.. |
addons
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Fix nade drops
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2017-11-03 23:33:17 +07:00 |
API
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Spawn protection API and cvar (mp_respawn_immunitytime). (#266)
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2018-02-18 15:31:24 +04:00 |
bot
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Prevent spam in console if bot_quota is more than spawn points,
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2017-12-17 19:34:05 +07:00 |
hostage
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Refactoring
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2017-11-23 00:43:30 +07:00 |
wpn_shared
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Fix C4 dissapearance on inclined surfaces with Valve HLDS (#234)
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2018-04-01 12:50:51 +04:00 |
activity.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
activitymap.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
airtank.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
airtank.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
ammo.cpp
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Fixed ammo (missing sound)
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2017-11-04 05:32:28 +07:00 |
ammo.h
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Refactoring ammo stuff
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2017-11-01 18:30:47 +03:00 |
animating.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
animation.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
animation.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
basemonster.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
basemonster.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
bmodels.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
bmodels.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
buttons.cpp
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Reset entity on start round for env_spark, env_laser, env_beam
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2018-01-28 21:44:01 +07:00 |
buttons.h
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Reset entity on start round for env_spark, env_laser, env_beam
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2018-01-28 21:44:01 +07:00 |
career_tasks.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
career_tasks.h
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Refactoring
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2017-11-23 00:43:30 +07:00 |
cbase.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
cbase.h
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Refactoring
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2017-11-23 00:43:30 +07:00 |
cdll_dll.h
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Features: added bits for iuser3 for prevent duck like HL
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2017-11-23 00:12:46 +07:00 |
client.cpp
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Fix spectator check, small refactoring (#265)
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2018-02-08 16:37:02 +07:00 |
client.h
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Refactoring minor
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2017-11-01 18:30:47 +03:00 |
cmdhandler.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
cmdhandler.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
combat.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
combat.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
debug.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
debug.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
decals.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
doors.cpp
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Fix some things related #231
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2017-12-31 18:24:51 +07:00 |
doors.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
effects.cpp
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Reset entity on start round for env_spark, env_laser, env_beam
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2018-01-28 21:44:01 +07:00 |
effects.h
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Reset entity on start round for env_spark, env_laser, env_beam
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2018-01-28 21:44:01 +07:00 |
ehandle.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
enginecallback.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
explode.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
explode.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
extdef.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
extdll.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
func_break.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
func_break.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
func_tank.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
func_tank.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
game.cpp
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Spawn protection API and cvar (mp_respawn_immunitytime). (#266)
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2018-02-18 15:31:24 +04:00 |
game.h
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Spawn protection API and cvar (mp_respawn_immunitytime). (#266)
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2018-02-18 15:31:24 +04:00 |
gamerules.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
gamerules.h
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ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb
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2018-01-27 23:31:30 +07:00 |
ggrenade.cpp
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Fix C4 dissapearance on inclined surfaces with Valve HLDS (#234)
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2018-04-01 12:50:51 +04:00 |
gib.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
gib.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
globals.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
globals.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
h_battery.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
h_battery.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
h_cycler.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
h_cycler.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
h_export.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
healthkit.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
healthkit.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
hintmessage.cpp
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
hintmessage.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
items.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
items.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
lights.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
lights.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
mapinfo.cpp
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Replace virtual UpdateOnRemove to OnDestroy
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2017-11-02 01:23:23 +07:00 |
mapinfo.h
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Replace virtual UpdateOnRemove to OnDestroy
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2017-11-02 01:23:23 +07:00 |
maprules.cpp
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Fix some things related #231
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2017-12-31 18:24:51 +07:00 |
maprules.h
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Fix some things related #231
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2017-12-31 18:24:51 +07:00 |
monsterevent.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
monsters.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
mortar.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
mortar.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
multiplay_gamerules.cpp
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Fix bug, mp_fraglimit is less than zero (#279)
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2018-04-01 12:40:07 +04:00 |
observer.cpp
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Fix spectator check, small refactoring (#265)
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2018-02-08 16:37:02 +07:00 |
observer.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
pathcorner.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
pathcorner.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
plats.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
plats.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
player.cpp
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Spawn protection API and cvar (mp_respawn_immunitytime). (#266)
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2018-02-18 15:31:24 +04:00 |
player.h
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Spawn protection API and cvar (mp_respawn_immunitytime). (#266)
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2018-02-18 15:31:24 +04:00 |
qstring.h
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Minor refactoring qstring.h
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2017-11-01 18:30:47 +03:00 |
revert_saved.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
revert_saved.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
saverestore.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
saverestore.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
schedule.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
scriptevent.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
singleplay_gamerules.cpp
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Cleanup code
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2017-11-01 18:30:47 +03:00 |
skill.cpp
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Cleanup code
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2017-11-01 18:30:47 +03:00 |
skill.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
sound.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
sound.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
soundent.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
soundent.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
spectator.cpp
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
spectator.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
subs.cpp
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Fix some things related #231
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2017-12-31 18:24:51 +07:00 |
subs.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
talkmonster.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
training_gamerules.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
training_gamerules.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
trains.h
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Refactoring minor
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2017-11-01 18:30:47 +03:00 |
triggers.cpp
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Remove height check, fix #251 (#256)
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2018-01-29 19:11:17 +04:00 |
triggers.h
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Reset entity on start round for env_spark, env_laser, env_beam
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2018-01-28 21:44:01 +07:00 |
tutor_base_states.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
tutor_base_states.h
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Refactoring
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2017-11-23 00:43:30 +07:00 |
tutor_base_tutor.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
tutor_base_tutor.h
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Refactoring
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2017-11-23 00:43:30 +07:00 |
tutor_cs_states.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
tutor_cs_states.h
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Refactoring
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2017-11-23 00:43:30 +07:00 |
tutor_cs_tutor.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
tutor_cs_tutor.h
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Refactoring
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2017-11-23 00:43:30 +07:00 |
tutor.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
tutor.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
unisignals.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
util.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
util.h
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Refactoring
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2017-11-23 00:43:30 +07:00 |
vector.h
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Refactoring
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2017-11-23 00:43:30 +07:00 |
vehicle.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
vehicle.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
weapons.cpp
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ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb
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2018-01-27 23:31:30 +07:00 |
weapons.h
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ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb
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2018-01-27 23:31:30 +07:00 |
weapontype.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
weapontype.h
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Refactoring
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2017-11-01 18:30:47 +03:00 |
world.cpp
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Refactoring minor
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2017-11-01 18:30:47 +03:00 |
world.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |