Created armoury_entity (markdown)

Dmitry Novikov 2017-11-03 06:00:51 +07:00
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<h4 align="center" style="font-weight: 600;">Armoury_entity</h4>
<img src="https://user-images.githubusercontent.com/5860435/32354028-72ae1124-c05a-11e7-871c-107665f2ad94.jpg" />
<p align="center">Point entity</p><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
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<h3>Description</h3>
<ul>The armoury entity spawns a counter-strike weapon. If the entity is not placed on the ground, it will float down. This entity is relativly related to es_ maps. You can make any weapon with this entity as long as its for cs.</ul>
<h3>Properties</h3>
<ul>
<blockquote>
Weapons - <i>(item) (Choices)</i>
<ul>
<li>This specifies what weapon you want to spawn. Remember, only counter-strike weapons..</li>
<li>
<details>
<summary>Weapons List</summary>
weapon_mp5navy<br />
weapon_tmp<br />
weapon_p90<br />
weapon_mac10<br />
weapon_ak47<br />
weapon_sg552<br />
weapon_m4a1<br />
weapon_aug<br />
weapon_scout<br />
weapon_g3sg1<br />
weapon_awp<br />
weapon_m3<br />
weapon_xm1014<br />
weapon_m249<br />
weapon_flashbang<br />
weapon_hegrenade<br />
item_kevlar<br />
item_assaultsuit<br />
weapon_smokegrenade<br />
weapon_shield<br />
weapon_famas<br />
weapon_sg550<br />
weapon_galil<br />
weapon_ump45<br />
weapon_glock18<br />
weapon_usp<br />
weapon_elite<br />
weapon_fiveseven<br />
weapon_p228<br />
weapon_deagle<br />
</details>
</li>
</ul>
<hr>
Count - <i>(count) (Integer)</i>
<ul>This specifies how many of this weapon you want spawned. Now in the game it only looks like 1 weapon is just there.</ul>
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<h3>Flags</h3>
<ul>
<li><blockquote>No spawnflags available</blockquote></li>
</ul>
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