mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-28 07:35:40 +03:00
2f82bb17ae
Better implemented static members by all objects of the class MSVC: Added loading of custom configurations for the test demo with the launch --regamedll-cfg-init filename.cfg (NOTE: The config should be in the "tests" folder) Gradle script: Added stuff for each the test demo and their auto-unpacking the root folder HLDS
1457 lines
36 KiB
C++
1457 lines
36 KiB
C++
#include "precompiled.h"
|
|
|
|
/*
|
|
* Globals initialization
|
|
*/
|
|
#ifndef HOOK_GAMEDLL
|
|
|
|
TYPEDESCRIPTION CFrictionModifier::m_SaveData[] =
|
|
{
|
|
DEFINE_FIELD(CFrictionModifier, m_frictionFraction, FIELD_FLOAT),
|
|
};
|
|
|
|
TYPEDESCRIPTION CAutoTrigger::m_SaveData[] =
|
|
{
|
|
DEFINE_FIELD(CAutoTrigger, m_globalstate, FIELD_STRING),
|
|
DEFINE_FIELD(CAutoTrigger, triggerType, FIELD_INTEGER),
|
|
};
|
|
|
|
TYPEDESCRIPTION CTriggerRelay::m_SaveData[1] =
|
|
{
|
|
DEFINE_FIELD(CTriggerRelay, triggerType, FIELD_INTEGER),
|
|
};
|
|
|
|
TYPEDESCRIPTION CMultiManager::m_SaveData[] =
|
|
{
|
|
DEFINE_FIELD(CMultiManager, m_cTargets, FIELD_INTEGER),
|
|
DEFINE_FIELD(CMultiManager, m_index, FIELD_INTEGER),
|
|
DEFINE_FIELD(CMultiManager, m_startTime, FIELD_TIME),
|
|
DEFINE_ARRAY(CMultiManager, m_iTargetName, FIELD_STRING, MAX_MULTI_TARGETS),
|
|
DEFINE_ARRAY(CMultiManager, m_flTargetDelay, FIELD_FLOAT, MAX_MULTI_TARGETS),
|
|
};
|
|
|
|
TYPEDESCRIPTION CChangeLevel::m_SaveData[] =
|
|
{
|
|
DEFINE_ARRAY(CChangeLevel, m_szMapName, FIELD_CHARACTER, 32),
|
|
DEFINE_ARRAY(CChangeLevel, m_szLandmarkName, FIELD_CHARACTER, 32),
|
|
DEFINE_FIELD(CChangeLevel, m_changeTarget, FIELD_STRING),
|
|
DEFINE_FIELD(CChangeLevel, m_changeTargetDelay, FIELD_FLOAT),
|
|
};
|
|
TYPEDESCRIPTION CTriggerChangeTarget::m_SaveData[] =
|
|
{
|
|
DEFINE_FIELD(CTriggerChangeTarget, m_iszNewTarget, FIELD_STRING),
|
|
};
|
|
|
|
TYPEDESCRIPTION CTriggerCamera::m_SaveData[] =
|
|
{
|
|
DEFINE_FIELD(CTriggerCamera, m_hPlayer, FIELD_EHANDLE),
|
|
DEFINE_FIELD(CTriggerCamera, m_hTarget, FIELD_EHANDLE),
|
|
DEFINE_FIELD(CTriggerCamera, m_pentPath, FIELD_CLASSPTR),
|
|
DEFINE_FIELD(CTriggerCamera, m_sPath, FIELD_STRING),
|
|
DEFINE_FIELD(CTriggerCamera, m_flWait, FIELD_FLOAT),
|
|
DEFINE_FIELD(CTriggerCamera, m_flReturnTime, FIELD_TIME),
|
|
DEFINE_FIELD(CTriggerCamera, m_flStopTime, FIELD_TIME),
|
|
DEFINE_FIELD(CTriggerCamera, m_moveDistance, FIELD_FLOAT),
|
|
DEFINE_FIELD(CTriggerCamera, m_targetSpeed, FIELD_FLOAT),
|
|
DEFINE_FIELD(CTriggerCamera, m_initialSpeed, FIELD_FLOAT),
|
|
DEFINE_FIELD(CTriggerCamera, m_acceleration, FIELD_FLOAT),
|
|
DEFINE_FIELD(CTriggerCamera, m_deceleration, FIELD_FLOAT),
|
|
DEFINE_FIELD(CTriggerCamera, m_state, FIELD_INTEGER),
|
|
};
|
|
|
|
#else
|
|
|
|
TYPEDESCRIPTION (*CFrictionModifier::pm_SaveData)[1];
|
|
TYPEDESCRIPTION (*CAutoTrigger::pm_SaveData)[2];
|
|
TYPEDESCRIPTION (*CTriggerRelay::pm_SaveData)[1];
|
|
TYPEDESCRIPTION (*CMultiManager::pm_SaveData)[5];
|
|
TYPEDESCRIPTION (*CChangeLevel::pm_SaveData)[4];
|
|
TYPEDESCRIPTION (*CTriggerChangeTarget::pm_SaveData)[1];
|
|
TYPEDESCRIPTION (*CTriggerCamera::pm_SaveData)[13];
|
|
|
|
#endif // HOOK_GAMEDLL
|
|
|
|
/* <1a257e> ../cstrike/dlls/triggers.cpp:60 */
|
|
LINK_ENTITY_TO_CLASS(func_friction, CFrictionModifier);
|
|
|
|
/* <1a0ad7> ../cstrike/dlls/triggers.cpp:68 */
|
|
IMPLEMENT_SAVERESTORE(CFrictionModifier, CBaseEntity);
|
|
|
|
/* <19fa7d> ../cstrike/dlls/triggers.cpp:72 */
|
|
NOBODY void CFrictionModifier::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <19faa6> ../cstrike/dlls/triggers.cpp:82 */
|
|
NOBODY void CFrictionModifier::ChangeFriction(CBaseEntity *pOther)
|
|
{
|
|
}
|
|
|
|
/* <1a1c39> ../cstrike/dlls/triggers.cpp:91 */
|
|
NOBODY void CFrictionModifier::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
}
|
|
|
|
/* <1a2657> ../cstrike/dlls/triggers.cpp:126 */
|
|
LINK_ENTITY_TO_CLASS(trigger_auto, CAutoTrigger);
|
|
|
|
/* <1a0a85> ../cstrike/dlls/triggers.cpp:134 */
|
|
IMPLEMENT_SAVERESTORE(CAutoTrigger, CBaseDelay);
|
|
|
|
/* <1a1b64> ../cstrike/dlls/triggers.cpp:136 */
|
|
NOBODY void CAutoTrigger::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 138
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 143
|
|
// {
|
|
// int type; // 145
|
|
// atoi(const char *__nptr); // 145
|
|
// }
|
|
// KeyValue(class CAutoTrigger *const this,
|
|
// KeyValueData *pkvd); // 136
|
|
}
|
|
|
|
/* <19fb05> ../cstrike/dlls/triggers.cpp:165 */
|
|
NOBODY void CAutoTrigger::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <19fb2d> ../cstrike/dlls/triggers.cpp:171 */
|
|
NOBODY void CAutoTrigger::Precache_(void)
|
|
{
|
|
}
|
|
|
|
/* <19d48c> ../cstrike/dlls/triggers.cpp:177 */
|
|
NOBODY void CAutoTrigger::Think_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a2730> ../cstrike/dlls/triggers.cpp:207 */
|
|
LINK_ENTITY_TO_CLASS(trigger_relay, CTriggerRelay);
|
|
|
|
/* <1a0a33> ../cstrike/dlls/triggers.cpp:214 */
