mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-29 08:05:46 +03:00
859 lines
20 KiB
C++
859 lines
20 KiB
C++
#include "precompiled.h"
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#include "game_shared/perf_counter.h"
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/*
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* Globals initialization
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*/
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#ifndef HOOK_GAMEDLL
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static DLL_FUNCTIONS gFunctionTable =
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{
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GameDLLInit,
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DispatchSpawn,
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DispatchThink,
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DispatchUse,
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DispatchTouch,
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DispatchBlocked,
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DispatchKeyValue,
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DispatchSave,
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DispatchRestore,
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DispatchObjectCollsionBox,
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SaveWriteFields,
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SaveReadFields,
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SaveGlobalState,
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RestoreGlobalState,
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ResetGlobalState,
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ClientConnect,
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ClientDisconnect,
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ClientKill,
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ClientPutInServer,
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ClientCommand,
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ClientUserInfoChanged,
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ServerActivate,
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ServerDeactivate,
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PlayerPreThink,
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PlayerPostThink,
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StartFrame,
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ParmsNewLevel,
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ParmsChangeLevel,
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GetGameDescription,
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PlayerCustomization,
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SpectatorConnect,
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SpectatorDisconnect,
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SpectatorThink,
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Sys_Error,
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PM_Move,
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PM_Init,
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PM_FindTextureType,
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SetupVisibility,
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UpdateClientData,
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AddToFullPack,
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CreateBaseline,
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RegisterEncoders,
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GetWeaponData,
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CmdStart,
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CmdEnd,
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ConnectionlessPacket,
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GetHullBounds,
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CreateInstancedBaselines,
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InconsistentFile,
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AllowLagCompensation
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};
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static NEW_DLL_FUNCTIONS gNewDLLFunctions
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{
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OnFreeEntPrivateData,
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NULL,
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NULL
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};
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CMemoryPool hashItemMemPool(sizeof(hash_item_t), 64);
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BOOL gTouchDisabled = FALSE;
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#else // HOOK_GAMEDLL
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DLL_FUNCTIONS gFunctionTable;
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NEW_DLL_FUNCTIONS gNewDLLFunctions;
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CMemoryPool hashItemMemPool;
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BOOL gTouchDisabled;
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#endif // HOOK_GAMEDLL
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/* <30850> ../cstrike/dlls/cbase.cpp:117 */
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int CaseInsensitiveHash(const char *string, int iBounds)
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{
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unsigned int hash = 0;
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if (!*string)
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return 0;
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while (*string)
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{
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if (*string < 'A' || *string > 'Z')
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hash = *string + 2 * hash;
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else
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hash = *string + 2 * hash + ' ';
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string++;
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}
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return (hash % iBounds);
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}
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/* <30d81> ../cstrike/dlls/cbase.cpp:136 */
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void EmptyEntityHashTable(void)
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{
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int i;
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hash_item_t *item;
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hash_item_t *temp;
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hash_item_t *free;
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for (i = 0; i < stringsHashTable.Count(); i++)
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{
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item = &stringsHashTable[i];
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temp = item->next;
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item->pev = NULL;
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item->pevIndex = 0;
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item->lastHash = 0;
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item->next = NULL;
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while (temp)
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{
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free = temp;
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temp = temp->next;
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hashItemMemPool.Free(free);
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}
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}
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}
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/* <2f053> ../cstrike/dlls/cbase.cpp:156 */
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void AddEntityHashValue(entvars_t *pev, const char *value, hash_types_e fieldType)
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{
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int count;
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hash_item_t *item;
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hash_item_t *next;
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hash_item_t *temp;
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hash_item_t *newp;
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int hash;
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int pevIndex;
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entvars_t *pevtemp;
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if (fieldType != CLASSNAME)
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return;
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if (FStringNull(pev->classname))
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return;
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count = stringsHashTable.Count();
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hash = CaseInsensitiveHash(value, count);
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pevIndex = ENTINDEX(ENT(pev));
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item = &stringsHashTable[hash];
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while (item->pev)
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{
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if (!strcmp(STRING(item->pev->classname), STRING(pev->classname)))
