Add workflows/build.yml

This commit is contained in:
s1lentq 2023-10-10 12:51:28 +07:00
parent c94d5dfe43
commit 33c4062e31
16 changed files with 853 additions and 76 deletions

133
.github/workflows/build.yml vendored Normal file
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@ -0,0 +1,133 @@
name: C/C++ CI
on:
push:
branches: [master]
paths-ignore:
- '**.md'
pull_request:
types: [opened, reopened, synchronize]
release:
types: [published]
jobs:
windows:
name: 'Windows'
runs-on: windows-2019
env:
solution: 'msvc/resemiclip.sln'
buildPlatform: 'Win32'
buildRelease: 'Release'
steps:
- name: Checkout
uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v1.1.3
with:
vs-version: '16.8'
- name: Build
run: |
msbuild ${{ env.solution }} -p:Configuration="${{ env.buildRelease }}" /t:Clean,Build /p:Platform=${{ env.buildPlatform }} /p:PlatformToolset=v140_xp /p:XPDeprecationWarning=false
- name: Copy Binary files
run: |
mkdir publish\addons\resemiclip
move msvc\${{ env.buildRelease }}\resemiclip_mm.dll publish\addons\resemiclip\resemiclip_mm.dll
- name: Deploy artifacts
uses: actions/upload-artifact@v3.1.1
with:
name: win32
path: publish/*
linux:
name: 'Linux'
runs-on: ubuntu-latest
container: s1lentq/linux86buildtools:latest
outputs:
app-version: ${{ steps.app-version.outputs.version }}
steps:
- name: Checkout
uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Build using Intel C++ Compiler 19.0
run: |
rm -rf build && CC=icc CXX=icpc cmake -B build && cmake --build build -j8
- name: Reading appversion.h
id: app-version
run: |
if [ -e "version/appversion.h" ]; then
APP_VERSION=$(cat "version/appversion.h" | grep -wi '#define APP_VERSION_STRD' | sed -e 's/#define APP_VERSION_STRD[ \t\r\n\v\f]\+\(.*\)/\1/i' -e 's/\r//g')
if [ $? -ne 0 ]; then
APP_VERSION=""
else
# Remove quotes
APP_VERSION=$(echo $APP_VERSION | xargs)
fi
fi
echo "version=${APP_VERSION}" >> "$GITHUB_OUTPUT"
shell: bash
- name: Prepare Config files
run: |
mkdir -p publish/addons/resemiclip
rsync -a dist/ publish/addons/resemiclip/
- name: Copy Binary files
run: |
mv build/resemiclip_mm_i386.so publish/addons/resemiclip/resemiclip_mm_i386.so
- name: Deploy artifacts
uses: actions/upload-artifact@v3.1.1
id: upload-job
with:
name: linux32
path: publish/*
publish:
name: 'Publish'
runs-on: ubuntu-latest
needs: [windows, linux]
steps:
- name: Deploying linux artifacts
uses: actions/download-artifact@v3
with:
name: linux32
- name: Deploying windows artifacts
uses: actions/download-artifact@v3
with:
name: win32
- name: Packaging binaries
id: packaging-job
if: |
github.event_name == 'release' &&
github.event.action == 'published' &&
startsWith(github.ref, 'refs/tags/')
run: |
7z a -tzip resemiclip-${{ needs.linux.outputs.app-version }}.zip addons/
- name: Publish artifacts
uses: softprops/action-gh-release@v1
id: publish-job
if: |
startsWith(github.ref, 'refs/tags/') &&
steps.packaging-job.outcome == 'success'
with:
files: |
*.zip
env:
GITHUB_TOKEN: ${{ secrets.API_TOKEN }}

2
.gitignore vendored
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@ -1,5 +1,6 @@
.idea
*.iml
/build
**/msvc/ipch
**/msvc/Debug*
**/msvc/Release*
@ -13,3 +14,4 @@
**/msvc/*.txt
**/msvc/*.db
**/*.log
**/version/appversion.h

