ReGameDLL_CS/regamedll/pm_shared
s1lentq 7238f215e2 Fix: count of time from the start of the round. (Related #77)
Fix: Kicked idle the client's by timeout when mp_roundtime is 0.
Fix: Don't update team score when the round ending by time and game has not started.
Update README.md
2016-12-12 21:33:51 +07:00
..
pm_debug.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
pm_debug.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
pm_defs.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
pm_info.h Added initial files project 2015-06-30 15:46:07 +06:00
pm_materials.h Added initial files project 2015-06-30 15:46:07 +06:00
pm_math.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
pm_math.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
pm_movevars.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
pm_shared.cpp Fix: count of time from the start of the round. (Related #77) 2016-12-12 21:33:51 +07:00
pm_shared.h Added api hooks gamerules functions 2016-05-18 20:09:14 +06:00