the verify every frame. Mainly just
// here to allow the game to drop out quickly when the key is removed, rather than
// allowing the wrapper to pop up it's own blocking dialog, which the engine doesn't
// like much.
PLATFORM_INTERFACE bool Plat_FastVerifyHardwareKey();
//-----------------------------------------------------------------------------
// Include additional dependant header components.
//-----------------------------------------------------------------------------
//#include "tier0/fasttimer.h"
//-----------------------------------------------------------------------------
// Just logs file and line to simple.log
//-----------------------------------------------------------------------------
void* Plat_SimpleLog(const char* file, int line);
//#define Plat_dynamic_cast Plat_SimpleLog(__FILE__,__LINE__),dynamic_cast
//-----------------------------------------------------------------------------
// Methods to invoke the constructor, copy constructor, and destructor
//-----------------------------------------------------------------------------
template <class T>
inline void Construct(T* pMemory)
{
new(pMemory)T;
}
template <class T>
inline void CopyConstruct(T* pMemory, T const& src)
{
new(pMemory)T(src);
}
template <class T>
inline void Destruct(T* pMemory)
{
pMemory->~T();
#ifdef _DEBUG
memset(pMemory, 0xDD, sizeof(T));
#endif
}
//
// GET_OUTER()
//
// A platform-independent way for a contained class to get a pointer to its
// owner. If you know a class is exclusively used in the context of some
// "outer" class, this is a much more space efficient way to get at the outer
// class than having the inner class store a pointer to it.
//
// class COuter
// {
// class CInner // Note: this does not need to be a nested class to work
// {
// void PrintAddressOfOuter()
// {
// printf( "Outer is at 0x%x\n", GET_OUTER( COuter, m_Inner ) );
// }
// };
//
// CInner m_Inner;
// friend class CInner;
// };
#define GET_OUTER( OuterType, OuterMember ) \
( ( OuterType * ) ( (char *)this - offsetof( OuterType, OuterMember ) ) )
/* TEMPLATE_FUNCTION_TABLE()
(Note added to platform.h so platforms that correctly support templated
functions can handle portions as templated functions rather than wrapped
functions)
Helps automate the process of creating an array of function
templates that are all specialized by a single integer.
This sort of thing is often useful in optimization work.
For example, using TEMPLATE_FUNCTION_TABLE, this:
TEMPLATE_FUNCTION_TABLE(int, Function, ( int blah, int blah ), 10)
{
return argument * argument;
}
is equivilent to the following:
(NOTE: the function has to be wrapped in a class due to code
generation bugs involved with directly specializing a function
based on a constant.)
template<int argument>
class FunctionWrapper
{
public:
int Function( int blah, int blah )
{
return argument*argument;
}
}
typedef int (*FunctionType)( int blah, int blah );
class FunctionName
{
public:
enum { count = 10 };
FunctionType functions[10];
};
FunctionType FunctionName::functions[] =
{
FunctionWrapper<0>::Function,
FunctionWrapper<1>::Function,
FunctionWrapper<2>::Function,
FunctionWrapper<3>::Function,
FunctionWrapper<4>::Function,
FunctionWrapper<5>::Function,
FunctionWrapper<6>::Function,
FunctionWrapper<7>::Function,
FunctionWrapper<8>::Function,
FunctionWrapper<9>::Function
};
*/
bool vtune(bool resume);
#define TEMPLATE_FUNCTION_TABLE(RETURN_TYPE, NAME, ARGS, COUNT) \
\
typedef RETURN_TYPE (FASTCALL *__Type_##NAME) ARGS; \
\
template<const int nArgument> \
struct __Function_##NAME \
{ \
static RETURN_TYPE FASTCALL Run ARGS; \
}; \
\
template <int i> \
struct __MetaLooper_##NAME : __MetaLooper_##NAME<i-1> \
{ \
__Type_##NAME func; \
inline __MetaLooper_##NAME() { func = __Function_##NAME<i>::Run; } \
}; \
\
template<> \
struct __MetaLooper_##NAME<0> \
{ \
__Type_##NAME func; \
inline __MetaLooper_##NAME() { func = __Function_##NAME<0>::Run; } \
}; \
\
class NAME \
{ \
private: \
static const __MetaLooper_##NAME<COUNT> m; \
public: \
enum { count = COUNT }; \
static const __Type_##NAME* functions; \
}; \
const __MetaLooper_##NAME<COUNT> NAME::m; \
const __Type_##NAME* NAME::functions = (__Type_##NAME*)&m; \
template<int nArgument> \
RETURN_TYPE FASTCALL __Function_##NAME<nArgument>::Run ARGS
#define LOOP_INTERCHANGE(BOOLEAN, CODE)\
if( (BOOLEAN) )\
{\
CODE;\
} else\
{\
CODE;\
}
#endif /* PLATFORM_H */

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@ -9,4 +9,4 @@
extern void regamedll_log(const char *fmt, ...);
extern void __declspec(noreturn) regamedll_syserror(const char *fmt, ...);
#endif // PLATFORM_GAMEDLL_H
#endif // PLATFORM_GAMEDLL_H

View File

@ -6,7 +6,6 @@
#include "basetypes.h"
#include "archtypes.h"
#include "asmlib.h"
#include "sse_mathfun.h"
#include "MemPool.h"