170
CMakeLists.txt Normal file
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#----------------------------------------
# 1. Preparing build:
# rm -rf build
# mkdir build && cd build
#
# 2. Select compiler and build it
# - Compile with Clang:
# CC="clang" CXX="clang++" cmake ..
# make
#
# - Compile with Intel C++ Compiler:
# CC="icc" CXX="icpc" cmake ..
# make
#
# - Compile with GCC Compiler:
# cmake ..
# make
#----------------------------------------
cmake_minimum_required(VERSION 3.1)
project(resemiclip CXX)
option(DEBUG "Build with debug information." OFF)
option(USE_STATIC_LIBSTDC "Enables static linking libstdc++." OFF)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Avoid -fPIC option
set(CMAKE_SHARED_LIBRARY_CXX_FLAGS "")
set(COMPILE_FLAGS "-m32 -U_FORTIFY_SOURCE")
set(LINK_FLAGS "-m32 -s")
set(COMPILE_FLAGS "${COMPILE_FLAGS} -Wall -fno-exceptions -fno-builtin -Wno-unknown-pragmas")
# Remove noxref code and data
set(COMPILE_FLAGS "${COMPILE_FLAGS} -ffunction-sections -fdata-sections")
if (DEBUG)
set(COMPILE_FLAGS "${COMPILE_FLAGS} -g3 -O3 -ggdb")
else()
set(COMPILE_FLAGS "${COMPILE_FLAGS} -g0 -O3 -fno-stack-protector")
endif()
# Check Intel C++ compiler
if ("$ENV{CXX}" MATCHES "icpc")
#
# -fp-model=precise
# ICC uses -fp-model fast=1 by default for more aggressive optimizations on floating-point calculations
# https://software.intel.com/content/www/us/en/develop/documentation/cpp-compiler-developer-guide-and-reference/top/compiler-reference/compiler-options/compiler-option-details/floating-point-options/fp-model-fp.html#fp-model-fp_GUID-99936BBA-1508-4E9F-AC09-FA98613CE2F5
#
set(COMPILE_FLAGS "${COMPILE_FLAGS} \
-fp-model=precise\
-Qoption,cpp,--treat_func_as_string_literal_cpp\
-inline-forceinline\
-no-ansi-alias")
set(LINK_FLAGS "${LINK_FLAGS} \
-static-intel\
-no-intel-extensions")
if (NOT DEBUG)
set(COMPILE_FLAGS "${COMPILE_FLAGS} -ipo")
set(LINK_FLAGS "${LINK_FLAGS} -ipo")
endif()
else()
# Produce code optimized for the most common IA32/AMD64/EM64T processors.
# As new processors are deployed in the marketplace, the behavior of this option will change.
set(COMPILE_FLAGS "${COMPILE_FLAGS} \
-mtune=generic -msse3\
-Wno-write-strings\
-fno-sized-deallocation -Wno-strict-aliasing")
endif()
# GCC >= 8.3
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 8.0)
set(COMPILE_FLAGS "${COMPILE_FLAGS} -fcf-protection=none")
endif()
if (NOT DEBUG)
set(LINK_FLAGS "${LINK_FLAGS} \
-Wl,-gc-sections -Wl,--version-script=\"${PROJECT_SOURCE_DIR}/version_script.lds\"")
endif()
set(PROJECT_SRC_DIR
"${PROJECT_SOURCE_DIR}/"
"${PROJECT_SOURCE_DIR}/src"
"${PROJECT_SOURCE_DIR}/include"
"${PROJECT_SOURCE_DIR}/version"
)
set(PROJECT_CSSDK_DIR
"${PROJECT_SOURCE_DIR}/cssdk/common"
"${PROJECT_SOURCE_DIR}/cssdk/dlls"
"${PROJECT_SOURCE_DIR}/cssdk/engine"
"${PROJECT_SOURCE_DIR}/cssdk/game_shared"
"${PROJECT_SOURCE_DIR}/cssdk/pm_shared"
"${PROJECT_SOURCE_DIR}/cssdk/public"
)
set(PROJECT_METAMOD_DIR
"${PROJECT_SOURCE_DIR}/metamod"
)
set(MAIN_SRCS
"src/precompiled.cpp"
"src/h_export.cpp"
"src/gamedll_api.cpp"
"src/engine_rehlds_api.cpp"
"src/meta_api.cpp"
"src/main.cpp"
"src/config.cpp"
)
set(PUBLIC_SRCS
"cssdk/public/interface.cpp"
)
add_library(resemiclip SHARED ${appversion.sh})
if (NOT TARGET appversion)
add_custom_target(appversion DEPENDS COMMAND "${PROJECT_SOURCE_DIR}/version/appversion.sh" "${PROJECT_SOURCE_DIR}/")
endif()
add_dependencies(resemiclip appversion)
target_include_directories(resemiclip PRIVATE
${PROJECT_SRC_DIR}
${PROJECT_CSSDK_DIR}
${PROJECT_METAMOD_DIR}
)
target_compile_definitions(resemiclip PRIVATE
_LINUX
LINUX
NDEBUG
_GLIBCXX_USE_CXX11_ABI=0
HAVE_STRONG_TYPEDEF
_stricmp=strcasecmp
_strnicmp=strncasecmp
_vsnprintf=vsnprintf
_snprintf=snprintf
)
target_sources(resemiclip PRIVATE
${MAIN_SRCS}
${PUBLIC_SRCS}
)
target_link_libraries(resemiclip PRIVATE
dl
)
if (USE_STATIC_LIBSTDC)
target_compile_definitions(resemiclip PRIVATE BUILD_STATIC_LIBSTDC)
set(LINK_FLAGS "${LINK_FLAGS} -static-libgcc -static-libstdc++")
endif()
set(LINK_FLAGS "${LINK_FLAGS} \
-Wl,-rpath,'$ORIGIN/.' \
-L${PROJECT_SOURCE_DIR}/lib/linux32")
set_target_properties(resemiclip PROPERTIES
OUTPUT_NAME resemiclip_mm_i386
PREFIX ""
COMPILE_FLAGS ${COMPILE_FLAGS}
LINK_FLAGS ${LINK_FLAGS}
POSITION_INDEPENDENT_CODE OFF
)

