mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
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64 lines
2.0 KiB
C++
64 lines
2.0 KiB
C++
#include "precompiled.h"
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/* <58e6e0> ../cstrike/dlls/bot/states/cs_bot_hunt.cpp:18 */
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NOBODY void HuntState::OnEnter(CCSBot *me)
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{
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// SetTask(CCSBot *const this,
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// enum TaskType task,
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// class CBaseEntity *entity); // 29
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// DestroyPath(CCSBot *const this); // 31
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}
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/* <58e452> ../cstrike/dlls/bot/states/cs_bot_hunt.cpp:38 */
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NOBODY void HuntState::OnUpdate(CCSBot *me)
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{
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// {
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// class CCSBotManager *ctrl; // 40
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// float const huntingTooLongTime; // 44
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// {
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// class CHostage *hostage; // 129
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// {
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// class CNavArea *area; // 132
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// SetTask(CCSBot *const this,
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// enum TaskType task,
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// class CBaseEntity *entity); // 136
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// }
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// }
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// SetTask(CCSBot *const this,
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// enum TaskType task,
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// class CBaseEntity *entity); // 118
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// {
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// float const safeTime; // 62
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// }
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// SetTask(CCSBot *const this,
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// enum TaskType task,
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// class CBaseEntity *entity); // 82
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// SetTask(CCSBot *const this,
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// enum TaskType task,
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// class CBaseEntity *entity); // 92
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// {
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// float oldest; // 163
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// int areaCount; // 165
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// float const minSize; // 166
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// iterator iter; // 167
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// int which; // 189
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// {
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// class CNavArea *area; // 170
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// const class Extent *extent; // 175
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// float age; // 180
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// GetClearedTimestamp(CNavArea *const this,
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// int teamID); // 180
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// }
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// operator++(_List_iterator<CNavArea*> *const this); // 168
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// operator++(_List_iterator<CNavArea*> *const this); // 192
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// }
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// SetRogue(CCSBot *const this,
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// bool rogue); // 49
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// }
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}
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/* <58e418> ../cstrike/dlls/bot/states/cs_bot_hunt.cpp:211 */
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NOBODY void HuntState::OnExit(CCSBot *me)
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{
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}
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