|
|
IMPLEMENT_SAVERESTORE(CTriggerRelay, CBaseDelay);
|
|
|
|
/* <1a1abc> ../cstrike/dlls/triggers.cpp:216 */
|
|
NOBODY void CTriggerRelay::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 218
|
|
// KeyValue(class CTriggerRelay *const this,
|
|
// KeyValueData *pkvd); // 216
|
|
}
|
|
|
|
/* <19fb7e> ../cstrike/dlls/triggers.cpp:240 */
|
|
NOBODY void CTriggerRelay::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a01d7> ../cstrike/dlls/triggers.cpp:247 */
|
|
NOBODY void CTriggerRelay::Use_(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
}
|
|
|
|
/* <1a283f> ../cstrike/dlls/triggers.cpp:304 */
|
|
LINK_ENTITY_TO_CLASS(multi_manager, CMultiManager);
|
|
|
|
/* <1a09e0> ../cstrike/dlls/triggers.cpp:316 */
|
|
IMPLEMENT_SAVERESTORE(CMultiManager, CBaseToggle);
|
|
|
|
/* <1a19ed> ../cstrike/dlls/triggers.cpp:318 */
|
|
NOBODY void CMultiManager::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 325
|
|
// {
|
|
// char tmp; // 335
|
|
// atof(const char *__nptr); // 339
|
|
// }
|
|
// KeyValue(class CMultiManager *const this,
|
|
// KeyValueData *pkvd); // 318
|
|
}
|
|
|
|
/* <19fbce> ../cstrike/dlls/triggers.cpp:347 */
|
|
NOBODY void CMultiManager::Spawn_(void)
|
|
{
|
|
// {
|
|
// int swapped; // 355
|
|
// {
|
|
// int i; // 360
|
|
// {
|
|
// int name; // 365
|
|
// float delay; // 366
|
|
// }
|
|
// }
|
|
// }
|
|
}
|
|
|
|
/* <1a03e5> ../cstrike/dlls/triggers.cpp:377 */
|
|
NOBODY void CMultiManager::Restart_(void)
|
|
{
|
|
// {
|
|
// int i; // 379
|
|
// edict_t *pentTarget; // 380
|
|
// const char *name; // 381
|
|
// {
|
|
// class CBaseEntity *pTarget; // 399
|
|
// FIND_ENTITY_BY_TARGETNAME(edict_t *entStart,
|
|
// const char *pszName); // 395
|
|
// FNullEnt(const edict_t *pent); // 396
|
|
// Instance(edict_t *pent); // 399
|
|
// }
|
|
// IsClone(class CMultiManager *const this); // 410
|
|
// }
|
|
}
|
|
|
|
/* <1a1402> ../cstrike/dlls/triggers.cpp:420 */
|
|
NOBODY BOOL CMultiManager::HasTarget_(string_t targetname)
|
|
{
|
|
// {
|
|
// int i; // 422
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 423
|
|
// }
|
|
}
|
|
|
|
/* <1a0393> ../cstrike/dlls/triggers.cpp:432 */
|
|
NOBODY void CMultiManager::ManagerThink(void)
|
|
{
|
|
// {
|
|
// float time; // 434
|
|
// IsClone(class CMultiManager *const this); // 446
|
|
// }
|
|
}
|
|
|
|
/* <1a291b> ../cstrike/dlls/triggers.cpp:457 */
|
|
NOBODY CMultiManager *CMultiManager::Clone(void)
|
|
{
|
|
CMultiManager *pMulti = GetClassPtr((CMultiManager *)NULL);
|
|
edict_t *pEdict = pMulti->pev->pContainingEntity;
|
|
|
|
memcpy(pMulti->pev, pev, sizeof(*pev));
|
|
pMulti->pev->pContainingEntity = pEdict;
|
|
pMulti->pev->spawnflags |= SF_MULTIMAN_CLONE;
|
|
pMulti->m_cTargets = m_cTargets;
|
|
memcpy(pMulti->m_iTargetName, m_iTargetName, sizeof(m_iTargetName));
|
|
memcpy(pMulti->m_flTargetDelay, m_flTargetDelay, sizeof(m_flTargetDelay));
|
|
return pMulti;
|
|
}
|
|
|
|
/* <1a2a24> ../cstrike/dlls/triggers.cpp:475 */
|
|
NOBODY void CMultiManager::ManagerUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
// ShouldClone(class CMultiManager *const this); // 479
|
|
// {
|
|
// class CMultiManager *pClone; // 481
|
|
// }
|
|
}
|
|
|
|
/* <1a2ada> ../cstrike/dlls/triggers.cpp:532 */
|
|
LINK_ENTITY_TO_CLASS(env_render, CRenderFxManager);
|
|
|
|
/* <19fc52> ../cstrike/dlls/triggers.cpp:535 */
|
|
NOBODY void CRenderFxManager::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a0c95> ../cstrike/dlls/triggers.cpp:540 */
|
|
NOBODY void CRenderFxManager::Use_(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
// Use(class CRenderFxManager *const this,
|
|
// class CBaseEntity *pActivator,
|
|
// class CBaseEntity *pCaller,
|
|
// USE_TYPE useType,
|
|
// float value); // 540
|
|
}
|
|
|
|
/* <1a2bb6> ../cstrike/dlls/triggers.cpp:583 */
|
|
LINK_ENTITY_TO_CLASS(trigger, CBaseTrigger);
|
|
|
|
/* <1a2c92> ../cstrike/dlls/triggers.cpp:590 */
|
|
NOBODY void CBaseTrigger::InitTrigger(void)
|
|
{
|
|
// operator!=(const class Vector *const this,
|
|
// const class Vector &const v); // 594
|
|
}
|
|
|
|
/* <1a17cf> ../cstrike/dlls/triggers.cpp:608 */
|
|
NOBODY void CBaseTrigger::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 610
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 615
|
|
// KeyValue(class CBaseTrigger *const this,
|
|
// KeyValueData *pkvd); // 608
|
|
// atof(const char *__nptr); // 612
|
|
// atof(const char *__nptr); // 617
|
|
}
|
|
|
|
/* <1a3060> ../cstrike/dlls/triggers.cpp:636 */
|
|
LINK_ENTITY_TO_CLASS(trigger_hurt, CTriggerHurt);
|
|
|
|
/* <1a313c> ../cstrike/dlls/triggers.cpp:649 */
|
|
LINK_ENTITY_TO_CLASS(trigger_monsterjump, CTriggerMonsterJump);
|
|
|
|
/* <1a2fdc> ../cstrike/dlls/triggers.cpp:652 */
|
|
NOBODY void CTriggerMonsterJump::Spawn_(void)
|
|
{
|
|
// Spawn(class CTriggerMonsterJump *const this); // 652
|
|
}
|
|
|
|
/* <1a00e4> ../cstrike/dlls/triggers.cpp:671 */
|
|
