ReGameDLL_CS/regamedll/dlls
2016-03-01 16:46:19 +06:00
..
bot Use the tests demo record/player from ReHLDS. 2016-02-24 01:54:07 +06:00
hostage Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
wpn_shared Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
activity.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
activitymap.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
airtank.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
airtank.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
ammo.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
ammo.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
animating.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
animation.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
animation.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
basemonster.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
bmodels.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
bmodels.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
buttons.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
buttons.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
career_tasks.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
career_tasks.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
cbase.cpp Fix typo with virtual function CPathCorner::GetDelay 2016-02-29 22:00:29 +06:00
cbase.h Fix typo with virtual function CPathCorner::GetDelay 2016-02-29 22:00:29 +06:00
cdll_dll.h WIP: a new batch of reverse functions 2015-08-20 17:24:18 +06:00
client.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
client.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
combat.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
debug.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
debug.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
decals.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
doors.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
doors.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
effects.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
effects.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
enginecallback.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
explode.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
explode.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
extdll.h Added EXT_FUNC for virtual functions 2015-12-11 02:30:31 +06:00
func_break.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
func_break.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
func_tank.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
func_tank.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
game.cpp Improved versioning: added info about commit id and commit author. 2016-03-01 16:46:19 +06:00
game.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
gamerules.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
gamerules.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
ggrenade.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
globals.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
globals.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
h_ai.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
h_ai.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
h_battery.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
h_battery.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
h_cycler.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
h_cycler.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
h_export.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
h_export.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
healthkit.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
healthkit.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
hintmessage.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
hintmessage.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
items.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
items.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
lights.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
lights.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
maprules.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
maprules.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
monsterevent.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
monsters.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
mortar.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
mortar.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
mpstubb.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
multiplay_gamerules.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
nodes.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
observer.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
observer.h Added EXT_FUNC for virtual functions 2015-12-11 02:30:31 +06:00
pathcorner.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
pathcorner.h Fix typo with virtual function CPathCorner::GetDelay 2016-02-29 22:00:29 +06:00
plane.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
plane.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
plats.cpp Fix typo with virtual function CPathCorner::GetDelay 2016-02-29 22:00:29 +06:00
plats.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
player.cpp Fix typo with virtual function CPathCorner::GetDelay 2016-02-29 22:00:29 +06:00
player.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
revert_saved.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
saverestore.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
schedule.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
scriptevent.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
singleplay_gamerules.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
skill.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
skill.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
sound.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
sound.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
soundent.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
soundent.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
spectator.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
spectator.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
subs.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
subs.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
talkmonster.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
training_gamerules.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
training_gamerules.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
trains.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
triggers.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
triggers.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
tutor_base_states.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
tutor_base_states.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
tutor_base_tutor.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
tutor_base_tutor.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
tutor_cs_states.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
tutor_cs_states.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
tutor_cs_tutor.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
tutor_cs_tutor.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
tutor.cpp Fix typo with virtual function CPathCorner::GetDelay 2016-02-29 22:00:29 +06:00
tutor.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
unisignals.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
util.cpp command option '-bots' referenced code wrap in REGAMEDLL_ADD 2016-02-29 22:55:15 +06:00
util.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
vector.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
vehicle.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
vehicle.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
weapons.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
weapons.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
weapontype.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
weapontype.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
world.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
world.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
wpn_shared.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00