mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-28 07:35:40 +03:00
238 lines
5.3 KiB
C++
238 lines
5.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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#include "precompiled.h"
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// Templates to assist in validating pointers:
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void _AssertValidReadPtr(void *ptr, int count)
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{
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#if defined(_WIN32)
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Assert(!IsBadReadPtr(ptr, count));
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#else
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Assert(ptr);
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#endif
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}
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void _AssertValidWritePtr(void *ptr, int count)
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{
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#if defined(_WIN32)
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Assert(!IsBadWritePtr(ptr, count));
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#else
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Assert(ptr);
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#endif
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}
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void _AssertValidReadWritePtr(void *ptr, int count)
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{
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#if defined(_WIN32)
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Assert(!(IsBadWritePtr(ptr, count) || IsBadReadPtr(ptr, count)));
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#else
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Assert(ptr);
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#endif
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}
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#if defined(DBGFLAG_ASSERT)
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void AssertValidStringPtr(const char *ptr, int maxchar)
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{
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#if defined(_WIN32)
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Assert(!IsBadStringPtr(ptr, maxchar));
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#else
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Assert(ptr);
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#endif
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}
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#endif // DBGFLAG_ASSERT
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// Globals
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SpewRetval_t DefaultSpewFunc(SpewType_t type, int level, const char *pMsg)
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{
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printf("%s", pMsg);
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if (type == SPEW_ASSERT)
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return SPEW_DEBUGGER;
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else if (type == SPEW_ERROR)
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return SPEW_ABORT;
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else
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return SPEW_CONTINUE;
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}
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static SpewOutputFunc_t s_SpewOutputFunc = DefaultSpewFunc;
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static const char *s_pMessage = nullptr;
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static const char *s_pFileName = nullptr;
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static int s_Line = 0;
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static SpewType_t s_SpewType = SPEW_MESSAGE;
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// Spew output management.
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void SpewOutputFunc(SpewOutputFunc_t func)
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{
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s_SpewOutputFunc = func ? func : DefaultSpewFunc;
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}
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SpewOutputFunc_t GetSpewOutputFunc()
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{
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if (s_SpewOutputFunc)
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{
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return s_SpewOutputFunc;
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}
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else
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{
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return DefaultSpewFunc;
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}
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}
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void _ExitOnFatalAssert()
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{
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Msg("Fatal assert failed: %s, file %s line %d. Application exiting.\n", s_pMessage, s_pFileName, s_Line);
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#if defined(WIN32)
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TerminateProcess(GetCurrentProcess(), EXIT_FAILURE); // die, die RIGHT NOW! (don't call exit() so destructors will not get run)
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#else
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exit(EXIT_FAILURE); // forcefully shutdown of the process without destructors running
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#endif
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}
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// Spew functions
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void _SpewInfo(SpewType_t type, const char *pFile, int line)
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{
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// Only grab the file name. Ignore the path
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const char *pSlash = Q_strrchr(pFile, '\\');
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const char *pSlash2 = Q_strrchr(pFile, '/');
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if (pSlash < pSlash2) pSlash = pSlash2;
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s_pFileName = pSlash ? pSlash + 1 : pFile;
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s_Line = line;
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s_SpewType = type;
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}
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SpewRetval_t _SpewMessageV(SpewType_t spewType, int level, const char *pMsgFormat, va_list args)
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{
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if (level < 0) level = DBG_DEFAULT_LEVEL;
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static char szTempBuffer[4096]{};
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szTempBuffer[0] = '\0';
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s_pMessage = szTempBuffer;
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// check that we won't artifically truncate the string
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assert(Q_strlen(pMsgFormat) < sizeof(szTempBuffer));
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// Printf the file and line for warning + assert only...
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int len = 0;
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if (spewType == SPEW_ASSERT)
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{
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len = Q_snprintf(szTempBuffer, sizeof(szTempBuffer), "%s (%d) : ", s_pFileName, s_Line);
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}
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if (len == -1)
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{
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return SPEW_ABORT;
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}
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// Create the message....
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len += Q_vsnprintf(&szTempBuffer[len], sizeof(szTempBuffer) - len, pMsgFormat, args);
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// Use normal assert here; to avoid recursion
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assert(len < sizeof(szTempBuffer));
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// Add \n for warning and assert
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if (spewType == SPEW_ASSERT)
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{
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len += Q_snprintf(&szTempBuffer[len], sizeof(szTempBuffer) - len, "\n");
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Plat_OutputDebugString(szTempBuffer);
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}
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// use normal assert here; to avoid recursion
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assert((size_t)len < (sizeof(szTempBuffer) / sizeof(szTempBuffer[0]) - 1));
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assert(s_SpewOutputFunc);
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// direct it to the appropriate target(s)
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SpewRetval_t ret = s_SpewOutputFunc(spewType, level, szTempBuffer);
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switch (ret)
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{
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// Put the break into the macro so it would occur in the right place
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case SPEW_DEBUGGER:
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{
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if (spewType != SPEW_ASSERT)
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DebuggerBreakIfDebugging();
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break;
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}
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case SPEW_ABORT:
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{
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#if defined(WIN32)
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TerminateProcess(GetCurrentProcess(), EXIT_FAILURE); // die, die RIGHT NOW! (don't call exit() so destructors will not get run)
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#else
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exit(EXIT_FAILURE); // forcefully shutdown of the process without destructors running
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#endif
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break;
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}
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default:
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break;
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}
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return ret;
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}
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#if defined(_WIN32)
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// Returns true if they want to break in the debugger
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bool DoNewAssertDialog(const char *pFile, int line, const char *pExpression);
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#endif
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bool _SpewAssertDialog()
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{
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#if defined(_WIN32)
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return DoNewAssertDialog(s_pFileName, s_Line, s_pMessage);
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#else
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return false;
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#endif
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}
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SpewRetval_t _SpewAssert(const char *pFile, int line, int level, const char *pMsgFormat, ...)
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{
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_SpewInfo(SPEW_ASSERT, pFile, line);
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va_list args;
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va_start(args, pMsgFormat);
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SpewRetval_t ret = _SpewMessageV(s_SpewType, level, pMsgFormat, args);
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va_end(args);
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return ret;
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}
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void _Msg(int level, const char *pMsgFormat, ...)
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{
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va_list args;
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va_start(args, pMsgFormat);
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_SpewMessageV(SPEW_MESSAGE, level, pMsgFormat, args);
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va_end(args);
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}
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void _Warning(int level, const char *pMsgFormat, ...)
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{
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va_list args;
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va_start(args, pMsgFormat);
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_SpewMessageV(SPEW_WARNING, level, pMsgFormat, args);
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va_end(args);
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}
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void _Log(int level, const char *pMsgFormat, ...)
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{
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va_list args;
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va_start(args, pMsgFormat);
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_SpewMessageV(SPEW_LOG, level, pMsgFormat, args);
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va_end(args);
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}
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void Error(const char *pMsgFormat, ...)
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{
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va_list args;
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va_start(args, pMsgFormat);
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_SpewMessageV(SPEW_ERROR, DBG_DEFAULT_LEVEL, pMsgFormat, args);
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va_end(args);
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}
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