NOBODY void CTriggerMonsterJump::Think_(void)
|
|
{
|
|
}
|
|
|
|
/* <19fca2> ../cstrike/dlls/triggers.cpp:678 */
|
|
NOBODY void CTriggerMonsterJump::Touch_(CBaseEntity *pOther)
|
|
{
|
|
// {
|
|
// entvars_t *pevOther; // 680
|
|
// operator*(const class Vector *const this,
|
|
// float fl); // 695
|
|
// }
|
|
}
|
|
|
|
/* <1a3218> ../cstrike/dlls/triggers.cpp:715 */
|
|
LINK_ENTITY_TO_CLASS(trigger_cdaudio, CTriggerCDAudio);
|
|
|
|
/* <1a2382> ../cstrike/dlls/triggers.cpp:721 */
|
|
NOBODY void CTriggerCDAudio::Touch_(CBaseEntity *pOther)
|
|
{
|
|
// PlayTrack(class CTriggerCDAudio *const this); // 728
|
|
}
|
|
|
|
/* <1a2fb4> ../cstrike/dlls/triggers.cpp:731 */
|
|
NOBODY void CTriggerCDAudio::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a2288> ../cstrike/dlls/triggers.cpp:736 */
|
|
NOBODY void CTriggerCDAudio::Use_(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
// PlayTrack(class CTriggerCDAudio *const this); // 738
|
|
}
|
|
|
|
/* <19e08b> ../cstrike/dlls/triggers.cpp:741 */
|
|
NOBODY void PlayCDTrack(int iTrack)
|
|
{
|
|
// {
|
|
// edict_t *pClient; // 743
|
|
// {
|
|
// char string; // 764
|
|
// }
|
|
// }
|
|
}
|
|
|
|
/* <1a3372> ../cstrike/dlls/triggers.cpp:773 */
|
|
NOBODY void CTriggerCDAudio::PlayTrack(void)
|
|
{
|
|
// PlayCDTrack(int iTrack); // 775
|
|
}
|
|
|
|
/* <1a340c> ../cstrike/dlls/triggers.cpp:794 */
|
|
LINK_ENTITY_TO_CLASS(target_cdaudio, CTargetCDAudio);
|
|
|
|
/* <1a170f> ../cstrike/dlls/triggers.cpp:796 */
|
|
NOBODY void CTargetCDAudio::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 798
|
|
// KeyValue(class CBaseEntity *const this,
|
|
// KeyValueData *pkvd); // 804
|
|
// KeyValue(class CTargetCDAudio *const this,
|
|
// KeyValueData *pkvd); // 796
|
|
}
|
|
|
|
/* <1a066a> ../cstrike/dlls/triggers.cpp:807 */
|
|
NOBODY void CTargetCDAudio::Spawn_(void)
|
|
{
|
|
// Spawn(class CTargetCDAudio *const this); // 807
|
|
}
|
|
|
|
/* <1a2175> ../cstrike/dlls/triggers.cpp:816 */
|
|
NOBODY void CTargetCDAudio::Use_(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
// Play(class CTargetCDAudio *const this); // 818
|
|
}
|
|
|
|
/* <1a2465> ../cstrike/dlls/triggers.cpp:822 */
|
|
NOBODY void CTargetCDAudio::Think_(void)
|
|
{
|
|
// {
|
|
// edict_t *pClient; // 824
|
|
// operator-(const class Vector *const this,
|
|
// const class Vector &const v); // 835
|
|
// Length(const class Vector *const this); // 835
|
|
// Play(class CTargetCDAudio *const this); // 836
|
|
// }
|
|
}
|
|
|
|
/* <1a34e8> ../cstrike/dlls/triggers.cpp:840 */
|
|
NOBODY void CTargetCDAudio::Play(void)
|
|
{
|
|
// PlayCDTrack(int iTrack); // 842
|
|
}
|
|
|
|
/* <1a2f8b> ../cstrike/dlls/triggers.cpp:853 */
|
|
NOBODY void CTriggerHurt::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a5df2> ../cstrike/dlls/triggers.cpp:883 */
|
|
NOBODY void CTriggerHurt::RadiationThink(void)
|
|
{
|
|
|
|
}
|
|
|
|
/* <1a007c> ../cstrike/dlls/triggers.cpp:942 */
|
|
NOBODY void CBaseTrigger::ToggleUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
}
|
|
|
|
/* <1a0d93> ../cstrike/dlls/triggers.cpp:959 */
|
|
NOBODY void CBaseTrigger::HurtTouch(CBaseEntity *pOther)
|
|
{
|
|
// {
|
|
// float fldmg; // 961
|
|
// }
|
|
// HurtTouch(class CBaseTrigger *const this,
|
|
// class CBaseEntity *pOther); // 959
|
|
}
|
|
|
|
/* <1a3582> ../cstrike/dlls/triggers.cpp:1086 */
|
|
LINK_ENTITY_TO_CLASS(trigger_multiple, CTriggerMultiple);
|
|
|
|
/* <1a2f67> ../cstrike/dlls/triggers.cpp:1089 */
|
|
NOBODY void CTriggerMultiple::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a365e> ../cstrike/dlls/triggers.cpp:1135 */
|
|
LINK_ENTITY_TO_CLASS(trigger_once, CTriggerOnce);
|
|
|
|
/* <1a301c> ../cstrike/dlls/triggers.cpp:1136 */
|
|
NOBODY void CTriggerOnce::Spawn_(void)
|
|
{
|
|
// Spawn(class CTriggerMultiple *const this); // 1140
|
|
}
|
|
|
|
/* <1a20a4> ../cstrike/dlls/triggers.cpp:1145 */
|
|
NOBODY void CBaseTrigger::MultiTouch(CBaseEntity *pOther)
|
|
{
|
|
// {
|
|
// entvars_t *pevToucher; // 1147
|
|
// ActivateMultiTrigger(class CBaseTrigger *const this,
|
|
// class CBaseEntity *pActivator); // 1157
|
|
// FClassnameIs(entvars_t *pev,
|
|
// const char *szClassname); // 1154
|
|
// }
|
|
}
|
|
|
|
/* <1a373a> ../cstrike/dlls/triggers.cpp:1167 */
|
|
NOBODY void CBaseTrigger::ActivateMultiTrigger(CBaseEntity *pActivator)
|
|
{
|
|
}
|
|
|
|
/* <19fd1a> ../cstrike/dlls/triggers.cpp:1214 */
|
|
NOBODY void CBaseTrigger::MultiWaitOver(void)
|
|
{
|
|
}
|
|
|
|
/* <1a1f98> ../cstrike/dlls/triggers.cpp:1231 */
|
|
NOBODY void CBaseTrigger::CounterUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
// {
|
|
// BOOL fTellActivator; // 1239
|
|
// }
|
|
// CounterUse(class CBaseTrigger *const this,
|
|
// class CBaseEntity *pActivator,
|
|
// class CBaseEntity *pCaller,
|
|
// USE_TYPE useType,
|
|
// float value); // 1231
|
|
}
|
|
|
|
/* <1a3767> ../cstrike/dlls/triggers.cpp:1278 */
|
|
