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ReGameDLL_CS/regamedll
History
Francisco Muñoz 6863777b81
Initialize m_pevLastInflictor to nullptr to avoid garbage memory (#901)
2023-12-02 05:51:26 +07:00
..
common
add FTRACE_KNIFE flag (#817)
2023-07-11 05:57:50 +03:00
dlls
Update studio.h constants (#898)
2023-11-28 19:47:52 +07:00
engine
Update studio.h constants (#898)
2023-11-28 19:47:52 +07:00
extra
Revert "New entity trigger_bomb_reset (#796)"
2023-03-11 11:23:30 +03:00
game_shared
API: Added new API funcs (6) and new Hookchains (21) (#849)
2023-09-05 10:43:40 +07:00
lib
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
msvc
Add an extended player's DeathMsg message (#858)
2023-09-28 16:18:15 +07:00
pm_shared
New CVars: mp_freezetime_duck and mp_freezetime_jump (#886)
2023-11-26 11:13:29 +07:00
public
Initialize m_pevLastInflictor to nullptr to avoid garbage memory (#901)
2023-12-02 05:51:26 +07:00
regamedll
Revert "New entity trigger_bomb_reset (#796)"
2023-03-11 11:23:30 +03:00
unittests
Remove gradle build system & Cleanup
2021-04-12 21:51:51 +07:00
version
Implement PlayerDeathThink hook (#885)
2023-11-08 21:18:01 +07:00
CMakeLists.txt
API: CSPlayerWeapon integration + new members and functions (#850)
2023-08-23 21:27:35 +07:00
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