mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-28 15:45:41 +03:00
d6b59dc0c3
Added checks for null pointers into GetPlayerGaitsequence Fixed mp_nadedrops: If pressed a the button attack before player death, then not drop nades to ground. Compiler: remove rrti, added -ipo Refactoring |
||
---|---|---|
.. | ||
bot_constants.h | ||
bot_manager.cpp | ||
bot_manager.h | ||
bot_profile.cpp | ||
bot_profile.h | ||
bot_util.cpp | ||
bot_util.h | ||
bot.cpp | ||
bot.h | ||
improv.h | ||
nav_area.cpp | ||
nav_area.h | ||
nav_file.cpp | ||
nav_file.h | ||
nav_node.cpp | ||
nav_node.h | ||
nav_path.cpp | ||
nav_path.h | ||
nav.h | ||
simple_state_machine.h |