..
addons
CItemAirBox: Fix flight to the moon! ( #697 )
2021-10-28 03:19:09 +03:00
API
New CVars: sv_autobunnyhopping
and sv_enablebunnyhopping
( #686 )
2021-10-20 19:18:30 +03:00
bot
Update player counts ( #684 )
2021-10-14 13:54:09 +03:00
hostage
Added support building using cmake
2020-02-06 04:32:20 +07:00
wpn_shared
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
activity.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
activitymap.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
airtank.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
airtank.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
ammo.cpp
Refactoring ( #418 )
2019-10-09 17:18:42 +07:00
ammo.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
animating.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
animation.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
animation.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
basemonster.cpp
implement CGib ( #536 )
2020-05-27 09:56:24 +07:00
basemonster.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
bmodels.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
bmodels.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
buttons.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
buttons.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
career_tasks.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
career_tasks.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
cbase.cpp
Implement CCSEntity::FireBuckshots
( #651 )
2021-08-31 21:59:28 +03:00
cbase.h
API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. ( #587 )
2020-11-28 05:55:14 +07:00
cdll_dll.h
Fix newlines
2019-09-22 21:29:29 +07:00
client.cpp
Add new CVar sv_allchat ( #665 )
2021-08-28 13:41:49 +03:00
client.h
Don't call HasRestrictItem with type touch when that item is buying
2020-06-25 19:30:12 +07:00
cmdhandler.cpp
Refactoring
2017-11-23 00:43:30 +07:00
cmdhandler.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
combat.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
combat.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
debug.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
debug.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
decals.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
doors.cpp
Bots: safe check for DoorActivator ( #441 )
2019-10-26 04:56:00 +07:00
doors.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
effects.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
effects.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
ehandle.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
enginecallback.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
explode.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
explode.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
extdef.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
extdll.h
Fix newlines
2019-09-22 21:29:29 +07:00
func_break.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
func_break.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
func_tank.cpp
API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. ( #587 )
2020-11-28 05:55:14 +07:00
func_tank.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
game.cpp
New CVars: sv_autobunnyhopping
and sv_enablebunnyhopping
( #686 )
2021-10-20 19:18:30 +03:00
game.h
New CVars: sv_autobunnyhopping
and sv_enablebunnyhopping
( #686 )
2021-10-20 19:18:30 +03:00
gamerules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
gamerules.h
Add more flags for round time expired to CVar mp_round_infinite.
2020-06-13 16:39:41 +07:00
ggrenade.cpp
API: Implemented PlantBomb Closes #589
2021-01-04 22:22:45 +07:00
gib.cpp
implement CGib ( #536 )
2020-05-27 09:56:24 +07:00
gib.h
implement CGib ( #536 )
2020-05-27 09:56:24 +07:00
globals.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
globals.h
Fix newlines
2019-09-22 21:29:29 +07:00
h_battery.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
h_battery.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_cycler.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_cycler.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_export.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
healthkit.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
healthkit.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
hintmessage.cpp
Fix compatibility whit rg_hint_message ( #583 )
2020-12-03 01:32:11 +07:00
hintmessage.h
Fix compatibility whit rg_hint_message ( #583 )
2020-12-03 01:32:11 +07:00
items.cpp
Don't call HasRestrictItem with type touch when that item is buying
2020-06-25 19:30:12 +07:00
items.h
Add new CVar's for default weapons ( #470 )
2020-06-17 23:42:40 +07:00
lights.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
lights.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
mapinfo.cpp
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
mapinfo.h
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
maprules.cpp
game_player_equip fixes/enhancement ( #618 )
2021-05-22 18:15:28 +07:00
maprules.h
game_player_equip fixes/enhancement ( #618 )
2021-05-22 18:15:28 +07:00
monsterevent.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
monsters.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
mortar.cpp
func_mortar_field: Use explosion instead of a flash
2020-01-15 20:44:32 +07:00
mortar.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
multiplay_gamerules.cpp
Update player counts ( #684 )
2021-10-14 13:54:09 +03:00
observer.cpp
Implement CBasePlayer::Observer_FindNextPlayer()
hook ( #667 )
2021-08-31 22:04:32 +03:00
observer.h
spelling mistake on naming fix ( #465 )
2019-12-13 07:07:04 +07:00
pathcorner.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
pathcorner.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
plats.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
plats.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
player.cpp
mp_free_armor small fix ( #685 )
2021-10-14 16:10:16 +03:00
player.h
player.h: fix ForEachItem()
items iteration
2021-09-13 23:51:01 +03:00
qstring.h
Minor refactoring qstring.h
2017-11-01 18:30:47 +03:00
revert_saved.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
revert_saved.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
saverestore.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
saverestore.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
schedule.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
scriptevent.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
skill.cpp
Cleanup code
2017-11-01 18:30:47 +03:00
skill.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
sound.cpp
Fixed some compiler warnings
2020-02-06 19:14:36 +07:00
sound.h
Added support building using cmake
2020-02-06 04:32:20 +07:00
soundent.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
soundent.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
spectator.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
spectator.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
subs.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
subs.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
talkmonster.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
training_gamerules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
training_gamerules.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
trains.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
triggers.cpp
func_bomb_target: new feature "strict touch" ( #636 )
2021-06-07 01:17:18 +07:00
triggers.h
func_bomb_target: new feature "strict touch" ( #636 )
2021-06-07 01:17:18 +07:00
tutor_base_states.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_states.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_tutor.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_states.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_states.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_tutor.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
unisignals.h
Reset client m_signals on fullupdate ( #588 )
2020-12-02 17:46:12 +07:00
util.cpp
fix crash in UTIL_AreHostagesImprov ( #626 )
2021-05-17 02:55:22 +07:00
util.h
Fix newlines
2019-09-22 21:29:29 +07:00
vector.h
Fix newlines
2019-09-22 21:29:29 +07:00
vehicle.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
vehicle.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
weapons.cpp
Fix "use accuracy from last bullet fired earlier" glitch. ( #662 )
2021-08-31 14:05:25 +03:00
weapons.h
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
weapontype.cpp
Refactoring ( #418 )
2019-10-09 17:18:42 +07:00
weapontype.h
Refactoring ( #418 )
2019-10-09 17:18:42 +07:00
world.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
world.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00