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@ -1,47 +0,0 @@
HLSDK = cssdk
METAMOD = metamod
M_INCLUDE = include
NAME = resemiclip
COMPILER = /opt/intel/bin/icpc
OBJECTS = src/precompiled.cpp src/h_export.cpp src/gamedll_api.cpp src/engine_rehlds_api.cpp \
src/meta_api.cpp src/main.cpp src/config.cpp cssdk/public/interface.cpp
LINK = -static-intel -static-libgcc -no-intel-extensions
OPT_FLAGS = -O3 -msse3 -ipo -no-prec-div -fp-model fast=2 -funroll-loops -fomit-frame-pointer -fno-stack-protector
INCLUDE = -I. -I$(M_INCLUDE)/ -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine \
-I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared -I$(HLSDK)/public -I$(METAMOD)
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
CFLAGS += -g -DNDEBUG -Dlinux -D__linux__ -D__USE_GNU -D_vsnprintf=vsnprintf -std=c++0x -shared -wd147,274 -fasm-blocks -m32
OBJ_LINUX := $(OBJECTS:%.c=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.c
$(COMPILER) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
$(MAKE) $(NAME) && strip -x $(BIN_DIR)/$(NAME)_mm_i386.so
$(NAME): $(OBJ_LINUX)
$(COMPILER) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -o$(BIN_DIR)/$(NAME)_mm_i386.so
check:
cppcheck $(INCLUDE) --quiet --max-configs=100 -D__linux__ -DNDEBUG .
debug:
$(MAKE) all DEBUG=false
default: all
clean:
rm -rf Release/*.o
rm -rf Release/$(NAME)_mm_i386.so

60
build.sh Executable file
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@ -0,0 +1,60 @@
#!/bin/bash
main()
{
CC=gcc
CXX=g++
if [[ "$*" =~ "--help" ]]; then
help
exit 0;
fi
n=0
args=()
for i in "$@"
do
case $i in
-j=*|--jobs=*)
jobs="-j${i#*=}"
shift
;;
-c=*|--compiler=*)
C="${i#*=}"
shift
;;
*)
args[$n]="$i"
((++n))
;;
esac
done
case "$C" in
("intel"|"icc") CC=icc CXX=icpc ;;
("gcc"|"g++") CC=gcc CXX=g++ ;;
("clang"|"llvm") CC=clang CXX=clang++ ;;
*)
;;
esac
rm -rf build
mkdir build
pushd build &> /dev/null
CC=$CC CXX=$CXX cmake ${args[@]} ..
make ${jobs}
popd > /dev/null
}
help()
{
printf "Usage: ./build.sh <options>\n\n"
printf " -c= | --compiler=<icc|gcc|clang> - Select preferred C/C++ compiler to build\n"
printf " -j= | --jobs=<N> - Specifies the number of jobs (commands) to run simultaneously (For faster building)\n\n"
}
# Initialize
main $*
# Exit normally
exit 0

