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# ReGameDLL_CS [/statusIcon)](http://teamcity.rehlds.org/viewType.html?buildTypeId=ReGameDLLCs_Publish&guest=1) [](https://github.com/s1lentq/ReGameDLL_CS/releases/latest) [](http://isitmaintained.com/project/s1lentq/ReGameDLL_CS "Percentage of issues still open") [](https://www.gnu.org/licenses/gpl-3.0) <img align="right" src="https://cloud.githubusercontent.com/assets/5860435/20008568/b3623150-a2d3-11e6-85f3-0d6571045fc9.png" alt="Counter-Strike 1.6 GameDLL" />
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# ReGameDLL_CS [](https://github.com/s1lentq/ReGameDLL_CS/releases/latest) []() [](http://isitmaintained.com/project/s1lentq/ReGameDLL_CS "Percentage of issues still open") [](https://www.gnu.org/licenses/gpl-3.0) <img align="right" src="https://cloud.githubusercontent.com/assets/5860435/20008568/b3623150-a2d3-11e6-85f3-0d6571045fc9.png" alt="Counter-Strike 1.6 GameDLL" />
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Reverse-engineered gamedll (mp.dll / Counter-Strike)
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## What is this?
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