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8a18969be1
* Add new CVar: mp_dying_time < 0 .. 999> * Add description * magic numbers to named const * magic numbers to named const (№2) * cvar value handling * update description * a better description * resolve conflicts * lil order fixes & indent * remove death animation skip * DYING_TIME -> DEATH_ANIMATION_TIME * Fix death animation when mp_dying_time < 3.0 depending on animation * change desc * change cvar desc --------- Co-authored-by: dystopm <fjmunozpena@gmail.com> |
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game_init.cfg | ||
game.cfg |