ReGameDLL_CS/regamedll
2023-04-27 17:24:29 +07:00
..
common Add new trace flags (#813) 2023-04-01 00:53:43 +07:00
dlls RemovePlayerItemEx: Do not remove the grenade weapons until it runs out of ammo 2023-04-27 17:24:29 +07:00
engine Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
extra Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
game_shared Update player counts (#684) 2021-10-14 13:54:09 +03:00
lib Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
msvc Add Visual Studio 2022 (17.0) Platform Toolset (#820) 2023-04-03 22:16:36 +03:00
pm_shared New CVars: sv_autobunnyhopping and sv_enablebunnyhopping (#686) 2021-10-20 19:18:30 +03:00
public Add FreeGameRules hook, util api functions, player api functions (#808) 2023-03-13 02:33:15 +07:00
regamedll Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
unittests Remove gradle build system & Cleanup 2021-04-12 21:51:51 +07:00
version Add FreeGameRules hook, util api functions, player api functions (#808) 2023-03-13 02:33:15 +07:00
CMakeLists.txt Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00