..
addons
Fix nade drops
2017-11-03 23:33:17 +07:00
API
Crash fix
2018-04-09 03:28:14 +03:00
bot
Prevent spam in console if bot_quota is more than spawn points,
2017-12-17 19:34:05 +07:00
hostage
Refactoring
2017-11-23 00:43:30 +07:00
wpn_shared
Fix C4 dissapearance on inclined surfaces with Valve HLDS ( #234 )
2018-04-01 12:50:51 +04:00
activity.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
activitymap.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
airtank.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
airtank.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
ammo.cpp
Fixed ammo (missing sound)
2017-11-04 05:32:28 +07:00
ammo.h
Refactoring ammo stuff
2017-11-01 18:30:47 +03:00
animating.cpp
Refactoring
2017-11-23 00:43:30 +07:00
animation.cpp
GCC port and new defines for new ARM port ( #294 )
2018-05-20 22:28:03 +07:00
animation.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
basemonster.cpp
Refactoring
2017-11-23 00:43:30 +07:00
basemonster.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
bmodels.cpp
Refactoring
2017-11-23 00:43:30 +07:00
bmodels.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
buttons.cpp
Reset entity on start round for env_spark, env_laser, env_beam
2018-01-28 21:44:01 +07:00
buttons.h
Reset entity on start round for env_spark, env_laser, env_beam
2018-01-28 21:44:01 +07:00
career_tasks.cpp
Refactoring
2017-11-23 00:43:30 +07:00
career_tasks.h
Refactoring
2017-11-23 00:43:30 +07:00
cbase.cpp
add hook check penetration
2018-04-09 00:14:39 +04:00
cbase.h
Refactoring
2017-11-23 00:43:30 +07:00
cdll_dll.h
Features: added bits for iuser3 for prevent duck like HL
2017-11-23 00:12:46 +07:00
client.cpp
Fix spectator check, small refactoring ( #265 )
2018-02-08 16:37:02 +07:00
client.h
Refactoring minor
2017-11-01 18:30:47 +03:00
cmdhandler.cpp
Refactoring
2017-11-23 00:43:30 +07:00
cmdhandler.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
combat.cpp
Refactoring
2017-11-23 00:43:30 +07:00
combat.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
debug.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
debug.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
decals.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
doors.cpp
Fix some things related #231
2017-12-31 18:24:51 +07:00
doors.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
effects.cpp
Reset entity on start round for env_spark, env_laser, env_beam
2018-01-28 21:44:01 +07:00
effects.h
Reset entity on start round for env_spark, env_laser, env_beam
2018-01-28 21:44:01 +07:00
ehandle.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
enginecallback.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
explode.cpp
Refactoring
2017-11-23 00:43:30 +07:00
explode.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
extdef.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
extdll.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
func_break.cpp
Refactoring
2017-11-23 00:43:30 +07:00
func_break.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
func_tank.cpp
Refactoring
2017-11-23 00:43:30 +07:00
func_tank.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
game.cpp
Spawn protection API and cvar (mp_respawn_immunitytime). ( #266 )
2018-02-18 15:31:24 +04:00
game.h
Spawn protection API and cvar (mp_respawn_immunitytime). ( #266 )
2018-02-18 15:31:24 +04:00
gamerules.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
gamerules.h
ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb
2018-01-27 23:31:30 +07:00
ggrenade.cpp
Fix C4 dissapearance on inclined surfaces with Valve HLDS ( #234 )
2018-04-01 12:50:51 +04:00
gib.cpp
Refactoring
2017-11-23 00:43:30 +07:00
gib.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
globals.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
globals.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
h_battery.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
h_battery.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
h_cycler.cpp
Refactoring
2017-11-23 00:43:30 +07:00
h_cycler.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
h_export.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
healthkit.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
healthkit.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
hintmessage.cpp
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
hintmessage.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
items.cpp
Refactoring
2017-11-23 00:43:30 +07:00
items.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
lights.cpp
Refactoring
2017-11-23 00:43:30 +07:00
lights.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
mapinfo.cpp
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
mapinfo.h
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
maprules.cpp
Fix some things related #231
2017-12-31 18:24:51 +07:00
maprules.h
Fix some things related #231
2017-12-31 18:24:51 +07:00
monsterevent.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
monsters.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
mortar.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
mortar.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
multiplay_gamerules.cpp
Fix typo
2018-04-01 13:01:01 +04:00
observer.cpp
Fix spectator check, small refactoring ( #265 )
2018-02-08 16:37:02 +07:00
observer.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
pathcorner.cpp
Refactoring
2017-11-23 00:43:30 +07:00
pathcorner.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
plats.cpp
Refactoring
2017-11-23 00:43:30 +07:00
plats.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
player.cpp
GCC port and new defines for new ARM port ( #294 )
2018-05-20 22:28:03 +07:00
player.h
Spawn protection API and cvar (mp_respawn_immunitytime). ( #266 )
2018-02-18 15:31:24 +04:00
qstring.h
Minor refactoring qstring.h
2017-11-01 18:30:47 +03:00
revert_saved.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
revert_saved.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
saverestore.cpp
GCC port and new defines for new ARM port ( #294 )
2018-05-20 22:28:03 +07:00
saverestore.h
GCC port and new defines for new ARM port ( #294 )
2018-05-20 22:28:03 +07:00
schedule.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
scriptevent.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp
Cleanup code
2017-11-01 18:30:47 +03:00
skill.cpp
Cleanup code
2017-11-01 18:30:47 +03:00
skill.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
sound.cpp
Refactoring
2017-11-23 00:43:30 +07:00
sound.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
soundent.cpp
Refactoring
2017-11-23 00:43:30 +07:00
soundent.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
spectator.cpp
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
spectator.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
subs.cpp
Fix some things related #231
2017-12-31 18:24:51 +07:00
subs.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
talkmonster.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
training_gamerules.cpp
Refactoring
2017-11-23 00:43:30 +07:00
training_gamerules.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
trains.h
Refactoring minor
2017-11-01 18:30:47 +03:00
triggers.cpp
Remove height check, fix #251 ( #256 )
2018-01-29 19:11:17 +04:00
triggers.h
Reset entity on start round for env_spark, env_laser, env_beam
2018-01-28 21:44:01 +07:00
tutor_base_states.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
tutor_base_states.h
Refactoring
2017-11-23 00:43:30 +07:00
tutor_base_tutor.cpp
Refactoring
2017-11-23 00:43:30 +07:00
tutor_base_tutor.h
Refactoring
2017-11-23 00:43:30 +07:00
tutor_cs_states.cpp
Refactoring
2017-11-23 00:43:30 +07:00
tutor_cs_states.h
Refactoring
2017-11-23 00:43:30 +07:00
tutor_cs_tutor.cpp
Refactoring
2017-11-23 00:43:30 +07:00
tutor_cs_tutor.h
Refactoring
2017-11-23 00:43:30 +07:00
tutor.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
tutor.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
unisignals.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
util.cpp
Refactoring
2017-11-23 00:43:30 +07:00
util.h
GCC port and new defines for new ARM port ( #294 )
2018-05-20 22:28:03 +07:00
vector.h
Refactoring
2017-11-23 00:43:30 +07:00
vehicle.cpp
Refactoring
2017-11-23 00:43:30 +07:00
vehicle.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
weapons.cpp
ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb
2018-01-27 23:31:30 +07:00
weapons.h
ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb
2018-01-27 23:31:30 +07:00
weapontype.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
weapontype.h
Refactoring
2017-11-01 18:30:47 +03:00
world.cpp
Refactoring minor
2017-11-01 18:30:47 +03:00
world.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00