LINK_ENTITY_TO_CLASS(trigger_counter, CTriggerCounter);
|
|
|
|
/* <19fd42> ../cstrike/dlls/triggers.cpp:1280 */
|
|
NOBODY void CTriggerCounter::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a3843> ../cstrike/dlls/triggers.cpp:1299 */
|
|
LINK_ENTITY_TO_CLASS(trigger_transition, CTriggerVolume);
|
|
|
|
/* <19fd6a> ../cstrike/dlls/triggers.cpp:1302 */
|
|
NOBODY void CTriggerVolume::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a3955> ../cstrike/dlls/triggers.cpp:1321 */
|
|
LINK_ENTITY_TO_CLASS(fireanddie, CFireAndDie);
|
|
|
|
/* <1a0618> ../cstrike/dlls/triggers.cpp:1323 */
|
|
NOBODY void CFireAndDie::Spawn_(void)
|
|
{
|
|
// MAKE_STRING_CLASS(const char *str,
|
|
// entvars_t *pev); // 1325
|
|
}
|
|
|
|
/* <19fdbb> ../cstrike/dlls/triggers.cpp:1330 */
|
|
NOBODY void CFireAndDie::Precache_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a01ae> ../cstrike/dlls/triggers.cpp:1337 */
|
|
NOBODY void CFireAndDie::Think_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a3a67> ../cstrike/dlls/triggers.cpp:1371 */
|
|
LINK_ENTITY_TO_CLASS(trigger_changelevel, CChangeLevel);
|
|
|
|
/* <1a098d> ../cstrike/dlls/triggers.cpp:1382 */
|
|
IMPLEMENT_SAVERESTORE(CChangeLevel, CBaseTrigger);
|
|
|
|
/* <1a1d4a> ../cstrike/dlls/triggers.cpp:1388 */
|
|
NOBODY void CChangeLevel::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 1390
|
|
// KeyValue(class CChangeLevel *const this,
|
|
// KeyValueData *pkvd); // 1388
|
|
}
|
|
|
|
/* <1a2f25> ../cstrike/dlls/triggers.cpp:1423 */
|
|
NOBODY void CChangeLevel::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <19fde3> ../cstrike/dlls/triggers.cpp:1441 */
|
|
NOBODY void CChangeLevel::ExecuteChangeLevel(void)
|
|
{
|
|
// MESSAGE_BEGIN(int msg_dest,
|
|
// int msg_type,
|
|
// const float *pOrigin,
|
|
// edict_t *ed); // 1443
|
|
// MESSAGE_BEGIN(int msg_dest,
|
|
// int msg_type,
|
|
// const float *pOrigin,
|
|
// edict_t *ed); // 1448
|
|
}
|
|
|
|
/* <1a3b43> ../cstrike/dlls/triggers.cpp:1456 */
|
|
NOXREF edict_t *CChangeLevel::FindLandmark(const char *pLandmarkName)
|
|
{
|
|
edict_t *pentLandmark = FIND_ENTITY_BY_STRING(NULL, "targetname", pLandmarkName);
|
|
while (!FNullEnt(pentLandmark))
|
|
{
|
|
// Found the landmark
|
|
if (FClassnameIs(pentLandmark, "info_landmark"))
|
|
return pentLandmark;
|
|
else
|
|
pentLandmark = FIND_ENTITY_BY_STRING(pentLandmark, "targetname", pLandmarkName);
|
|
}
|
|
ALERT(at_error, "Can't find landmark %s\n", pLandmarkName);
|
|
return NULL;
|
|
}
|
|
|
|
/* <1a3e4f> ../cstrike/dlls/triggers.cpp:1479 */
|
|
NOBODY void CChangeLevel::UseChangeLevel(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
// ChangeLevelNow(class CChangeLevel *const this,
|
|
// class CBaseEntity *pActivator); // 1481
|
|
}
|
|
|
|
/* <1a3fb2> ../cstrike/dlls/triggers.cpp:1484 */
|
|
NOBODY void CChangeLevel::ChangeLevelNow(CBaseEntity *pActivator)
|
|
{
|
|
// {
|
|
// edict_t *pentLandmark; // 1486
|
|
// LEVELLIST levels; // 1487
|
|
// class CBaseEntity *pPlayer; // 1502
|
|
// Instance(edict_t *pent); // 1502
|
|
// InTransitionVolume(class CBaseEntity *pEntity,
|
|
// char *pVolumeName); // 1503
|
|
// {
|
|
// class CFireAndDie *pFireAndDie; // 1512
|
|
// GetClassPtr<CFireAndDie>(class CFireAndDie *a); // 1512
|
|
// edict(class CBaseEntity *const this); // 1520
|
|
// }
|
|
// FNullEnt(const edict_t *pent); // 1532
|
|
// }
|
|
}
|
|
|
|
/* <1a3ef5> ../cstrike/dlls/triggers.cpp:1545 */
|
|
NOBODY void CChangeLevel::TouchChangeLevel(CBaseEntity *pOther)
|
|
{
|
|
// FClassnameIs(entvars_t *pev,
|
|
// const char *szClassname); // 1547
|
|
// ChangeLevelNow(class CChangeLevel *const this,
|
|
// class CBaseEntity *pActivator); // 1550
|
|
}
|
|
|
|
/* <1a3ff8> ../cstrike/dlls/triggers.cpp:1556 */
|
|
NOBODY int CChangeLevel::AddTransitionToList(LEVELLIST *pLevelList, int listCount, const char *pMapName, const char *pLandmarkName, edict_t *pentLandmark)
|
|
{
|
|
// {
|
|
// int i; // 1558
|
|
// }
|
|
}
|
|
|
|
/* <1a44ba> ../cstrike/dlls/triggers.cpp:1576 */
|
|
NOBODY int BuildChangeList(LEVELLIST *pLevelList, int maxList)
|
|
{
|
|
CChangeLevel::ChangeList(pLevelList, maxList);
|
|
}
|
|
|
|
/* <1a4075> ../cstrike/dlls/triggers.cpp:1582 */
|
|
NOBODY int CChangeLevel::InTransitionVolume(CBaseEntity *pEntity, char *pVolumeName)
|
|
{
|
|
// {
|
|
// edict_t *pentVolume; // 1584
|
|
// int inVolume; // 1597
|
|
// }
|
|
}
|
|
|
|
/* <1a40b1> ../cstrike/dlls/triggers.cpp:1625 */
|
|
NOBODY int CChangeLevel::ChangeList(LEVELLIST *pLevelList, int maxList)
|
|
{
|
|
edict_t *pentChangelevel, *pentLandmark;
|
|
int i, count = 0;
|
|
|
|
// Find all of the possible level changes on this BSP
|
|
pentChangelevel = FIND_ENTITY_BY_STRING(NULL, "classname", "trigger_changelevel");
|
|
|
|
if (FNullEnt(pentChangelevel))
|
|
return 0;
|
|
|
|
while (!FNullEnt(pentChangelevel))
|
|
{
|
|
CChangeLevel *pTrigger = GetClassPtr((CChangeLevel *)VARS(pentChangelevel));
|
|
|
|
if (pTrigger)
|
