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75 lines
3.1 KiB
C
75 lines
3.1 KiB
C
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// enginecallbacks.h - wrapper for <enginecallback.h>
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/*
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* Copyright (c) 2001-2006 Will Day <willday@hpgx.net>
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*
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* This file is part of Metamod.
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*
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* Metamod is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* Metamod is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Metamod; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef MM_ENGINECALLBACKS_H
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#define MM_ENGINECALLBACKS_H
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// This file is a wrapper around the SDK's enginecallback.h file. We need
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// this because we use a different type for the global object g_engfuncs,
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// which is still compatible with the enginefuncs_t that the SDK
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// uses.
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// This is only done for files that belong to Metamod, not other projects
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// like plugins that use this file, or others that include it, too.
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// Since we don't have a clean seperation of include files right now we
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// "hack" our way around that by using a flag METAMOD_CORE which is set
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// when compiling Metamod proper.
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#ifdef METAMOD_CORE
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# include "meta_eiface.h" // HL_enginefuncs_t
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// Use a #define to bend the enginefuncs_t type to our HL_enginefuncs_t
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// type instead as we now use that for the global object g_engfuncs.
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# define enginefuncs_t HL_enginefuncs_t
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#endif /* METAMOD_CORE */
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#include <enginecallback.h> // ALERT, etc
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#ifdef METAMOD_CORE
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# undef enginefuncs_t
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#endif /* METAMOD_CORE */
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// Also, create some additional macros for engine callback functions, which
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// weren't in SDK dlls/enginecallbacks.h but probably should have been.
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#define GET_INFOKEYBUFFER (*g_engfuncs.pfnGetInfoKeyBuffer)
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#define INFOKEY_VALUE (*g_engfuncs.pfnInfoKeyValue)
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#define SET_CLIENT_KEYVALUE (*g_engfuncs.pfnSetClientKeyValue)
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#define REG_SVR_COMMAND (*g_engfuncs.pfnAddServerCommand)
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#define SERVER_PRINT (*g_engfuncs.pfnServerPrint)
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#define SET_SERVER_KEYVALUE (*g_engfuncs.pfnSetKeyValue)
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#define QUERY_CLIENT_CVAR_VALUE (*g_engfuncs.pfnQueryClientCvarValue)
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#define QUERY_CLIENT_CVAR_VALUE2 (*g_engfuncs.pfnQueryClientCvarValue2)
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#endif /* MM_ENGINECALLBACKS_H */
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