ReGameDLL_CS/regamedll/dlls/addons
StevenKal 53181d3e9b
CItemAirBox: Fix flight to the moon! (#697)
* Update item_airbox.cpp

Also reset the velocity on Touch, just to avoid the "invisible" entity to keep moving.
Let the reset on "Restart" too in case of, despite facultative.

Final version: Reset all the axes of the velocity to make the sure the item spawns with a complete null velocity (I did not do that before more in order to take in consideration the possible custom X/Y speed we could give to them, like via plugin, but I finally decided to clean up all, the plugins could still affect it later if needed).
2021-10-28 03:19:09 +03:00
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item_airbox.cpp CItemAirBox: Fix flight to the moon! (#697) 2021-10-28 03:19:09 +03:00
item_airbox.h Refactoring minor 2017-11-01 18:30:47 +03:00
point_command.cpp Fix potential leak memory for CRenderFxManager, CPointBaseCommand 2019-08-13 22:52:00 +07:00
point_command.h Enhanced point_servercommand, point_clientcommand: Added reset of cvar values on remove an entity or change level 2019-06-09 02:45:23 +07:00
trigger_random.cpp Add new point-entity trigger_random 2018-05-22 18:17:30 +07:00
trigger_random.h Add new point-entity trigger_random 2018-05-22 18:17:30 +07:00
trigger_setorigin.cpp Fix nade drops 2017-11-03 23:33:17 +07:00
trigger_setorigin.h Refactoring minor 2017-11-01 18:30:47 +03:00