|
{
|
|
// Find the corresponding landmark
|
|
pentLandmark = FindLandmark(pTrigger->m_szLandmarkName);
|
|
if (pentLandmark)
|
|
{
|
|
// Build a list of unique transitions
|
|
if (AddTransitionToList( pLevelList, count, pTrigger->m_szMapName, pTrigger->m_szLandmarkName, pentLandmark))
|
|
{
|
|
count++;
|
|
|
|
if (count >= maxList)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
pentChangelevel = FIND_ENTITY_BY_STRING(pentChangelevel, "classname", "trigger_changelevel");
|
|
}
|
|
|
|
if (gpGlobals->pSaveData && ((SAVERESTOREDATA *)gpGlobals->pSaveData)->pTable)
|
|
{
|
|
CSave saveHelper((SAVERESTOREDATA *)gpGlobals->pSaveData);
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
int j, entityCount = 0;
|
|
CBaseEntity *pEntList[ MAX_ENTITY ];
|
|
int entityFlags[ MAX_ENTITY ];
|
|
|
|
// Follow the linked list of entities in the PVS of the transition landmark
|
|
edict_t *pent = FIND_ENTITY_IN_PVS(pLevelList[i].pentLandmark);
|
|
|
|
// Build a list of valid entities in this linked list (we're going to use pent->v.chain again)
|
|
while (!FNullEnt(pent))
|
|
{
|
|
CBaseEntity *pEntity = CBaseEntity::Instance(pent);
|
|
if (pEntity)
|
|
{
|
|
int caps = pEntity->ObjectCaps();
|
|
|
|
if (!(caps & FCAP_DONT_SAVE))
|
|
{
|
|
int flags = 0;
|
|
|
|
// If this entity can be moved or is global, mark it
|
|
if (caps & FCAP_ACROSS_TRANSITION)
|
|
flags |= FENTTABLE_MOVEABLE;
|
|
|
|
if (pEntity->pev->globalname && !pEntity->IsDormant())
|
|
flags |= FENTTABLE_GLOBAL;
|
|
|
|
if (flags)
|
|
{
|
|
pEntList[ entityCount ] = pEntity;
|
|
entityFlags[ entityCount ] = flags;
|
|
entityCount++;
|
|
|
|
if (entityCount > MAX_ENTITY)
|
|
ALERT( at_error, "Too many entities across a transition!" );
|
|
}
|
|
}
|
|
}
|
|
pent = pent->v.chain;
|
|
}
|
|
|
|
for (j = 0; j < entityCount; j++)
|
|
{
|
|
// Check to make sure the entity isn't screened out by a trigger_transition
|
|
if (entityFlags[j] && InTransitionVolume(pEntList[j], pLevelList[i].landmarkName))
|
|
{
|
|
// Mark entity table with 1<<i
|
|
int index = saveHelper.EntityIndex(pEntList[j]);
|
|
// Flag it with the level number
|
|
saveHelper.EntityFlagsSet(index, entityFlags[j] | (1 << i));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
/* <1a44fc> ../cstrike/dlls/triggers.cpp:1722 */
|
|
NOBODY void NextLevel(void)
|
|
{
|
|
// {
|
|
// edict_t *pent; // 1724
|
|
// class CChangeLevel *pChange; // 1725
|
|
// FIND_ENTITY_BY_CLASSNAME(edict_t *entStart,
|
|
// const char *pszName); // 1728
|
|
// FNullEnt(const edict_t *pent); // 1731
|
|
// GetClassPtr<CChangeLevel>(class CChangeLevel *a); // 1738
|
|
// VARS(edict_t *pent); // 1738
|
|
// GetClassPtr<CChangeLevel>(class CChangeLevel *a); // 1734
|
|
// }
|
|
}
|
|
|
|
/* <1a4709> ../cstrike/dlls/triggers.cpp:1760 */
|
|
LINK_ENTITY_TO_CLASS(func_ladder, CLadder);
|
|
|
|
/* <1a1937> ../cstrike/dlls/triggers.cpp:1763 */
|
|
NOBODY void CLadder::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
}
|
|
|
|
/* <19fe6c> ../cstrike/dlls/triggers.cpp:1772 */
|
|
NOBODY void CLadder::Precache_(void)
|
|
{
|
|
}
|
|
|
|
/* <19fe95> ../cstrike/dlls/triggers.cpp:1786 */
|
|
NOBODY void CLadder::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a47e5> ../cstrike/dlls/triggers.cpp:1804 */
|
|
LINK_ENTITY_TO_CLASS(trigger_push, CTriggerPush);
|
|
|
|
/* <1a18ff> ../cstrike/dlls/triggers.cpp:1807 */
|
|
NOBODY void CTriggerPush::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
}
|
|
|
|
/* <1a2eda> ../cstrike/dlls/triggers.cpp:1817 */
|
|
NOBODY void CTriggerPush::Spawn_(void)
|
|
{
|
|
// operator==(const class Vector *const this,
|
|
// const class Vector &const v); // 1819
|
|
}
|
|
|
|
/* <1a023c> ../cstrike/dlls/triggers.cpp:1835 */
|
|
NOBODY void CTriggerPush::Touch_(CBaseEntity *pOther)
|
|
{
|
|
// {
|
|
// entvars_t *pevToucher; // 1837
|
|
// operator*(float fl,
|
|
// const class Vector &const v); // 1854
|
|
// operator+(const class Vector *const this,
|
|
// const class Vector &const v); // 1854
|
|
// {
|
|
// class Vector vecPush; // 1861
|
|
// operator*(float fl,
|
|
// const class Vector &const v); // 1861
|
|
// operator+(const class Vector *const this,
|
|
// const class Vector &const v); // 1863
|
|
// }
|
|
// }
|
|
}
|
|
|
|
/* <1a051f> ../cstrike/dlls/triggers.cpp:1878 */
|
|
NOBODY void CBaseTrigger::TeleportTouch(CBaseEntity *pOther)
|
|
{
|
|
// {
|
|
// entvars_t *pevToucher; // 1880
|
|
// edict_t *pentTarget; // 1881
|
|
// class Vector tmp; // 1910
|
|
// FIND_ENTITY_BY_TARGETNAME(edict_t *entStart,
|
|
// const char *pszName); // 1906
|
|
// FNullEnt(const edict_t *pent); // 1907
|
|
// Vector(class Vector *const this,
|
|
// const class Vector &const v); // 1910
|
|
// }
|
|
}
|
|
|
|
/* <1a48c1> ../cstrike/dlls/triggers.cpp:1940 */
|
|
LINK_ENTITY_TO_CLASS(trigger_teleport, CTriggerTeleport);
|
|
|
|
/* <1a2eb1> ../cstrike/dlls/triggers.cpp:1942 */
|
|
