ReGameDLL_CS/regamedll/game_shared/bot
s1lentq d6b59dc0c3 Added cvar bot_deathmatch #39
Added checks for null pointers into GetPlayerGaitsequence
Fixed mp_nadedrops: If pressed a the button attack before player death, then not drop nades to ground.
Compiler: remove rrti, added -ipo
Refactoring
2016-06-14 20:14:31 +07:00
..
bot_constants.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
bot_manager.cpp Refactoring API 2016-06-01 05:08:23 +06:00
bot_manager.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
bot_profile.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
bot_profile.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
bot_util.cpp Refactoring API 2016-06-01 05:08:23 +06:00
bot_util.h Added cvar bot_deathmatch #39 2016-06-14 20:14:31 +07:00
bot.cpp Added cvar bot_deathmatch #39 2016-06-14 20:14:31 +07:00
bot.h Added cvar bot_deathmatch #39 2016-06-14 20:14:31 +07:00
improv.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
nav_area.cpp Refactoring API 2016-06-01 05:08:23 +06:00
nav_area.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
nav_file.cpp Regamedll API WIP: added some more API functions. 2016-04-19 21:26:46 +06:00
nav_file.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
nav_node.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
nav_node.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
nav_path.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
nav_path.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
nav.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
simple_state_machine.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00