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5dec3bad32
* Init * Implementation * Add `trigger_bomb_reset` to `.fgd` * Set CC4 position on CC4::AttachToPlayer() * move to `addons/trigger_bomb_reset` * rename method & member * CTriggerBombReset: Add `SetUse()` |
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cssdk@a09ee09284 | ||
HostageImprov | ||
Test Maps | ||
Toolkit/GameDefinitionFile | ||
zBot |