NOBODY void CTriggerTeleport::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a499d> ../cstrike/dlls/triggers.cpp:1950 */
|
|
LINK_ENTITY_TO_CLASS(info_teleport_destination, CPointEntity);
|
|
|
|
/* <1a4a79> ../cstrike/dlls/triggers.cpp:1970 */
|
|
LINK_ENTITY_TO_CLASS(func_buyzone, CBuyZone);
|
|
|
|
/* <1a2e71> ../cstrike/dlls/triggers.cpp:1973 */
|
|
NOBODY void CBuyZone::Spawn_(void)
|
|
{
|
|
// Spawn(class CBuyZone *const this); // 1973
|
|
}
|
|
|
|
/* <1a116b> ../cstrike/dlls/triggers.cpp:1986 */
|
|
NOBODY void CBuyZone::BuyTouch(CBaseEntity *pOther)
|
|
{
|
|
// {
|
|
// class CBasePlayer *p; // 1991
|
|
// }
|
|
// BuyTouch(class CBuyZone *const this,
|
|
// class CBaseEntity *pOther); // 1986
|
|
}
|
|
|
|
/* <1a4b55> ../cstrike/dlls/triggers.cpp:2016 */
|
|
LINK_ENTITY_TO_CLASS(func_bomb_target, CBombTarget);
|
|
|
|
/* <1a2e48> ../cstrike/dlls/triggers.cpp:2019 */
|
|
NOBODY void CBombTarget::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a10c1> ../cstrike/dlls/triggers.cpp:2027 */
|
|
NOBODY void CBombTarget::BombTargetTouch(CBaseEntity *pOther)
|
|
{
|
|
// {
|
|
// class CBasePlayer *p; // 2031
|
|
// }
|
|
// BombTargetTouch(class CBombTarget *const this,
|
|
// class CBaseEntity *pOther); // 2027
|
|
}
|
|
|
|
/* <1a0014> ../cstrike/dlls/triggers.cpp:2042 */
|
|
NOBODY void CBombTarget::BombTargetUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
}
|
|
|
|
/* <1a4c31> ../cstrike/dlls/triggers.cpp:2064 */
|
|
LINK_ENTITY_TO_CLASS(func_hostage_rescue, CHostageRescue);
|
|
|
|
/* <1a2e1f> ../cstrike/dlls/triggers.cpp:2067 */
|
|
NOBODY void CHostageRescue::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <19ffbf> ../cstrike/dlls/triggers.cpp:2074 */
|
|
NOBODY void CHostageRescue::HostageRescueTouch(CBaseEntity *pOther)
|
|
{
|
|
// Signal(class CUnifiedSignals *const this,
|
|
// int flSignal); // 2078
|
|
}
|
|
|
|
/* <1a4d0d> ../cstrike/dlls/triggers.cpp:2105 */
|
|
LINK_ENTITY_TO_CLASS(func_escapezone, CEscapeZone);
|
|
|
|
/* <1a2df6> ../cstrike/dlls/triggers.cpp:2108 */
|
|
NOBODY void CEscapeZone::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a0f88> ../cstrike/dlls/triggers.cpp:2115 */
|
|
NOBODY void CEscapeZone::EscapeTouch(CBaseEntity *pOther)
|
|
{
|
|
// {
|
|
// class CBasePlayer *p; // 2120
|
|
// Signal(class CUnifiedSignals *const this,
|
|
// int flSignal); // 2147
|
|
// }
|
|
// EscapeTouch(class CEscapeZone *const this,
|
|
// class CBaseEntity *pOther); // 2115
|
|
}
|
|
|
|
/* <1a4de9> ../cstrike/dlls/triggers.cpp:2163 */
|
|
LINK_ENTITY_TO_CLASS(func_vip_safetyzone, CVIP_SafetyZone);
|
|
|
|
/* <1a2dcd> ../cstrike/dlls/triggers.cpp:2166 */
|
|
NOBODY void CVIP_SafetyZone::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a0ec7> ../cstrike/dlls/triggers.cpp:2173 */
|
|
NOBODY void CVIP_SafetyZone::VIP_SafetyTouch(CBaseEntity *pOther)
|
|
{
|
|
// {
|
|
// class CBasePlayer *p; // 2178
|
|
// Signal(class CUnifiedSignals *const this,
|
|
// int flSignal); // 2180
|
|
// }
|
|
// VIP_SafetyTouch(class CVIP_SafetyZone *const this,
|
|
// class CBaseEntity *pOther); // 2173
|
|
}
|
|
|
|
/* <1a4ec5> ../cstrike/dlls/triggers.cpp:2204 */
|
|
LINK_ENTITY_TO_CLASS(trigger_autosave, CTriggerSave);
|
|
|
|
/* <1a2d8e> ../cstrike/dlls/triggers.cpp:2206 */
|
|
NOBODY void CTriggerSave::Spawn_(void)
|
|
{
|
|
//Spawn(class CTriggerSave *const this); // 2206
|
|
}
|
|
|
|
/* <1a0c01> ../cstrike/dlls/triggers.cpp:2218 */
|
|
NOBODY void CTriggerSave::SaveTouch(CBaseEntity *pOther)
|
|
{
|
|
// SaveTouch(class CTriggerSave *const this,
|
|
// class CBaseEntity *pOther); // 2218
|
|
}
|
|
|
|
/* <1a4fa1> ../cstrike/dlls/triggers.cpp:2242 */
|
|
LINK_ENTITY_TO_CLASS(trigger_endsection, CTriggerEndSection);
|
|
|
|
/* <1a0b7f> ../cstrike/dlls/triggers.cpp:2245 */
|
|
NOBODY void CTriggerEndSection::EndSectionUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
// EndSectionUse(class CTriggerEndSection *const this,
|
|
// class CBaseEntity *pActivator,
|
|
// class CBaseEntity *pCaller,
|
|
// USE_TYPE useType,
|
|
// float value); // 2245
|
|
}
|
|
|
|
/* <1a2d4f> ../cstrike/dlls/triggers.cpp:2260 */
|
|
NOBODY void CTriggerEndSection::Spawn_(void)
|
|
{
|
|
// Spawn(class CTriggerEndSection *const this); // 2260
|
|
}
|
|
|
|
/* <1a0b29> ../cstrike/dlls/triggers.cpp:2276 */
|
|
NOBODY void CTriggerEndSection::EndSectionTouch(CBaseEntity *pOther)
|
|
{
|
|
// EndSectionTouch(class CTriggerEndSection *const this,
|
|
// class CBaseEntity *pOther); // 2276
|
|
}
|
|
|
|
/* <1a196f> ../cstrike/dlls/triggers.cpp:2291 */
|
|
NOBODY void CTriggerEndSection::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 2293
|
|
// KeyValue(class CTriggerEndSection *const this,
|
|
// KeyValueData *pkvd); // 2291
|
|
}
|
|
|
|
/* <1a507d> ../cstrike/dlls/triggers.cpp:2311 */
|
|
LINK_ENTITY_TO_CLASS(trigger_gravity, CTriggerGravity);
|
|
|
|
/* <1a2d26> ../cstrike/dlls/triggers.cpp:2313 */
|
|