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break;
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hash = (hash + 1) % count;
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item = &stringsHashTable[hash];
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}
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if (item->pev)
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{
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next = item->next;
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while (next)
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{
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if (item->pev == pev || item->pevIndex >= pevIndex)
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break;
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item = next;
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next = next->next;
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}
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if (pevIndex < item->pevIndex)
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{
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pevtemp = item->pev;
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item->pev = pev;
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item->lastHash = NULL;
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item->pevIndex = pevIndex;
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pevIndex = ENTINDEX(ENT(pevtemp));
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}
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else
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pevtemp = pev;
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if (item->pev != pevtemp)
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{
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temp = item->next;
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newp = (hash_item_t *)hashItemMemPool.Alloc(sizeof(hash_item_t));
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item->next = newp;
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newp->pev = pevtemp;
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newp->lastHash = NULL;
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newp->pevIndex = pevIndex;
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if (next)
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newp->next = temp;
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else
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newp->next = NULL;
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}
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}
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else
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{
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item->pev = pev;
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item->lastHash = NULL;
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item->pevIndex = ENTINDEX(ENT(pev));
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}
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}
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/* <2f0c8> ../cstrike/dlls/cbase.cpp:255 */
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void RemoveEntityHashValue(entvars_t *pev, const char *value, hash_types_e fieldType)
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{
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int hash;
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hash_item_t *item;
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hash_item_t *last;
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int pevIndex;
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int count;
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count = stringsHashTable.Count();
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hash = CaseInsensitiveHash(value, count);
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pevIndex = ENTINDEX(ENT(pev));
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if (fieldType != CLASSNAME)
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return;
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hash = hash % count;
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item = &stringsHashTable[hash];
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while (item->pev)
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{
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if (!strcmp(STRING(item->pev->classname), STRING(pev->classname)))
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break;
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hash = (hash + 1) % count;
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item = &stringsHashTable[hash];
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}
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if (item->pev)
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{
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last = item;
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while (item->next)
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{
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if (item->pev == pev)
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break;
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last = item;
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item = item->next;
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}
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if (item->pev == pev)
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{
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if (last == item)
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{
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if (item->next)
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{
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item->pev = item->next->pev;
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item->pevIndex = item->next->pevIndex;
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item->lastHash = NULL;
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item->next = item->next->next;
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}
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else
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{
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item->pev = NULL;
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item->lastHash = NULL;
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item->pevIndex = 0;
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}
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}
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else
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{
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if (stringsHashTable[hash].lastHash == item)
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stringsHashTable[hash].lastHash = NULL;
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last->next = item->next;
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hashItemMemPool.Free(item);
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}
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}
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}
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}
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/* <31125> ../cstrike/dlls/cbase.cpp:337 */
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NOBODY void printEntities(void)
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{
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// {
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// int i; // 339
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// {
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// class hash_item_t *item; // 345
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// operator[](CUtlVector<hash_item_t> *const this,
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// int i); // 341
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// ENTINDEX(edict_t *pEdict); // 343
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// ENTINDEX(edict_t *pEdict); // 348
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// }
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// }
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}
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/* <311e9> ../cstrike/dlls/cbase.cpp:354 */
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edict_t *CREATE_NAMED_ENTITY(string_t iClass)
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{
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edict_t *named = g_engfuncs.pfnCreateNamedEntity(iClass);
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if (named)
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AddEntityHashValue(&named->v, STRING(iClass), CLASSNAME);
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return named;
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}
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/* <31249> ../cstrike/dlls/cbase.cpp:366 */
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void REMOVE_ENTITY(edict_t *e)
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{
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if (e)
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(*g_engfuncs.pfnRemoveEntity)(e);
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}
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/* <30158> ../cstrike/dlls/cbase.cpp:375 */
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//NOBODY void CONSOLE_ECHO(char *pszMsg, ...)
