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461 lines
26 KiB
C
461 lines
26 KiB
C
// engine_api.h - prototypes and typedefs for Half-Life engine functions
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/*
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* Copyright (c) 2001-2003 Will Day <willday@hpgx.net>
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*
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* This file is part of Metamod.
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*
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* Metamod is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* Metamod is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Metamod; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#ifndef ENGINE_API_H
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#define ENGINE_API_H
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#include <archtypes.h>
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// Plugin's GetEngineFunctions, called by metamod.
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typedef int (*GET_ENGINE_FUNCTIONS_FN) (enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion);
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// According to SDK engine/eiface.h:
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//! enginefuncs_t
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//! ONLY ADD NEW FUNCTIONS TO THE END OF THIS STRUCT. INTERFACE VERSION IS FROZEN AT 138
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#define ENGINE_INTERFACE_VERSION 138
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// Protect against other projects which use this include file but use the
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// normal enginefuncs_t type for their meta_engfuncs.
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#ifdef METAMOD_CORE
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# include "meta_eiface.h" // meta_enginefuncs_t
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extern meta_enginefuncs_t meta_engfuncs;
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#else
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extern enginefuncs_t meta_engfuncs;
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#endif
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// From SDK engine/eiface.h:
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extern int mm_PrecacheModel(char *s);
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extern int mm_PrecacheSound(char *s);
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extern void mm_SetModel(edict_t *e, const char *m);
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extern int mm_ModelIndex(const char *m);
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extern int mm_ModelFrames(int modelIndex);
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extern void mm_SetSize(edict_t *e, const float *rgflMin, const float *rgflMax);
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extern void mm_ChangeLevel(char *s1, char *s2);
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extern void mm_GetSpawnParms(edict_t *ent);
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extern void mm_SaveSpawnParms(edict_t *ent);
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extern float mm_VecToYaw(const float *rgflVector);
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extern void mm_VecToAngles(const float *rgflVectorIn, float *rgflVectorOut);
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extern void mm_MoveToOrigin(edict_t *ent, const float *pflGoal, float dist, int iMoveType);
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extern void mm_ChangeYaw(edict_t *ent);
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extern void mm_ChangePitch(edict_t *ent);
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extern edict_t *mm_FindEntityByString(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue);
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extern int mm_GetEntityIllum(edict_t *pEnt);
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extern edict_t *mm_FindEntityInSphere(edict_t *pEdictStartSearchAfter, const float *org, float rad);
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extern edict_t *mm_FindClientInPVS(edict_t *pEdict);
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extern edict_t *mm_EntitiesInPVS(edict_t *pplayer);
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extern void mm_MakeVectors(const float *rgflVector);
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extern void mm_AngleVectors(const float *rgflVector, float *forward, float *right, float *up);
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extern edict_t *mm_CreateEntity(void);
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extern void mm_RemoveEntity(edict_t *e);
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extern edict_t *mm_CreateNamedEntity(int className);
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extern void mm_MakeStatic(edict_t *ent);
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extern int mm_EntIsOnFloor(edict_t *e);
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extern int mm_DropToFloor(edict_t *e);
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extern int mm_WalkMove(edict_t *ent, float yaw, float dist, int iMode);
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extern void mm_SetOrigin(edict_t *e, const float *rgflOrigin);
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extern void mm_EmitSound(edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch);
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extern void mm_EmitAmbientSound(edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch);
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extern void mm_TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
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extern void mm_TraceToss(edict_t *pent, edict_t *pentToIgnore, TraceResult *ptr);
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extern int mm_TraceMonsterHull(edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
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extern void mm_TraceHull(const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr);
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extern void mm_TraceModel(const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr);
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extern const char *mm_TraceTexture(edict_t *pTextureEntity, const float *v1, const float *v2 );
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extern void mm_TraceSphere(const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr);
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extern void mm_GetAimVector(edict_t *ent, float speed, float *rgflReturn);
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extern void mm_ServerCommand(char *str);
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extern void mm_ServerExecute(void);
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extern void ClientCommand(edict_t *pEdict, char *szFmt, ...);
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extern void mm_ParticleEffect(const float *org, const float *dir, float color, float count);
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extern void mm_LightStyle(int style, char *val);
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extern int mm_DecalIndex(const char *name);
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extern int mm_PointContents(const float *rgflVector);
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extern void mm_MessageBegin(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
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extern void mm_MessageEnd(void);
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extern void mm_WriteByte(int iValue);
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extern void mm_WriteChar(int iValue);
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extern void mm_WriteShort(int iValue);
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extern void mm_WriteLong(int iValue);
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extern void mm_WriteAngle(float flValue);
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extern void mm_WriteCoord(float flValue);
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extern void mm_WriteString(const char *sz);
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extern void mm_WriteEntity(int iValue);
