ReSemiclip/include/precompiled.h

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#pragma once
#include <extdll.h>
#include <meta_api.h>
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#include "version/appversion.h"
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#include "cbase.h"
#include "entity_state.h"
#include "pm_defs.h"
#include "main.h"
#include "rehlds_api.h"
#include "regamedll_api.h"
#include "gamedll_api.h"
#include "engine_rehlds_api.h"
#include "game_data.h"
#include "config.h"
#include "player.h"
#undef DLLEXPORT
#ifdef _WIN32
#define DLLEXPORT __declspec(dllexport)
#define NOINLINE __declspec(noinline)
#else
#define DLLEXPORT __attribute__((visibility("default")))
#define NOINLINE __attribute__((noinline))
#define WINAPI /* */
#endif