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Updated Easy work on ReGameDLL with Visual Studio
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4. Set the following properties for the ReGameDLL project:
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4. Set the following properties for the ReGameDLL project:
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Platform Toolset: `v143` (or any available, if newer). Apply these changes to all project configurations (Debug*, Release*).
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Platform Toolset: `v143` (or any available, if newer). Apply these changes to all project configurations (Debug*, Release*).
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Or apply the proposed `Review Solution Actions`
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### Set the output directory for `mp.dll`
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### Set the output directory for `mp.dll` (optional)
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Create a new file `regamedll\msvc\PublishPath.txt` with the following contents:
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Create a new file `regamedll\msvc\PublishPath.txt` with the following contents:
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```
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```
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C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\dlls
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C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\dlls
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```
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```
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The compiled library `mp.dll` will be located at the specified path when building the project again.
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The compiled library `mp.dll` will be located at the specified path when building the project again.
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### Building (compiling) a project
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Select the ReGameDLL project, click `Build`. Successful compilation will be reported in the output window, indicating the location of the output file `mp.dll`.
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