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@ -49,4 +49,11 @@
typedef unsigned int string_t; // from engine's pr_comp.h;
// From engine/server.h
typedef enum sv_delta_s
{
sv_packet_nodelta,
sv_packet_delta,
} sv_delta_t;
#endif // MAINTYPES_H

22
dist/config.ini vendored
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@ -1,18 +1,18 @@
# Description
#
# semiclip 0|1 Выключить / Включить semiclip
# semiclip 0|1 Turn Off / Turn On semiclip
# team 0|1|2|3
# - 0 Semiclip действует для всех
# - 1 Semiclip действует только для T
# - 2 Semiclip действует только для CT
# - 3 Semiclip действут только для тиммейтов
# - 0 Semiclip applies to everyone
# - 1 Semiclip applies only to T (Terrorist team)
# - 2 Semiclip applies only to CT (Counter-Terrorist team)
# - 3 Semiclip applies only to teammates
#
# time 0|180 Сколько длится действие semiclip от начала раунда.
# crouch 0|1 Автоматизация подсадок.
# effects 0|1 Эффект прозрачности игрока зависит от расстоянии между игроками.
# distance 64|250 На какой дистанции игрок может иметь прозрачность и действие semiclip.
# transparency 0|255 Прозрачность игрока.
# penetfire 0|1 Пропускать огонь по "прозрачным" союзникам.
# time 0|180 How long does the semiclip effect last from the start of the round
# crouch 0|1 Automation of crouching (players can jump onto a crouching player)
# effects 0|1 Player transparency depends on the distance between players
# distance 64|250 At what distance can a player have transparency and the semiclip effect
# transparency 0|255 Player transparency
# penetfire 0|1 Allow bullets to pass through "transparent" allies
#
semiclip = 1;

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@ -7,11 +7,6 @@ extern IRehldsApi* g_RehldsApi;
extern IRehldsHookchains* g_RehldsHookchains;
extern bool RehldsApi_Init();
typedef enum sv_delta_s {
sv_packet_nodelta,
sv_packet_delta
} sv_delta_t;
typedef struct packet_entities_s {
int num_entities;
unsigned char flags[32];

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@ -3,6 +3,8 @@
#include <extdll.h>
#include <meta_api.h>
#include "version/appversion.h"
#include "cbase.h"
#include "entity_state.h"
#include "pm_defs.h"

45
msvc/PostBuild.bat Normal file
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@ -0,0 +1,45 @@
@echo OFF
::
:: Post-build auto-deploy script
:: Create and fill PublishPath.txt file with path to deployment folder
:: I.e. PublishPath.txt should contain one line with a folder path
:: Call it so:
:: IF EXIST "$(ProjectDir)PostBuild.bat" (CALL "$(ProjectDir)PostBuild.bat" "$(TargetDir)" "$(TargetName)" "$(TargetExt)" "$(ProjectDir)")
::
SET targetDir=%~1
SET targetDirPlay=%targetDir:Play=%
SET targetName=%~2
SET targetExt=%~3
SET projectDir=%~4
SET destination=PublishPath
IF NOT "%targetDir%"=="%targetDirPlay%" (
SET destination=PublishPath_play
)
IF NOT EXIST "%projectDir%\%destination%.txt" (
ECHO No deployment path specified. Create %destination%.txt near PostBuild.bat with paths on separate lines for auto deployment.
exit /B 0
)
FOR /f "tokens=* delims= usebackq" %%a IN ("%projectDir%\%destination%.txt") DO (
ECHO Deploying to: %%a
IF NOT "%%a" == "" (
copy /Y "%targetDir%%targetName%%targetExt%" "%%a"
IF NOT ERRORLEVEL 1 (
IF EXIST "%targetDir%%targetName%.pdb" (
copy /Y "%targetDir%%targetName%.pdb" "%%a"
)
) ELSE (
ECHO PostBuild.bat ^(27^) : warning : Can't copy '%targetName%%targetExt%' to deploy path '%%a'
)
)
)
IF "%%a" == "" (
ECHO No deployment path specified.
)
exit /B 0

