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53181d3e9b
* Update item_airbox.cpp Also reset the velocity on Touch, just to avoid the "invisible" entity to keep moving. Let the reset on "Restart" too in case of, despite facultative. Final version: Reset all the axes of the velocity to make the sure the item spawns with a complete null velocity (I did not do that before more in order to take in consideration the possible custom X/Y speed we could give to them, like via plugin, but I finally decided to clean up all, the plugins could still affect it later if needed). |
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.. | ||
item_airbox.cpp | ||
item_airbox.h | ||
point_command.cpp | ||
point_command.h | ||
trigger_random.cpp | ||
trigger_random.h | ||
trigger_setorigin.cpp | ||
trigger_setorigin.h |