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extern void mm_CVarRegister(cvar_t *pCvar);
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extern float mm_CVarGetFloat(const char *szVarName);
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extern const char* mm_CVarGetString(const char *szVarName);
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extern void mm_CVarSetFloat(const char *szVarName, float flValue);
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extern void mm_CVarSetString(const char *szVarName, const char *szValue);
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extern void mm_AlertMessage(ALERT_TYPE atype, char *szFmt, ...);
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#ifdef HLSDK_3_2_OLD_EIFACE
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extern void mm_EngineFprintf(FILE *pfile, char *szFmt, ...);
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#else
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extern void mm_EngineFprintf(void *pfile, char *szFmt, ...);
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#endif
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#ifdef HLSDK_3_2_OLD_EIFACE
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extern void *mm_PvAllocEntPrivateData(edict_t *pEdict, long cb);
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#else
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extern void *mm_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
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#endif
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extern void *mm_PvEntPrivateData(edict_t *pEdict);
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extern void mm_FreeEntPrivateData(edict_t *pEdict);
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extern const char *mm_SzFromIndex(int iString);
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extern int mm_AllocString(const char *szValue);
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extern struct entvars_s *mm_GetVarsOfEnt(edict_t *pEdict);
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extern edict_t *mm_PEntityOfEntOffset(int iEntOffset);
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extern int mm_EntOffsetOfPEntity(const edict_t *pEdict);
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extern int mm_IndexOfEdict(const edict_t *pEdict);
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extern edict_t *mm_PEntityOfEntIndex(int iEntIndex);
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extern edict_t *mm_FindEntityByVars(struct entvars_s *pvars);
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extern void *mm_GetModelPtr(edict_t *pEdict);
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extern int mm_RegUserMsg(const char *pszName, int iSize);
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extern void mm_AnimationAutomove(const edict_t *pEdict, float flTime);
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extern void mm_GetBonePosition(const edict_t *pEdict, int iBone, float *rgflOrigin, float *rgflAngles );
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#ifdef HLSDK_3_2_OLD_EIFACE
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extern unsigned long mm_FunctionFromName( const char *pName );
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extern const char *mm_NameForFunction( unsigned long function );
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#else
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extern uint32 mm_FunctionFromName( const char *pName );
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extern const char *mm_NameForFunction( uint32 function );
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#endif
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extern void mm_ClientPrintf( edict_t *pEdict, PRINT_TYPE ptype, const char *szMsg ); //! JOHN: engine callbacks so game DLL can print messages to individual clients
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extern void mm_ServerPrint( const char *szMsg );
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extern const char *mm_Cmd_Args( void ); //! these 3 added
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extern const char *mm_Cmd_Argv( int argc ); //! so game DLL can easily
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extern int mm_Cmd_Argc( void ); //! access client 'cmd' strings
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extern void mm_GetAttachment(const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles );
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extern void mm_CRC32_Init(CRC32_t *pulCRC);
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extern void mm_CRC32_ProcessBuffer(CRC32_t *pulCRC, void *p, int len);
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extern void mm_CRC32_ProcessByte(CRC32_t *pulCRC, unsigned char ch);
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extern CRC32_t mm_CRC32_Final(CRC32_t pulCRC);
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#ifdef HLSDK_3_2_OLD_EIFACE
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extern long mm_RandomLong(long lLow, long lHigh);
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#else
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extern int32 mm_RandomLong(int32 lLow, int32 lHigh);
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#endif
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extern float mm_RandomFloat(float flLow, float flHigh);
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extern void mm_SetView(const edict_t *pClient, const edict_t *pViewent );
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extern float mm_Time( void );
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extern void mm_CrosshairAngle(const edict_t *pClient, float pitch, float yaw);
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extern byte * mm_LoadFileForMe(char *filename, int *pLength);
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extern void mm_FreeFile(void *buffer);
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extern void mm_EndSection(const char *pszSectionName); //! trigger_endsection
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extern int mm_CompareFileTime(char *filename1, char *filename2, int *iCompare);
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extern void mm_GetGameDir(char *szGetGameDir);
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extern void mm_Cvar_RegisterVariable(cvar_t *variable);
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extern void mm_FadeClientVolume(const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds);
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extern void mm_SetClientMaxspeed(const edict_t *pEdict, float fNewMaxspeed);
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extern edict_t * mm_CreateFakeClient(const char *netname); //! returns NULL if fake client can't be created
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extern void mm_RunPlayerMove(edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
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extern int mm_NumberOfEntities(void);
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extern char *mm_GetInfoKeyBuffer(edict_t *e); //! passing in NULL gets the serverinfo
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extern char *mm_InfoKeyValue(char *infobuffer, char *key);
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extern void mm_SetKeyValue(char *infobuffer, char *key, char *value);
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extern void mm_SetClientKeyValue(int clientIndex, char *infobuffer, char *key, char *value);
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extern int mm_IsMapValid(char *filename);
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extern void mm_StaticDecal( const float *origin, int decalIndex, int entityIndex, int modelIndex );
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extern int mm_PrecacheGeneric(char *s);
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extern int mm_GetPlayerUserId(edict_t *e ); //! returns the server assigned userid for this player. useful for logging frags, etc. returns -1 if the edict couldn't be found in the list of clients
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extern void mm_BuildSoundMsg(edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
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extern int mm_IsDedicatedServer(void);//! is this a dedicated server?
