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https://github.com/s1lentq/ReGameDLL_CS.git
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38 lines
921 B
C
38 lines
921 B
C
//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============
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//
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// Purpose: Memory allocation!
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef TIER0_MEM_H
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#define TIER0_MEM_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "osconfig.h"
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#include <stddef.h>
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#include "tier0/platform.h"
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#ifdef TIER0_DLL_EXPORT
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# define MEM_INTERFACE DLL_EXPORT
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#else
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# define MEM_INTERFACE DLL_IMPORT
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#endif
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//-----------------------------------------------------------------------------
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// DLL-exported methods for particular kinds of memory
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//-----------------------------------------------------------------------------
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MEM_INTERFACE void *MemAllocScratch(int nMemSize);
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MEM_INTERFACE void MemFreeScratch();
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#ifdef __linux__
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MEM_INTERFACE void ZeroMemory(void *mem, size_t length);
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#endif
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#endif /* TIER0_MEM_H */
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