Created trigger_once (markdown)

s1lentq 2016-09-27 20:59:47 +07:00
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<h4 align="center" style="font-weight: 600;">Trigger_once</h4>
<img src="https://cloud.githubusercontent.com/assets/5860435/18866048/4ddc49d4-84c8-11e6-999f-69da67ea53d5.jpg" />
<p align="center">Brush entity</p><br/><br/><br/>
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<h3>Description</h3>
<ul>A simple brush-based trigger which triggers its target once when a players enters it - never a second time in the round.</ul>
<h3>Entity spawnflags</h3>
<ul>
<li>1: "Monsters": If set, monsters can trigger this.</li>
<li>2: "No clients": If set, players won't be able to trigger this.</li>
<li>4: "Pushables": If set, func_pushable entities can trigger this.</li>
<li>64: "No reset on New Round": If set, trigger_once will not be reset on new round.</li>
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