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//{
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// {
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// va_list argptr; // 377
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// char szStr; // 378
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// }
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//}
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/* <31273> ../cstrike/dlls/cbase.cpp:386 */
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NOBODY void loopPerformance(void)
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{
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// {
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// class CPerformanceCounter loopCounter; // 390
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// double start; // 393
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// int i; // 395
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// double end; // 419
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// GetCurTime(CPerformanceCounter *const this); // 393
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// {
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// class CBaseEntity *pSpot; // 398
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// }
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// GetCurTime(CPerformanceCounter *const this); // 419
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// GetCurTime(CPerformanceCounter *const this); // 422
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// {
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// class CBaseEntity *pSpot; // 426
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// }
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// GetCurTime(CPerformanceCounter *const this); // 447
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// }
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}
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/* <313df> ../cstrike/dlls/cbase.cpp:451 */
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extern "C" _DLLEXPORT int GetEntityAPI(DLL_FUNCTIONS *pFunctionTable, int interfaceVersion)
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{
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if (!pFunctionTable || interfaceVersion != INTERFACE_VERSION)
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return 0;
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Q_memcpy(pFunctionTable, &gFunctionTable, sizeof(DLL_FUNCTIONS));
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stringsHashTable.AddMultipleToTail(2048);
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for (int i = 0; i < stringsHashTable.Count(); i++)
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stringsHashTable[i].next = NULL;
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EmptyEntityHashTable();
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return 1;
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}
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/* <3161a> ../cstrike/dlls/cbase.cpp:471 */
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NOXREF extern "C" C_EXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion)
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{
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if (!pFunctionTable || *interfaceVersion != INTERFACE_VERSION)
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{
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*interfaceVersion = INTERFACE_VERSION;
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return 0;
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}
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Q_memcpy(pFunctionTable, &gFunctionTable, sizeof(DLL_FUNCTIONS));
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return 1;
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}
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/* <3165b> ../cstrike/dlls/cbase.cpp:485 */
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extern "C" C_EXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion)
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{
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if (!pFunctionTable || *interfaceVersion != NEW_DLL_FUNCTIONS_VERSION)
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{
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*interfaceVersion = NEW_DLL_FUNCTIONS_VERSION;
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return 0;
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}
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Q_memcpy(pFunctionTable, &gNewDLLFunctions, sizeof(NEW_DLL_FUNCTIONS));
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return 1;
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}
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int (*pDispatchSpawn)(edict_t *);
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/* <30ab0> ../cstrike/dlls/cbase.cpp:498 */
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NOBODY int __declspec(naked) DispatchSpawn(edict_t *pent)
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{
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//Reverse me
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__asm
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{
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jmp pDispatchSpawn;
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}
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// {
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// class CBaseEntity *pEntity; // 500
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// GET_PRIVATE(edict_t *pent); // 500
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// operator-(const class Vector *const this,
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// const class Vector &v); // 505
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// operator+(const class Vector *const this,
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// const class Vector &v); // 506
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// GET_PRIVATE(edict_t *pent); // 513
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// {
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// const globalentity_t *pGlobal; // 527
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// FStrEq(const char *sz1,
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// const char *sz2); // 533
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// MakeDormant(CBaseEntity *const this); // 534
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// }
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// }
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}
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/* <2e8a0> ../cstrike/dlls/cbase.cpp:549 */
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void DispatchKeyValue(edict_t *pentKeyvalue, KeyValueData *pkvd)
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{
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if (!pkvd || !pentKeyvalue)
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return;
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EntvarsKeyvalue(VARS(pentKeyvalue), pkvd);
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if (pkvd->fHandled || !pkvd->szClassName)
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return;
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CBaseEntity *pEntity = (CBaseEntity *)GET_PRIVATE(pentKeyvalue);
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if (pEntity)
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pEntity->KeyValue(pkvd);
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}
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/* <2e7db> ../cstrike/dlls/cbase.cpp:574 */
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void DispatchTouch(edict_t *pentTouched, edict_t *pentOther)
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{
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if (gTouchDisabled)
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return;
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CBaseEntity *pEntity = (CBaseEntity *)GET_PRIVATE(pentTouched);
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CBaseEntity *pOther = (CBaseEntity *)GET_PRIVATE(pentOther);
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if (pEntity && pOther && !((pEntity->pev->flags | pOther->pev->flags) & FL_KILLME))
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pEntity->Touch(pOther);
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}
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/* <2fa9b> ../cstrike/dlls/cbase.cpp:587 */
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NOBODY void DispatchUse(edict_t *pentUsed, edict_t *pentOther)
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{
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// {
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// class CBaseEntity *pEntity; // 589
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// class CBaseEntity *pOther; // 590
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// GET_PRIVATE(edict_t *pent); // 589
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// GET_PRIVATE(edict_t *pent); // 590
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// }
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}
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/* <2fb2f> ../cstrike/dlls/cbase.cpp:596 */