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extern cvar_t *mm_CVarGetPointer(const char *szVarName);
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extern unsigned int mm_GetPlayerWONId(edict_t *e); //! returns the server assigned WONid for this player. useful for logging frags, etc. returns -1 if the edict couldn't be found in the list of clients
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//! YWB 8/1/99 TFF Physics additions
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extern void mm_Info_RemoveKey( char *s, const char *key );
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extern const char *mm_GetPhysicsKeyValue( const edict_t *pClient, const char *key );
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extern void mm_SetPhysicsKeyValue( const edict_t *pClient, const char *key, const char *value );
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extern const char *mm_GetPhysicsInfoString( const edict_t *pClient );
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extern unsigned short mm_PrecacheEvent( int type, const char *psz );
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extern void mm_PlaybackEvent( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
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extern unsigned char *mm_SetFatPVS( float *org );
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extern unsigned char *mm_SetFatPAS( float *org );
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extern int mm_CheckVisibility( const edict_t *entity, unsigned char *pset );
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extern void mm_DeltaSetField( struct delta_s *pFields, const char *fieldname );
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extern void mm_DeltaUnsetField( struct delta_s *pFields, const char *fieldname );
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extern void mm_DeltaAddEncoder( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) );
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extern int mm_GetCurrentPlayer( void );
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extern int mm_CanSkipPlayer( const edict_t *player );
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extern int mm_DeltaFindField( struct delta_s *pFields, const char *fieldname );
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extern void mm_DeltaSetFieldByIndex( struct delta_s *pFields, int fieldNumber );
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extern void mm_DeltaUnsetFieldByIndex( struct delta_s *pFields, int fieldNumber );
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extern void mm_SetGroupMask( int mask, int op );
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extern int CreateInstancedBaseline( int classname, struct entity_state_s *baseline );
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extern void mm_Cvar_DirectSet( struct cvar_s *var, char *value );
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//! Forces the client and server to be running with the same version of the specified file
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//!( e.g., a player model ).
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//! Calling this has no effect in single player
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extern void mm_ForceUnmodified( FORCE_TYPE type, float *mins, float *maxs, const char *filename );
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extern void mm_GetPlayerStats( const edict_t *pClient, int *ping, int *packet_loss );
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extern void mm_AddServerCommand( char *cmd_name, void (*function) (void) );
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// Added in SDK 2.2:
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extern qboolean mm_Voice_GetClientListening(int iReceiver, int iSender);
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extern qboolean mm_Voice_SetClientListening(int iReceiver, int iSender, qboolean bListen);
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// Added for HL 1109 (no SDK update):
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extern const char *mm_pfnGetPlayerAuthId(edict_t *e);
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// Added 2003-11-10 (no SDK update):
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extern sequenceEntry_s * mm_SequenceGet(const char* fileName, const char* entryName);
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extern sentenceEntry_s * mm_SequencePickSentence(const char* groupName, int pickMethod, int *picked);
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extern int mm_GetFileSize(char *filename);
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extern unsigned int mm_GetApproxWavePlayLen(const char *filepath);
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extern int mm_IsCareerMatch(void);
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extern int mm_GetLocalizedStringLength(const char *label);
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extern void mm_RegisterTutorMessageShown(int mid);
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extern int mm_GetTimesTutorMessageShown(int mid);
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extern void mm_ProcessTutorMessageDecayBuffer(int *buffer, int bufferLength);
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extern void mm_ConstructTutorMessageDecayBuffer(int *buffer, int bufferLength);
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extern void mm_ResetTutorMessageDecayData(void);
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//Added 2005-08-11 (no SDK update)
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extern void mm_QueryClientCvarValue(const edict_t *pEdict, const char *cvarName); //! Obsolete! Use mm_QueryClientCvarValue2 instead
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//Added 2005-11-22 (no SDK update)
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extern void mm_QueryClientCvarValue2(const edict_t *pEdict, const char *cvarName, int requestID);
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// Typedefs for the above functions:
