ReGameDLL_CS/regamedll/game_shared/shared_util.h
2015-06-30 15:46:07 +06:00

76 lines
2.4 KiB
C

/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#ifndef SHARED_UTIL
#define SHARED_UTIL
#ifdef _WIN32
#pragma once
#endif
#ifdef HOOK_GAMEDLL
#define s_shared_token (*ps_shared_token)
#define s_shared_quote (*ps_shared_quote)
#endif // HOOK_GAMEDLL
extern char s_shared_token[ 1500 ];
extern char s_shared_quote;
NOBODY uchar32 *SharedWVarArgs(uchar32 *format, ...);
char *SharedVarArgs(char *format, ...);
char *BufPrintf(char *buf, int &len, const char *fmt, ...);
NOBODY uchar32 *BufWPrintf(uchar32 *buf, int &len, const uchar32 *fmt, ...);
NOBODY const uchar32 *NumAsWString(int val);
const char *NumAsString(int val);
char *SharedGetToken(void);
NOXREF void SharedSetQuoteChar(char c);
NOBODY const char *SharedParse(const char *data);
NOBODY bool SharedTokenWaiting(const char *buffer);
/* <db469> ../game_shared/shared_util.h:46 */
inline char *CloneString(const char *str)
{
char *cloneStr = new char [strlen(str) + 1];
Q_strcpy(cloneStr, str);
return cloneStr;
}
#ifdef _WIN32
inline wchar_t *CloneWString(const wchar_t *str)
{
wchar_t *cloneStr = new wchar_t [wcslen(str) + 1];
wcscpy(cloneStr, str);
return cloneStr;
}
#endif // _WIN32
#endif // SHARED_UTIL