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NOBODY void DispatchThink(edict_t *pent)
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{
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// {
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// class CBaseEntity *pEntity; // 598
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// GET_PRIVATE(edict_t *pent); // 598
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// }
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}
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/* <2fb89> ../cstrike/dlls/cbase.cpp:612 */
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NOBODY void DispatchBlocked(edict_t *pentBlocked, edict_t *pentOther)
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{
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// {
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// class CBaseEntity *pEntity; // 614
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// class CBaseEntity *pOther; // 615
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// GET_PRIVATE(edict_t *pent); // 614
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// GET_PRIVATE(edict_t *pent); // 615
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// }
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}
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/* <2ff56> ../cstrike/dlls/cbase.cpp:621 */
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NOBODY void DispatchSave(edict_t *pent, SAVERESTOREDATA *pSaveData)
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{
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// {
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// class CBaseEntity *pEntity; // 623
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// GET_PRIVATE(edict_t *pent); // 623
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// {
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// ENTITYTABLE *pTable; // 627
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// class CSave saveHelper; // 646
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// {
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// float delta; // 638
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// }
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// CSave(CSave *const this,
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// SAVERESTOREDATA *pdata); // 646
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// ~CSave(CSave *const this,
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// intconst __in_chrg); // 646
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// }
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// }
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}
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/* <31697> ../cstrike/dlls/cbase.cpp:656 */
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CBaseEntity *FindGlobalEntity(string_t classname, string_t globalname)
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{
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edict_t *pent = FIND_ENTITY_BY_STRING(NULL, "globalname", STRING(globalname));
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CBaseEntity *pReturn = CBaseEntity::Instance(pent);
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if (pReturn)
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{
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if (!FClassnameIs(pReturn->pev, STRING(classname)))
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{
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ALERT(at_console, "Global entity found %s, wrong class %s\n", STRING(globalname), STRING(pReturn->pev->classname));
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pReturn = NULL;
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}
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}
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return pReturn;
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}
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/* <3179c> ../cstrike/dlls/cbase.cpp:673 */
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NOBODY int DispatchRestore(edict_t *pent, SAVERESTOREDATA *pSaveData, int globalEntity)
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{
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// {
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// class CBaseEntity *pEntity; // 675
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// GET_PRIVATE(edict_t *pent); // 675
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// {
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// entvars_t tmpVars; // 679
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// class Vector oldOffset; // 680
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// class CRestore restoreHelper; // 682
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// CRestore(CRestore *const this,
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// SAVERESTOREDATA *pdata); // 682
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// {
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// class CRestore tmpRestore; // 685
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// const globalentity_t *pGlobal; // 695
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// class CBaseEntity *pNewEntity; // 706
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// CRestore(CRestore *const this,
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// SAVERESTOREDATA *pdata); // 685
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// PrecacheMode(CRestore *const this,
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// BOOL mode); // 686
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// FStrEq(const char *sz1,
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// const char *sz2); // 701
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// SetGlobalMode(CRestore *const this,
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// int global); // 710
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// operator-(const class Vector *const this,
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// const class Vector &v); // 711
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// operator+(const class Vector *const this,
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// const class Vector &v); // 711
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// ~CRestore(CRestore *const this,
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// intconst __in_chrg); // 685
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// ~CRestore(CRestore *const this,
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// intconst __in_chrg); // 685
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// }
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// GET_PRIVATE(edict_t *pent); // 738
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// {
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// const globalentity_t *pGlobal; // 752
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// FStrEq(const char *sz1,
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// const char *sz2); // 758
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// MakeDormant(CBaseEntity *const this); // 760
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// }
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// ~CRestore(CRestore *const this,
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// intconst __in_chrg); // 682
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// ~CRestore(CRestore *const this,
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// intconst __in_chrg); // 682
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// }
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// }
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}
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/* <2fdcd> ../cstrike/dlls/cbase.cpp:776 */
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NOBODY void DispatchObjectCollsionBox(edict_t *pent)
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{
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// {
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// class CBaseEntity *pEntity; // 778
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// GET_PRIVATE(edict_t *pent); // 778
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// }
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}
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/* <2fe94> ../cstrike/dlls/cbase.cpp:788 */
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NOBODY void SaveWriteFields(SAVERESTOREDATA *pSaveData, const char *pname, void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount)
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{
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// {
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// class CSave saveHelper; // 790
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// CSave(CSave *const this,
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// SAVERESTOREDATA *pdata); // 790
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// ~CSave(CSave *const this,
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// intconst __in_chrg); // 790
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// }
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}
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/* <30047> ../cstrike/dlls/cbase.cpp:795 */