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typedef int (*FN_PRECACHEMODEL) (char* s);
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typedef int (*FN_PRECACHESOUND) (char* s);
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typedef void (*FN_SETMODEL) (edict_t *e, const char *m);
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typedef int (*FN_MODELINDEX) (const char *m);
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typedef int (*FN_MODELFRAMES) (int modelIndex);
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typedef void (*FN_SETSIZE) (edict_t *e, const float *rgflMin, const float *rgflMax);
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typedef void (*FN_CHANGELEVEL) (char *s1, char *s2);
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typedef void (*FN_GETSPAWNPARMS) (edict_t *ent);
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typedef void (*FN_SAVESPAWNPARMS) (edict_t *ent);
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typedef float (*FN_VECTOYAW) (const float *rgflVector);
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typedef void (*FN_VECTOANGLES) (const float *rgflVectorIn, float *rgflVectorOut);
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typedef void (*FN_MOVETOORIGIN) (edict_t *ent, const float *pflGoal, float dist, int iMoveType);
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typedef void (*FN_CHANGEYAW) (edict_t *ent);
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typedef void (*FN_CHANGEPITCH) (edict_t *ent);
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typedef edict_t * (*FN_FINDENTITYBYSTRING) (edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue);
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typedef int (*FN_GETENTITYILLUM) (edict_t *pEnt);
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typedef edict_t * (*FN_FINDENTITYINSPHERE) (edict_t *pEdictStartSearchAfter, const float *org, float rad);
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typedef edict_t * (*FN_FINDCLIENTINPVS) (edict_t *pEdict);
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typedef edict_t * (*FN_ENTITIESINPVS) (edict_t *pplayer);
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typedef void (*FN_MAKEVECTORS) (const float *rgflVector);
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typedef void (*FN_ANGLEVECTORS) (const float *rgflVector, float *forward, float *right, float *up);
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typedef edict_t * (*FN_CREATEENTITY) (void);
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typedef void (*FN_REMOVEENTITY) (edict_t *e);
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typedef edict_t * (*FN_CREATENAMEDENTITY) (int className);
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typedef void (*FN_MAKESTATIC) (edict_t *ent);
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typedef int (*FN_ENTISONFLOOR) (edict_t *e);
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typedef int (*FN_DROPTOFLOOR) (edict_t *e);
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typedef int (*FN_WALKMOVE) (edict_t *ent, float yaw, float dist, int iMode);
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typedef void (*FN_SETORIGIN) (edict_t *e, const float *rgflOrigin);
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typedef void (*FN_EMITSOUND) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch);
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typedef void (*FN_EMITAMBIENTSOUND) (edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch);
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typedef void (*FN_TRACELINE) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
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typedef void (*FN_TRACETOSS) (edict_t *pent, edict_t *pentToIgnore, TraceResult *ptr);
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typedef int (*FN_TRACEMONSTERHULL) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
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typedef void (*FN_TRACEHULL) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr);
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typedef void (*FN_TRACEMODEL) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr);
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typedef const char * (*FN_TRACETEXTURE) (edict_t *pTextureEntity, const float *v1, const float *v2 );
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typedef void (*FN_TRACESPHERE) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr);
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typedef void (*FN_GETAIMVECTOR) (edict_t *ent, float speed, float *rgflReturn);
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typedef void (*FN_SERVERCOMMAND) (char *str);
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typedef void (*FN_SERVEREXECUTE) (void);
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typedef void (*FN_CLIENTCOMMAND_ENG) (edict_t *pEdict, char *szFmt, ...);
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typedef void (*FN_PARTICLEEFFECT) (const float *org, const float *dir, float color, float count);
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typedef void (*FN_LIGHTSTYLE) (int style, char *val);
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typedef int (*FN_DECALINDEX) (const char *name);
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typedef int (*FN_POINTCONTENTS) (const float *rgflVector);
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typedef void (*FN_MESSAGEBEGIN) (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
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typedef void (*FN_MESSAGEEND) (void);
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typedef void (*FN_WRITEBYTE) (int iValue);
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typedef void (*FN_WRITECHAR) (int iValue);
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typedef void (*FN_WRITESHORT) (int iValue);
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typedef void (*FN_WRITELONG) (int iValue);