204
msvc/PreBuild.bat Normal file
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@ -0,0 +1,204 @@
@setlocal enableextensions enabledelayedexpansion
@echo off
::
:: Pre-build auto-versioning script
::
set srcdir=%~1
set repodir=%~2
set old_version=
set version_major=0
set version_minor=0
set version_modifed=
set commitSHA=
set commitURL=
set commitCount=0
set branch_name=master
for /f "delims=" %%a in ('wmic OS Get localdatetime ^| find "."') do set "dt=%%a"
set "YYYY=%dt:~0,4%"
set "MM=%dt:~4,2%"
set "DD=%dt:~6,2%"
set "hour=%dt:~8,2%"
set "min=%dt:~10,2%"
set "sec=%dt:~12,2%"
::
:: Remove leading zero from MM (e.g 09 > 9)
for /f "tokens=* delims=0" %%I in ("%MM%") do set MM=%%I
::
::
:: Index into array to get month name
::
for /f "tokens=%MM%" %%I in ("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec") do set "month=%%I"
::
:: Check for git.exe presence
::
CALL git.exe describe >NUL 2>&1
set errlvl="%ERRORLEVEL%"
::
:: Read old appversion.h, if present
::
IF EXIST "%srcdir%\appversion.h" (
FOR /F "usebackq tokens=1,2,3" %%i in ("%srcdir%\appversion.h") do (
IF %%i==#define (
IF %%j==APP_VERSION (
:: Remove quotes
set v=%%k
set old_version=!v:"=!
)
)
)
)
IF %errlvl% == "1" (
echo can't locate git.exe - auto-versioning step won't be performed
:: if we haven't appversion.h, we need to create it
IF NOT "%old_version%" == "" (
set commitCount=0
)
)
::
:: Read major, minor and maintenance version components from version.h
::
IF EXIST "%srcdir%\version.h" (
FOR /F "usebackq tokens=1,2,3" %%i in ("%srcdir%\version.h") do (
IF %%i==#define (
IF %%j==VERSION_MAJOR set version_major=%%k
IF %%j==VERSION_MINOR set version_minor=%%k
)
)
)
::
:: Read revision and release date from it
::
IF NOT %errlvl% == "1" (
:: Get current branch
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." rev-parse --abbrev-ref HEAD"') DO (
set branch_name=%%i
)
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." rev-list --count !branch_name!"') DO (
IF NOT [%%i] == [] (
set commitCount=%%i
)
)
)
::
:: Get remote url repository
::
IF NOT %errlvl% == "1" (
set branch_remote=origin
:: Get remote name by current branch
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." config branch.!branch_name!.remote"') DO (
set branch_remote=%%i
)
:: Get remote url
FOR /F "tokens=2 delims=@" %%i IN ('"git -C "%repodir%\." config remote.!branch_remote!.url"') DO (
set commitURL=%%i
)
:: Get commit id
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." rev-parse --verify HEAD"') DO (
set shafull=%%i
set commitSHA=!shafull:~0,+7!
)
IF [!commitURL!] == [] (
FOR /F "tokens=1" %%i IN ('"git -C "%repodir%\." config remote.!branch_remote!.url"') DO (
set commitURL=%%i
)
:: strip .git
if "x!commitURL:~-4!"=="x.git" (
set commitURL=!commitURL:~0,-4!
)
:: append extra string
If NOT "!commitURL!"=="!commitURL:bitbucket.org=!" (
set commitURL=!commitURL!/commits/
) ELSE (
set commitURL=!commitURL!/commit/
)
) ELSE (
:: strip .git
if "x!commitURL:~-4!"=="x.git" (
set commitURL=!commitURL:~0,-4!
)
:: replace : to /
set commitURL=!commitURL::=/!
:: append extra string
If NOT "!commitURL!"=="!commitURL:bitbucket.org=!" (
set commitURL=https://!commitURL!/commits/
) ELSE (
set commitURL=https://!commitURL!/commit/
)
)
)
::
:: Detect local modifications
::
set localChanged=0
IF NOT %errlvl% == "1" (
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." ls-files -m"') DO (
set localChanged=1
)
)
IF [%localChanged%]==[1] (
set version_modifed=+m
)
::
:: Now form full version string like 1.0.0.1
::
set new_version=%version_major%.%version_minor%.%commitCount%%version_modifed%
::
:: Update appversion.h if version has changed or modifications/mixed revisions detected
::
IF NOT "%new_version%"=="%old_version%" goto _update
goto _exit
:_update
echo Updating appversion.h, new version is "%new_version%", the old one was %old_version%
echo #ifndef __APPVERSION_H__>"%srcdir%\appversion.h"
echo #define __APPVERSION_H__>>"%srcdir%\appversion.h"
echo.>>"%srcdir%\appversion.h"
echo // >>"%srcdir%\appversion.h"
echo // This file is generated automatically.>>"%srcdir%\appversion.h"
echo // Don't edit it.>>"%srcdir%\appversion.h"
echo // >>"%srcdir%\appversion.h"
echo.>>"%srcdir%\appversion.h"
echo // Version defines>>"%srcdir%\appversion.h"
echo #define APP_VERSION "%new_version%">>"%srcdir%\appversion.h"
echo.>>"%srcdir%\appversion.h"
echo #define APP_COMMIT_DATE "%month% %DD% %YYYY%">>"%srcdir%\appversion.h"
echo #define APP_COMMIT_TIME "%hour%:%min%:%sec%">>"%srcdir%\appversion.h"
echo.>>"%srcdir%\appversion.h"
echo #define APP_COMMIT_SHA "%commitSHA%">>"%srcdir%\appversion.h"
echo #define APP_COMMIT_URL "%commitURL%">>"%srcdir%\appversion.h"
echo.>>"%srcdir%\appversion.h"
echo #endif //__APPVERSION_H__>>"%srcdir%\appversion.h"
echo.>>"%srcdir%\appversion.h"
:_exit
exit /B 0

