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53181d3e9b
* Update item_airbox.cpp Also reset the velocity on Touch, just to avoid the "invisible" entity to keep moving. Let the reset on "Restart" too in case of, despite facultative. Final version: Reset all the axes of the velocity to make the sure the item spawns with a complete null velocity (I did not do that before more in order to take in consideration the possible custom X/Y speed we could give to them, like via plugin, but I finally decided to clean up all, the plugins could still affect it later if needed). |
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.. | ||
common | ||
dlls | ||
engine | ||
extra | ||
game_shared | ||
lib | ||
msvc | ||
pm_shared | ||
public | ||
regamedll | ||
unittests | ||
version | ||
CMakeLists.txt |