..
addons
Fixes (attempt 999) ( #413 )
2019-09-17 19:06:21 +07:00
API
implement CGib ( #536 )
2020-05-27 09:56:24 +07:00
bot
ZBot: Implemented cvar bot_freeze
2020-01-15 20:05:13 +07:00
hostage
Added support building using cmake
2020-02-06 04:32:20 +07:00
wpn_shared
USP: Fixed jitter effect when playing an animation of adding a silencer.
2020-01-15 20:28:52 +07:00
activity.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
activitymap.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
airtank.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
airtank.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
ammo.cpp
Refactoring ( #418 )
2019-10-09 17:18:42 +07:00
ammo.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
animating.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
animation.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
animation.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
basemonster.cpp
implement CGib ( #536 )
2020-05-27 09:56:24 +07:00
basemonster.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
bmodels.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
bmodels.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
buttons.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
buttons.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
career_tasks.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
career_tasks.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
cbase.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
cbase.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
cdll_dll.h
Fix newlines
2019-09-22 21:29:29 +07:00
client.cpp
Update client.cpp ( #535 )
2020-05-18 19:59:43 +07:00
client.h
Refactoring ( #418 )
2019-10-09 17:18:42 +07:00
cmdhandler.cpp
Refactoring
2017-11-23 00:43:30 +07:00
cmdhandler.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
combat.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
combat.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
debug.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
debug.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
decals.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
doors.cpp
Bots: safe check for DoorActivator ( #441 )
2019-10-26 04:56:00 +07:00
doors.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
effects.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
effects.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
ehandle.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
enginecallback.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
explode.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
explode.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
extdef.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
extdll.h
Fix newlines
2019-09-22 21:29:29 +07:00
func_break.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
func_break.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
func_tank.cpp
Player reset zoom & speed. ( #541 )
2020-05-27 08:33:10 +07:00
func_tank.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
game.cpp
Add new CVar mp_falldamage ( #539 )
2020-05-27 08:26:45 +07:00
game.h
Add new CVar mp_falldamage ( #539 )
2020-05-27 08:26:45 +07:00
gamerules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
gamerules.h
Add API to set if player can hear another player ( #467 )
2019-12-14 17:24:40 +07:00
ggrenade.cpp
C4: Fixed a bug when a player died by explosive targets triggered by the main bomb (like is func_breakable around main bomb). (This is bug can be cause undefined behavior end round)
2020-01-15 21:13:03 +07:00
gib.cpp
implement CGib ( #536 )
2020-05-27 09:56:24 +07:00
gib.h
implement CGib ( #536 )
2020-05-27 09:56:24 +07:00
globals.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
globals.h
Fix newlines
2019-09-22 21:29:29 +07:00
h_battery.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
h_battery.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_cycler.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_cycler.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
h_export.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
healthkit.cpp
Fix newlines
2019-09-22 21:29:29 +07:00
healthkit.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
hintmessage.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
hintmessage.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
items.cpp
Refactoring ( #418 )
2019-10-09 17:18:42 +07:00
items.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
lights.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
lights.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
mapinfo.cpp
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
mapinfo.h
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
maprules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
maprules.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
monsterevent.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
monsters.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
mortar.cpp
func_mortar_field: Use explosion instead of a flash
2020-01-15 20:44:32 +07:00
mortar.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
multiplay_gamerules.cpp
Add new CVar mp_falldamage ( #539 )
2020-05-27 08:26:45 +07:00
observer.cpp
spelling mistake on naming fix ( #465 )
2019-12-13 07:07:04 +07:00
observer.h
spelling mistake on naming fix ( #465 )
2019-12-13 07:07:04 +07:00
pathcorner.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
pathcorner.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
plats.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
plats.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
player.cpp
Player reset zoom & speed. ( #541 )
2020-05-27 08:33:10 +07:00
player.h
CreateWeaponBox: Remove constantly vector arguments
2020-04-02 18:28:46 +07:00
qstring.h
Minor refactoring qstring.h
2017-11-01 18:30:47 +03:00
revert_saved.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
revert_saved.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
saverestore.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
saverestore.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
schedule.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
scriptevent.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
skill.cpp
Cleanup code
2017-11-01 18:30:47 +03:00
skill.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
sound.cpp
Fixed some compiler warnings
2020-02-06 19:14:36 +07:00
sound.h
Added support building using cmake
2020-02-06 04:32:20 +07:00
soundent.cpp
Added support building using cmake
2020-02-06 04:32:20 +07:00
soundent.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
spectator.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
spectator.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
subs.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
subs.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
talkmonster.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
training_gamerules.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
training_gamerules.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
trains.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
triggers.cpp
Move some new features to REGAMEDLL_ADD
2019-12-17 21:19:52 +07:00
triggers.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_states.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_states.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_tutor.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_base_tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_states.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_states.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_tutor.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor_cs_tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
tutor.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
unisignals.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
util.cpp
Fixed format buffer size in UTIL_dtosX
functions ( #528 )
2020-05-02 04:40:52 +07:00
util.h
Fix newlines
2019-09-22 21:29:29 +07:00
vector.h
Fix newlines
2019-09-22 21:29:29 +07:00
vehicle.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
vehicle.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
weapons.cpp
Add m_bCanShootOverride member ( #527 )
2020-05-02 17:11:49 +07:00
weapons.h
USP: Fixed jitter effect when playing an animation of adding a silencer.
2020-01-15 20:28:52 +07:00
weapontype.cpp
Refactoring ( #418 )
2019-10-09 17:18:42 +07:00
weapontype.h
Refactoring ( #418 )
2019-10-09 17:18:42 +07:00
world.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
world.h
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00