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@ -113,7 +113,6 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>
</LinkIncremental>
<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
<TargetName>$(ProjectName)_mm</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -123,7 +122,7 @@
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<Optimization>Full</Optimization>
<PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\include\;..\metamod\;..\cssdk\common\;..\cssdk\dlls\;..\cssdk\engine\;..\cssdk\pm_shared\;..\cssdk\game_shared\;..\cssdk\public\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\include\;..\metamod\;..\cssdk\common\;..\cssdk\dlls\;..\cssdk\engine\;..\cssdk\pm_shared\;..\cssdk\game_shared\;..\cssdk\public\</AdditionalIncludeDirectories>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@ -145,11 +144,25 @@
<CustomBuildStep>
</CustomBuildStep>
<CustomBuildStep>
<Outputs>subversion.always.run</Outputs>
<Outputs>build.always.run</Outputs>
</CustomBuildStep>
<CustomBuildStep>
<Inputs>subversion.always.run</Inputs>
<Inputs>build.always.run</Inputs>
<Command>echo Empty Action</Command>
<Message>Force build to run Pre-Build event</Message>
</CustomBuildStep>
<PreBuildEvent>
<Command>IF EXIST "$(ProjectDir)PreBuild.bat" (CALL "$(ProjectDir)PreBuild.bat" "$(ProjectDir)..\version\" "$(ProjectDir)..\")</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Setup version from Git revision</Message>
</PreBuildEvent>
<PostBuildEvent>
<Command>IF EXIST "$(ProjectDir)PostBuild.bat" (CALL "$(ProjectDir)PostBuild.bat" "$(TargetDir)" "$(TargetName)" "$(TargetExt)" "$(ProjectDir)")</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Automatic deployment script</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@ -159,7 +172,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\include\;..\metamod\;..\cssdk\common\;..\cssdk\dlls\;..\cssdk\engine\;..\cssdk\pm_shared\;..\cssdk\game_shared\;..\cssdk\public\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\include\;..\metamod\;..\cssdk\common\;..\cssdk\dlls\;..\cssdk\engine\;..\cssdk\pm_shared\;..\cssdk\game_shared\;..\cssdk\public\</AdditionalIncludeDirectories>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<StringPooling>false</StringPooling>
<BufferSecurityCheck>false</BufferSecurityCheck>
@ -188,15 +201,29 @@
<CustomBuildStep>
</CustomBuildStep>
<CustomBuildStep>
<Outputs>subversion.always.run</Outputs>
<Outputs>build.always.run</Outputs>
</CustomBuildStep>
<CustomBuildStep>
<Inputs>subversion.always.run</Inputs>
<Inputs>build.always.run</Inputs>
<Command>echo Empty Action</Command>
<Message>Force build to run Pre-Build event</Message>
</CustomBuildStep>
<PostBuildEvent>
</PostBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
<PreBuildEvent>
<Command>IF EXIST "$(ProjectDir)PreBuild.bat" (CALL "$(ProjectDir)PreBuild.bat" "$(ProjectDir)..\version\" "$(ProjectDir)..\")</Command>
</PreBuildEvent>
<PreBuildEvent>
<Message>Setup version from Git revision</Message>
</PreBuildEvent>
<PostBuildEvent>
<Command>IF EXIST "$(ProjectDir)PostBuild.bat" (CALL "$(ProjectDir)PostBuild.bat" "$(TargetDir)" "$(TargetName)" "$(TargetExt)" "$(ProjectDir)")</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Automatic deployment script</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View File

