mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2025-01-16 16:48:10 +03:00
53181d3e9b
* Update item_airbox.cpp Also reset the velocity on Touch, just to avoid the "invisible" entity to keep moving. Let the reset on "Restart" too in case of, despite facultative. Final version: Reset all the axes of the velocity to make the sure the item spawns with a complete null velocity (I did not do that before more in order to take in consideration the possible custom X/Y speed we could give to them, like via plugin, but I finally decided to clean up all, the plugins could still affect it later if needed).