NOBODY void CTriggerGravity::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <19febe> ../cstrike/dlls/triggers.cpp:2319 */
|
|
NOBODY void CTriggerGravity::GravityTouch(CBaseEntity *pOther)
|
|
{
|
|
}
|
|
|
|
/* <1a5159> ../cstrike/dlls/triggers.cpp:2351 */
|
|
LINK_ENTITY_TO_CLASS(trigger_changetarget, CTriggerChangeTarget);
|
|
|
|
/* <1a093a> ../cstrike/dlls/triggers.cpp:2358 */
|
|
IMPLEMENT_SAVERESTORE(CTriggerChangeTarget, CBaseDelay);
|
|
|
|
/* <1a1691> ../cstrike/dlls/triggers.cpp:2360 */
|
|
NOBODY void CTriggerChangeTarget::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 2362
|
|
// KeyValue(class CTriggerChangeTarget *const this,
|
|
// KeyValueData *pkvd); // 2360
|
|
}
|
|
|
|
/* <19ff1f> ../cstrike/dlls/triggers.cpp:2371 */
|
|
NOBODY void CTriggerChangeTarget::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a010d> ../cstrike/dlls/triggers.cpp:2376 */
|
|
NOBODY void CTriggerChangeTarget::Use_(CBaseEntity *pActivator, class CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
// {
|
|
// class CBaseEntity *pTarget; // 2378
|
|
// {
|
|
// class CBaseMonster *pMonster; // 2383
|
|
// }
|
|
// }
|
|
}
|
|
|
|
/* <1a5235> ../cstrike/dlls/triggers.cpp:2425 */
|
|
LINK_ENTITY_TO_CLASS(trigger_camera, CTriggerCamera);
|
|
|
|
/* <1a08e7> ../cstrike/dlls/triggers.cpp:2445 */
|
|
IMPLEMENT_SAVERESTORE(CTriggerCamera, CBaseDelay);
|
|
|
|
/* <19ff6f> ../cstrike/dlls/triggers.cpp:2447 */
|
|
NOBODY void CTriggerCamera::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a1537> ../cstrike/dlls/triggers.cpp:2462 */
|
|
NOBODY void CTriggerCamera::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 2464
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 2469
|
|
// KeyValue(CTriggerCamera *const this,
|
|
// KeyValueData *pkvd); // 2462
|
|
// atof(const char *__nptr); // 2466
|
|
}
|
|
|
|
/* <1a55e4> ../cstrike/dlls/triggers.cpp:2490 */
|
|
NOBODY void CTriggerCamera::Use_(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
// Use(CTriggerCamera *const this,
|
|
// class CBaseEntity *pActivator,
|
|
// class CBaseEntity *pCaller,
|
|
// USE_TYPE useType,
|
|
// float value); // 2490
|
|
}
|
|
|
|
/* <1a5494> ../cstrike/dlls/triggers.cpp:2587 */
|
|
NOBODY void CTriggerCamera::FollowTarget(void)
|
|
{
|
|
// {
|
|
// class Vector vecGoal; // 2606
|
|
// float dx; // 2615
|
|
// float dy; // 2616
|
|
// }
|
|
// FollowTarget(CTriggerCamera *const this); // 2587
|
|
}
|
|
|
|
/* <1a5311> ../cstrike/dlls/triggers.cpp:2644 */
|
|
NOBODY void CTriggerCamera::Move(void)
|
|
{
|
|
// {
|
|
// float fraction; // 2688
|
|
// {
|
|
// class Vector delta; // 2676
|
|
// operator-(const class Vector *const this,
|
|
// const class Vector &const v); // 2676
|
|
// Length(const class Vector *const this); // 2677
|
|
// Normalize(const class Vector *const this); // 2678
|
|
// }
|
|
// operator*(const class Vector *const this,
|
|
// float fl); // 2689
|
|
// operator*(const class Vector *const this,
|
|
// float fl); // 2689
|
|
// operator*(const class Vector *const this,
|
|
// float fl); // 2689
|
|
// operator+(const class Vector *const this,
|
|
// const class Vector &const v); // 2689
|
|
// }
|
|
}
|
|
|
|
/* <1a5815> ../cstrike/dlls/triggers.cpp:2699 */
|
|
LINK_ENTITY_TO_CLASS(env_snow, CWeather);
|
|
|
|
/* <1a58f1> ../cstrike/dlls/triggers.cpp:2700 */
|
|
LINK_ENTITY_TO_CLASS(func_snow, CWeather);
|
|
|
|
/* <1a59cd> ../cstrike/dlls/triggers.cpp:2701 */
|
|
LINK_ENTITY_TO_CLASS(env_rain, CWeather);
|
|
|
|
/* <1a5aa9> ../cstrike/dlls/triggers.cpp:2702 */
|
|
LINK_ENTITY_TO_CLASS(func_rain, CWeather);
|
|
|
|
/* <1a1477> ../cstrike/dlls/triggers.cpp:2716 */
|
|
NOBODY void CClientFog::KeyValue_(KeyValueData *pkvd)
|
|
{
|
|
// FStrEq(const char *sz1,
|
|
// const char *sz2); // 2718
|
|
// KeyValue(CBaseEntity *const this,
|
|
// KeyValueData *pkvd); // 2730
|
|
// KeyValue(CClientFog *const this,
|
|
// KeyValueData *pkvd); // 2716
|
|
}
|
|
|
|
/* <19ff97> ../cstrike/dlls/triggers.cpp:2735 */
|
|
NOBODY void CClientFog::Spawn_(void)
|
|
{
|
|
}
|
|
|
|
/* <1a5ba9> ../cstrike/dlls/triggers.cpp:2744 */
|
|
LINK_ENTITY_TO_CLASS(env_fog, CClientFog);
|
|
|
|
#ifdef HOOK_GAMEDLL
|
|
|
|
void CFrictionModifier::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CFrictionModifier::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
int CFrictionModifier::Save(CSave &save)
|
|
{
|
|
return Save_(save);
|
|
}
|
|
|
|
int CFrictionModifier::Restore(CRestore &restore)
|
|
{
|
|
return Restore_(restore);
|
|
}
|
|
|
|
void CAutoTrigger::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CAutoTrigger::Precache(void)
|
|
{
|
|
Precache_();
|
|
}
|
|
|
|
void CAutoTrigger::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
int CAutoTrigger::Save(CSave &save)
|
|
{
|
|
return Save_(save);
|
|
}
|
|
|
|
int CAutoTrigger::Restore(CRestore &restore)
|
|
{
|
|
return Restore_(restore);
|
|
}
|
|
|
|
void CAutoTrigger::Think(void)
|
|
{
|
|
Think_();
|
|
}
|
|
|
|
