Federico Matías 1c68cb0c98
FIX: Unexpected behavior with mp_forcerespawn (#653)
* Unexpected behavior with mp_forcerespawn leading to a possible exploit

Basically there is an exploit (or bug?) where depending on mp_forcerespawn if his value is higher to 0 and lower than 1, when you respawn you have a brief window to change your team, if you succesfully manage to change your team between the mp_forcerespawn value and WITHOUT closing the change appearance menu, you won't die due to "m_fNextSuicideTime", that will trigger the change team but without actually changing your skin model, you will keep the enemy one but the team change will success.

Thanks https://github.com/metita for helping me with this

Co-Authored-By: metita <33007491+metita@users.noreply.github.com>

* Revert "Unexpected behavior with mp_forcerespawn leading to a possible exploit"

This reverts commit 73d1c1670645a0798b94055562baff2484cc2cd9.

* fix: nullify `m_fNextSuicideTime` before call `ClientKill()`

* ClientKill: refactoring

* add forgotten if-statement

* remove macros

Co-authored-by: metita <33007491+metita@users.noreply.github.com>
Co-authored-by: Sergey Shorokhov <wopox1337@ya.ru>
2022-12-17 19:45:04 +03:00
..
2021-08-31 23:17:28 +03:00
2019-09-22 21:29:29 +07:00
2017-11-23 00:43:30 +07:00
2021-08-31 23:17:28 +03:00
2017-11-23 00:43:30 +07:00
2017-11-23 00:43:30 +07:00