Updated Easy work on ReGameDLL with Visual Studio (markdown)

Sergey Shorokhov 2023-04-03 21:46:28 +03:00
parent f99d4d581b
commit 38cc6bfa97

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### Getting started with the project:
1. Download and install [Visual Studio Community](https://visualstudio.microsoft.com/vs/community/) using the Visual Studio Installer.
2. Install component `Desktop development with C++`
![image](https://user-images.githubusercontent.com/18553678/229593489-e6334970-8503-4b0d-9362-b6f5fcf2aa5e.png)
3. Open [`ReGameDLL_CS/msvc/ReGameDLL.sln`](https://github.com/s1lentq/ReGameDLL_CS/blob/2f88574a949e7c2accae048a9140da7a6d04a022/msvc/ReGameDLL.sln) with Visual Studio
4. Set the following properties for the ReGameDLL project:
Platform Toolset: `v143` (or any available, if newer). Apply these changes to all project configurations (Debug*, Release*).
![image](https://user-images.githubusercontent.com/18553678/229598495-3f9572a5-bcb4-46a3-8811-6f37e01e1357.png)
### Set the output directory for `mp.dll`
Create a new file `regamedll\msvc\PublishPath.txt` with the following contents:
```