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https://github.com/s1lentq/ReGameDLL_CS.git
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193c1ed52a
* Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity * Clamp nades velocity to sv_maxvelocity value when reached * Make IsInWorld behave like SV_CheckVelocity: less/greater without equal * Enclose IsInWorld changes with FIXES macro |
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.. | ||
common | ||
dlls | ||
engine | ||
extra | ||
game_shared | ||
lib | ||
msvc | ||
pm_shared | ||
public | ||
regamedll | ||
unittests | ||
version | ||
CMakeLists.txt |