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NOBODY void SaveReadFields(SAVERESTOREDATA *pSaveData, const char *pname, void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount)
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{
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// {
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// class CRestore restoreHelper; // 797
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// CRestore(CRestore *const this,
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// SAVERESTOREDATA *pdata); // 797
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// ~CRestore(CRestore *const this,
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// intconst __in_chrg); // 797
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// }
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}
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/* <31a74> ../cstrike/dlls/cbase.cpp:802 */
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edict_t *EHANDLE::Get(void)
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{
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if(!m_pent || m_pent->serialnumber != m_serialnumber)
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return NULL;
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return m_pent;
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}
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/* <31a95> ../cstrike/dlls/cbase.cpp:814 */
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edict_t *EHANDLE::Set(edict_t *pent)
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{
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m_pent = pent;
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if(pent)
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m_serialnumber = pent->serialnumber;
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return pent;
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}
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/* <31ace> ../cstrike/dlls/cbase.cpp:823 */
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EHANDLE::operator CBaseEntity *(void)
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{
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return (CBaseEntity *)GET_PRIVATE(Get());
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}
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/* <31b30> ../cstrike/dlls/cbase.cpp:829 */
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CBaseEntity *EHANDLE::operator=(CBaseEntity *pEntity)
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{
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if(pEntity)
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{
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m_pent = ENT(pEntity->pev);
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if (m_pent)
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m_serialnumber = m_pent->serialnumber;
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}
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else
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{
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m_pent = NULL;
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m_serialnumber = 0;
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}
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return pEntity;
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}
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/* <31b69> ../cstrike/dlls/cbase.cpp:845 */
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EHANDLE::operator int(void)
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{
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return Get() != NULL;
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}
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/* <31bac> ../cstrike/dlls/cbase.cpp:850 */
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CBaseEntity *EHANDLE::operator->(void)
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{
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return (CBaseEntity *)GET_PRIVATE(Get());
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}
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/* <301be> ../cstrike/dlls/cbase.cpp:857 */
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int CBaseEntity::TakeHealth_(float flHealth, int bitsDamageType)
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{
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if (pev->takedamage == DAMAGE_NO)
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return 0;
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if (pev->health >= pev->max_health)
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return 0;
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pev->health += flHealth;
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if (pev->health > pev->max_health)
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pev->health = pev->max_health;
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return 1;
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}
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/* <305af> ../cstrike/dlls/cbase.cpp:876 */
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NOBODY int CBaseEntity::TakeDamage_(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType)
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{
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// {
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// class Vector vecTemp; // 878
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// }
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// TakeDamage(CBaseEntity *const this,
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// entvars_t *pevInflictor,
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// entvars_t *pevAttacker,
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// float flDamage,
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// int bitsDamageType); // 876
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return 0;
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}
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/* <2fe50> ../cstrike/dlls/cbase.cpp:927 */
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NOBODY void CBaseEntity::Killed_(entvars_t *pevAttacker, int iGib)
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{
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}
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/* <2fc1c> ../cstrike/dlls/cbase.cpp:935 */
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NOBODY CBaseEntity *CBaseEntity::GetNextTarget_(void)
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{
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// {
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// edict_t *pTarget; // 939
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// FIND_ENTITY_BY_TARGETNAME(edict_t *entStart,
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// const char *pszName); // 939
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// FNullEnt(const edict_t *pent); // 940
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// Instance(edict_t *pent); // 943
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// }
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return NULL;
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}
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/* <302a6> ../cstrike/dlls/cbase.cpp:958 */
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NOBODY int CBaseEntity::Save(CSave &save)
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{
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// Save(CBaseEntity *const this,
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// class CSave &save); // 958
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return 0;
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}
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/* <30440> ../cstrike/dlls/cbase.cpp:966 */
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NOBODY int CBaseEntity::Restore(CRestore &restore)
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{
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// {
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// int status; // 968
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// }
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// Restore(CBaseEntity *const this,
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// class CRestore &restore); // 966
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return 0;
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}
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/* <2fcf6> ../cstrike/dlls/cbase.cpp:991 */
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NOBODY void SetObjectCollisionBox(entvars_t *pev)
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{
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// operator+(const class Vector *const this,
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// const class Vector &v); // 1017
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// operator+(const class Vector *const this,
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// const class Vector &v); // 1018
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// {
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// float max; // 996
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// float v; // 996
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// int i; // 997
