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7238f215e2
Fix: Kicked idle the client's by timeout when mp_roundtime is 0. Fix: Don't update team score when the round ending by time and game has not started. Update README.md |
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pm_debug.cpp | ||
pm_debug.h | ||
pm_defs.h | ||
pm_info.h | ||
pm_materials.h | ||
pm_math.cpp | ||
pm_math.h | ||
pm_movevars.h | ||
pm_shared.cpp | ||
pm_shared.h |