@ -3,10 +3,10 @@
plugin_info_t Plugin_info = {
META_INTERFACE_VERSION,
"ReSemiclip",
"2.3.9",
"13/02/17",
"s1lent & Adidasman",
"http://www.dedicated-server.ru/",
APP_VERSION,
APP_COMMIT_DATE,
"s1lent",
"https://github.com/s1lentq/resemiclip/",
"ReSemiclip",
PT_CHANGELEVEL,
PT_ANYTIME

153
version/appversion.sh Executable file
View File

@ -0,0 +1,153 @@
#!/bin/bash
init()
{
SOURCE_DIR="$@"
GIT_DIR=$SOURCE_DIR
VERSION_FILE=$SOURCE_DIR/version/version.h
APPVERSION_FILE=$SOURCE_DIR/version/appversion.h
if test -z "`git --version`"; then
echo "Please install git client"
echo "sudo apt-get install git"
exit -1
fi
# Read old version
if [ -e "$APPVERSION_FILE" ]; then
OLD_VERSION=$(cat "$APPVERSION_FILE" | grep -wi '#define APP_VERSION' | sed -e 's/#define APP_VERSION[ \t\r\n\v\f]\+\(.*\)/\1/i' -e 's/\r//g')
if [ $? -ne 0 ]; then
OLD_VERSION=""
else
# Remove quotes
OLD_VERSION=$(echo $OLD_VERSION | xargs)
fi
fi
# Get major and minor information from version.h
MAJOR=$(cat "$VERSION_FILE" | grep -wi 'VERSION_MAJOR' | sed -e 's/.*VERSION_MAJOR.*[^0-9]\([0-9][0-9]*\).*/\1/i' -e 's/\r//g')
if [ $? -ne 0 -o "$MAJOR" = "" ]; then
MAJOR=0
fi
MINOR=$(cat "$VERSION_FILE" | grep -wi 'VERSION_MINOR' | sed -e 's/.*VERSION_MINOR.*[^0-9]\([0-9][0-9]*\).*/\1/i' -e 's/\r//g')
if [ $? -ne 0 -o "$MINOR" = "" ]; then
MINOR=0
fi
BRANCH_NAME=$(git -C "$GIT_DIR/" rev-parse --abbrev-ref HEAD)
if [ $? -ne 0 -o "$BRANCH_NAME" = "" ]; then
BRANCH_NAME=master
fi
COMMIT_COUNT=$(git -C "$GIT_DIR/" rev-list --count $BRANCH_NAME)
if [ $? -ne 0 -o "$COMMIT_COUNT" = "" ]; then
COMMIT_COUNT=0
fi
#
# Configure remote url repository
#
# Get remote name by current branch
BRANCH_REMOTE=$(git -C "$GIT_DIR/" config branch.$BRANCH_NAME.remote)
if [ $? -ne 0 -o "$BRANCH_REMOTE" = "" ]; then
BRANCH_REMOTE=origin
fi
# Get commit id
COMMIT_SHA=$(git -C "$GIT_DIR/" rev-parse --verify HEAD)
COMMIT_SHA=${COMMIT_SHA:0:7}
# Get remote url
COMMIT_URL=$(git -C "$GIT_DIR/" config remote.$BRANCH_REMOTE.url)
URL_CONSTRUCT=0
if [[ "$COMMIT_URL" == *"git@"* ]]; then
URL_CONSTRUCT=1
# Strip prefix 'git@'
COMMIT_URL=${COMMIT_URL#git@}
# Strip postfix '.git'
COMMIT_URL=${COMMIT_URL%.git}
# Replace ':' to '/'
COMMIT_URL=${COMMIT_URL/:/\/}
elif [[ "$COMMIT_URL" == *"https://"* ]]; then
URL_CONSTRUCT=1
# Strip prefix 'https://'
COMMIT_URL=${COMMIT_URL#https://}
# Strip postfix '.git'
COMMIT_URL=${COMMIT_URL%.git}
fi
if test "$URL_CONSTRUCT" -eq 1; then