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// fabs(double __x); // 1002
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// fabs(double __x); // 1005
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// }
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}
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/* <2fe2a> ../cstrike/dlls/cbase.cpp:1030 */
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NOBODY void CBaseEntity::SetObjectCollisionBox(void)
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{
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::SetObjectCollisionBox(pev);
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}
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/* <31c0e> ../cstrike/dlls/cbase.cpp:1036 */
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NOBODY int CBaseEntity::Intersects(CBaseEntity *pOther)
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{
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}
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/* <31c43> ../cstrike/dlls/cbase.cpp:1048 */
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void CBaseEntity::MakeDormant(void)
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{
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pev->flags |= FL_DORMANT;
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pev->solid = SOLID_NOT;
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pev->movetype = MOVETYPE_NONE;
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pev->effects |= EF_NODRAW;
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pev->nextthink = 0;
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UTIL_SetOrigin(pev, pev->origin);
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}
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/* <31c66> ../cstrike/dlls/cbase.cpp:1064 */
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NOBODY int CBaseEntity::IsDormant(void)
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{
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return (pev->flags & FL_DORMANT) == FL_DORMANT;
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}
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/* <30221> ../cstrike/dlls/cbase.cpp:1069 */
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NOBODY BOOL CBaseEntity::IsInWorld_(void)
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{
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// IsInWorld(CBaseEntity *const this); // 1069
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return FALSE;
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}
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/* <31c8c> ../cstrike/dlls/cbase.cpp:1089 */
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int CBaseEntity::ShouldToggle(USE_TYPE useType, BOOL currentState)
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{
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if (useType != USE_TOGGLE && useType != USE_SET)
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{
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if ((currentState && useType == USE_ON) || (!currentState && useType == USE_OFF))
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return 0;
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}
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return 1;
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}
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/* <30258> ../cstrike/dlls/cbase.cpp:1100 */
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NOBODY int CBaseEntity::DamageDecal_(int bitsDamageType)
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{
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// DamageDecal(CBaseEntity *const this,
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// int bitsDamageType); // 1100
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return 0;
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}
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/* <31cd1> ../cstrike/dlls/cbase.cpp:1115 */
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CBaseEntity *CBaseEntity::Create(char *szName, const Vector &vecOrigin, const Vector &vecAngles, edict_t *pentOwner)
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{
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edict_t *pent;
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CBaseEntity *pEntity;
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pent = CREATE_NAMED_ENTITY(MAKE_STRING(szName));
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if (FNullEnt(pent))
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{
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ALERT(at_console, "NULL Ent in Create!\n");
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return NULL;
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}
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pEntity = Instance(pent);
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pEntity->pev->owner = pentOwner;
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pEntity->pev->origin = vecOrigin;
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pEntity->pev->angles = vecAngles;
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DispatchSpawn(pEntity->edict());
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return pEntity;
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}
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/* <30885> ../cstrike/dlls/cbase.cpp:1134 */
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NOBODY void OnFreeEntPrivateData(edict_t *pEnt)
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{
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CBaseEntity *pEntity = CBaseEntity::Instance(pEnt);
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if (!pEntity)
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return;
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pEntity->UpdateOnRemove();
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RemoveEntityHashValue(pEntity->pev, STRING(pEntity->pev->classname), CLASSNAME);
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}
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#ifdef HOOK_GAMEDLL
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void CBaseEntity::TraceAttack(entvars_t *pevAttacker,float flDamage,Vector vecDir,TraceResult *ptr,int bitsDamageType)
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{
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TraceAttack_(pevAttacker,flDamage,vecDir,ptr,bitsDamageType);
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}
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int CBaseEntity::TakeDamage(entvars_t *pevInflictor,entvars_t *pevAttacker,float flDamage,int bitsDamageType)
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{
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return TakeDamage_(pevInflictor,pevAttacker,flDamage,bitsDamageType);
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}
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int CBaseEntity::TakeHealth(float flHealth,int bitsDamageType)
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{
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return TakeHealth_(flHealth, bitsDamageType);
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}
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void CBaseEntity::Killed(entvars_t *pevAttacker,int iGib)
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{
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Killed_(pevAttacker,iGib);
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}
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void CBaseEntity::TraceBleed(float flDamage,Vector vecDir,TraceResult *ptr,int bitsDamageType)
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{
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TraceBleed_(flDamage,vecDir,ptr,bitsDamageType);
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}
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int CBaseEntity::DamageDecal(int bitsDamageType)
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{
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return DamageDecal_(bitsDamageType);
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}
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BOOL CBaseEntity::IsInWorld(void)
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{
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return IsInWorld_();
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}
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CBaseEntity *CBaseEntity::GetNextTarget(void)
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{
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return GetNextTarget();
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}
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BOOL CBaseEntity::FVisible(CBaseEntity *pEntity)
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{
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return FVisible_(pEntity);
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}
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BOOL CBaseEntity::FVisible(Vector &vecOrigin)
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{
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return FVisible_(vecOrigin);
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}
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#endif // HOOK_GAMEDLL
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