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mirror of https://github.com/s1lentq/ReGameDLL_CS.git synced 2025-04-17 06:52:28 +03:00
Francisco Muñoz 193c1ed52a
Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity ()
* Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity
* Clamp nades velocity to sv_maxvelocity value when reached
* Make IsInWorld behave like SV_CheckVelocity: less/greater without equal
* Enclose IsInWorld changes with FIXES macro
2023-11-26 11:24:48 +07:00
..
2023-07-11 05:57:50 +03:00