void CTriggerRelay::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerRelay::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
int CTriggerRelay::Save(CSave &save)
|
|
{
|
|
return Save_(save);
|
|
}
|
|
|
|
int CTriggerRelay::Restore(CRestore &restore)
|
|
{
|
|
return Restore_(restore);
|
|
}
|
|
|
|
void CTriggerRelay::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
Use_(pActivator, pCaller, useType, value);
|
|
}
|
|
|
|
void CMultiManager::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CMultiManager::Restart(void)
|
|
{
|
|
Restart_();
|
|
}
|
|
|
|
void CMultiManager::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
int CMultiManager::Save(CSave &save)
|
|
{
|
|
return Save_(save);
|
|
}
|
|
|
|
int CMultiManager::Restore(CRestore &restore)
|
|
{
|
|
return Restore_(restore);
|
|
}
|
|
|
|
BOOL CMultiManager::HasTarget(string_t targetname)
|
|
{
|
|
return HasTarget_(targetname);
|
|
}
|
|
|
|
void CRenderFxManager::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CRenderFxManager::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
Use_(pActivator, pCaller, useType, value);
|
|
}
|
|
|
|
void CBaseTrigger::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
void CTriggerHurt::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerMonsterJump::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerMonsterJump::Think(void)
|
|
{
|
|
Think_();
|
|
}
|
|
|
|
void CTriggerMonsterJump::Touch(CBaseEntity *pOther)
|
|
{
|
|
Touch_(pOther);
|
|
}
|
|
|
|
void CTriggerCDAudio::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerCDAudio::Touch(CBaseEntity *pOther)
|
|
{
|
|
Touch_(pOther);
|
|
}
|
|
|
|
void CTriggerCDAudio::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
Use_(pActivator, pCaller, useType, value);
|
|
}
|
|
|
|
void CTargetCDAudio::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTargetCDAudio::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
void CTargetCDAudio::Think(void)
|
|
{
|
|
Think_();
|
|
}
|
|
|
|
void CTargetCDAudio::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
Use_(pActivator, pCaller, useType, value);
|
|
}
|
|
|
|
void CTriggerMultiple::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerOnce::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerCounter::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerVolume::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CFireAndDie::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CFireAndDie::Precache(void)
|
|
{
|
|
Precache_();
|
|
}
|
|
|
|
void CFireAndDie::Think(void)
|
|
{
|
|
Think_();
|
|
}
|
|
|
|
void CChangeLevel::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CChangeLevel::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
int CChangeLevel::Save(CSave &save)
|
|
{
|
|
return Save_(save);
|
|
}
|
|
|
|
int CChangeLevel::Restore(CRestore &restore)
|
|
{
|
|
return Restore_(restore);
|
|
}
|
|
|
|
void CLadder::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CLadder::Precache(void)
|
|
{
|
|
Precache_();
|
|
}
|
|
|
|
void CLadder::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
void CTriggerPush::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerPush::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
void CTriggerPush::Touch(CBaseEntity *pOther)
|
|
{
|
|
Touch_(pOther);
|
|
}
|
|
|
|
void CHostageRescue::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CEscapeZone::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CVIP_SafetyZone::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerSave::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerEndSection::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerEndSection::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
void CTriggerGravity::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
|
|
void CTriggerChangeTarget::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
void CTriggerChangeTarget::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
int CTriggerChangeTarget::Save(CSave &save)
|
|
{
|
|
return Save_(save);
|
|
}
|
|
|
|
int CTriggerChangeTarget::Restore(CRestore &restore)
|
|
{
|
|
return Restore_(restore);
|
|
}
|
|
|
|
void CTriggerChangeTarget::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
Use_(pActivator, pCaller, useType, value);
|
|
}
|
|
|
|
void CTriggerCamera::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
void CTriggerCamera::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
int CTriggerCamera::Save(CSave &save)
|
|
{
|
|
return Save_(save);
|
|
}
|
|
|
|
int CTriggerCamera::Restore(CRestore &restore)
|
|
{
|
|
return Restore_(restore);
|
|
}
|
|
|
|
void CTriggerCamera::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
Use_(pActivator, pCaller, useType, value);
|
|
}
|
|
|
|
void CClientFog::Spawn(void)
|
|
{
|
|
Spawn_();
|
|
}
|
|
void CClientFog::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
KeyValue_(pkvd);
|
|
}
|
|
|
|
#endif // HOOK_GAMEDLL
|