# Append extra string
if [[ "$COMMIT_URL" == *"bitbucket.org"* ]]; then
COMMIT_URL=$(echo https://$COMMIT_URL/commits/)
else
COMMIT_URL=$(echo https://$COMMIT_URL/commit/)
fi
fi
#
# Detect local modifications
#
if [ `git -C "$GIT_DIR/" ls-files -m | wc -l` = 0 ]; then
MODIFIED=
else
MODIFIED=+m
fi
NEW_VERSION="$MAJOR.$MINOR.$COMMIT_COUNT$MODIFIED"
# Update appversion.h if version has changed or modifications/mixed revisions detected
if [ "$NEW_VERSION" != "$OLD_VERSION" ]; then
update_appversion
fi
}
update_appversion()
{
day=$(date +%d)
year=$(date +%Y)
hours=$(date +%H:%M:%S)
month=$(LANG=en_us_88591; date +"%b")
# Write appversion.h
echo Updating appversion.h, new version is '"'$NEW_VERSION'"', the old one was $OLD_VERSION
echo -e "#ifndef __APPVERSION_H__\r">"$APPVERSION_FILE"
echo -e "#define __APPVERSION_H__\r">>"$APPVERSION_FILE"
echo -e "\r">>"$APPVERSION_FILE"
echo -e "//\r">>"$APPVERSION_FILE"
echo -e "// This file is generated automatically.\r">>"$APPVERSION_FILE"
echo -e "// Don't edit it.\r">>"$APPVERSION_FILE"
echo -e "//\r">>"$APPVERSION_FILE"
echo -e "\r">>"$APPVERSION_FILE"
echo -e "// Version defines\r">>"$APPVERSION_FILE"
echo -e '#define APP_VERSION "'$NEW_VERSION'"\r'>>"$APPVERSION_FILE"
echo -e "#define APP_VERSION_C $MAJOR,$MINOR,$COMMIT_COUNT\r">>"$APPVERSION_FILE"
echo -e '#define APP_VERSION_STRD "'$MAJOR.$MINOR.$COMMIT_COUNT'"\r'>>"$APPVERSION_FILE"
echo -e "#define APP_VERSION_FLAGS 0x0L\r">>"$APPVERSION_FILE"
echo -e "\r">>"$APPVERSION_FILE"
echo -e '#define APP_COMMIT_DATE "'$month $day $year'"\r'>>"$APPVERSION_FILE"
echo -e '#define APP_COMMIT_TIME "'$hours'"\r'>>"$APPVERSION_FILE"
echo -e "\r">>"$APPVERSION_FILE"
echo -e '#define APP_COMMIT_SHA "'$COMMIT_SHA'"\r'>>"$APPVERSION_FILE"
echo -e '#define APP_COMMIT_URL "'$COMMIT_URL'"\r'>>"$APPVERSION_FILE"
echo -e "\r">>"$APPVERSION_FILE"
echo -e "#endif //__APPVERSION_H__\r">>"$APPVERSION_FILE"
}
# Initialise
init $*
# Exit normally
exit 0

10
version/version.h Normal file
View File

@ -0,0 +1,10 @@
/*
* Version declaration dependency file
*
*/
#pragma once
#define VERSION_MAJOR 2
#define VERSION_MINOR 4
#define VERSION_MAINTENANCE 0

16
version_script.lds Normal file
View File

@ -0,0 +1,16 @@
RESEMICLIP_ABI_1.0 {
global:
GiveFnptrsToDll;
Meta_Attach;
Meta_Detach;
Meta_Query;
AMXX_Attach;
AMXX_CheckGame;
AMXX_Detach;
AMXX_PluginsLoaded;
AMXX_PluginsUnloaded;
AMXX_PluginsUnloading;
AMXX_Query;
local:
*;
};