mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-27 23:25:41 +03:00
0fc3351cb8
Reversed functions: CBasePlayer::PickPrimaryCareerTaskWeapon, CBasePlayer::PickSecondaryCareerTaskWeapon. Added comments to some parts of the code. Fixed some bugs in CZ:Career.
24 lines
744 B
C
24 lines
744 B
C
#pragma once
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#include "osconfig.h"
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#include "maintypes.h"
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#include "memory.h"
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#ifdef _WIN32
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extern void Regamedll_Debug_logAlloc(size_t sz, void *ptr);
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extern void Regamedll_Debug_logRealloc(size_t sz, void *oldPtr, void *newPtr);
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extern void Regamedll_Debug_logFree(void *ptr);
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extern void Regamedll_Debug_logStrDup(const char *s, void *ptr);
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extern void Regamedll_Debug_Init(void);
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#endif // _WIN32
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#if defined(HOOK_GAMEDLL) && !defined(REGAMEDLL_UNIT_TESTS)
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extern void Regamedll_Game_Init(void);
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#endif // HOOK_GAMEDLL
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extern void _printf2(const char *fmt, ...);
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extern void _print_chat(class CBasePlayer *pPlayer, const char *fmt, ...);
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extern void _print_console(struct entvars_s *pev, const char *fmt, ...);
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