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typedef void (*FN_WRITEANGLE) (float flValue);
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typedef void (*FN_WRITECOORD) (float flValue);
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typedef void (*FN_WRITESTRING) (const char *sz);
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typedef void (*FN_WRITEENTITY) (int iValue);
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typedef void (*FN_CVARREGISTER) (cvar_t *pCvar);
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typedef float (*FN_CVARGETFLOAT) (const char *szVarName);
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typedef const char * (*FN_CVARGETSTRING) (const char *szVarName);
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typedef void (*FN_CVARSETFLOAT) (const char *szVarName, float flValue);
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typedef void (*FN_CVARSETSTRING) (const char *szVarName, const char *szValue);
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typedef void (*FN_ALERTMESSAGE) (ALERT_TYPE atype, char *szFmt, ...);
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#ifdef HLSDK_3_2_OLD_EIFACE
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typedef void (*FN_ENGINEFPRINTF) (FILE *pfile, char *szFmt, ...);
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typedef void * (*FN_PVALLOCENTPRIVATEDATA) (edict_t *pEdict, long cb);
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#else
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typedef void (*FN_ENGINEFPRINTF) (void *pfile, char *szFmt, ...);
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typedef void * (*FN_PVALLOCENTPRIVATEDATA) (edict_t *pEdict, int32 cb);
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#endif
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typedef void * (*FN_PVENTPRIVATEDATA) (edict_t *pEdict);
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typedef void (*FN_FREEENTPRIVATEDATA) (edict_t *pEdict);
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typedef const char * (*FN_SZFROMINDEX) (int iString);
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typedef int (*FN_ALLOCSTRING) (const char *szValue);
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typedef struct entvars_s * (*FN_GETVARSOFENT) (edict_t *pEdict);
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typedef edict_t * (*FN_PENTITYOFENTOFFSET) (int iEntOffset);
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typedef int (*FN_ENTOFFSETOFPENTITY) (const edict_t *pEdict);
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typedef int (*FN_INDEXOFEDICT) (const edict_t *pEdict);
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typedef edict_t * (*FN_PENTITYOFENTINDEX) (int iEntIndex);
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typedef edict_t * (*FN_FINDENTITYBYVARS) (struct entvars_s *pvars);
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typedef void * (*FN_GETMODELPTR) (edict_t *pEdict);
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typedef int (*FN_REGUSERMSG) (const char *pszName, int iSize);
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typedef void (*FN_ANIMATIONAUTOMOVE) (const edict_t *pEdict, float flTime);
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typedef void (*FN_GETBONEPOSITION) (const edict_t *pEdict, int iBone, float *rgflOrigin, float *rgflAngles );
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#ifdef HLSDK_3_2_OLD_EIFACE
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typedef unsigned long (*FN_FUNCTIONFROMNAME) ( const char *pName );
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typedef const char * (*FN_NAMEFORFUNCTION) ( unsigned long function );
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#else
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typedef uint32 (*FN_FUNCTIONFROMNAME) ( const char *pName );
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typedef const char * (*FN_NAMEFORFUNCTION) ( uint32 function );
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#endif
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typedef void (*FN_CLIENTPRINTF) ( edict_t *pEdict, PRINT_TYPE ptype, const char *szMsg );
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typedef void (*FN_SERVERPRINT) ( const char *szMsg );
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typedef const char * (*FN_CMD_ARGS) ( void );
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typedef const char * (*FN_CMD_ARGV) ( int argc );
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typedef int (*FN_CMD_ARGC) ( void );
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typedef void (*FN_GETATTACHMENT) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles );
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typedef void (*FN_CRC32_INIT) (CRC32_t *pulCRC);
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typedef void (*FN_CRC32_PROCESSBUFFER) (CRC32_t *pulCRC, void *p, int len);
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typedef void (*FN_CRC32_PROCESSBYTE) (CRC32_t *pulCRC, unsigned char ch);
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typedef CRC32_t (*FN_CRC32_FINAL) (CRC32_t pulCRC);
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#ifdef HLSDK_3_2_OLD_EIFACE
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typedef long (*FN_RANDOMLONG) (long lLow, long lHigh);
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#else
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typedef int32 (*FN_RANDOMLONG) (int32 lLow, int32 lHigh);
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#endif
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typedef float (*FN_RANDOMFLOAT) (float flLow, float flHigh);
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typedef void (*FN_SETVIEW) (const edict_t *pClient, const edict_t *pViewent );
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typedef float (*FN_TIME) ( void );
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typedef void (*FN_CROSSHAIRANGLE) (const edict_t *pClient, float pitch, float yaw);
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typedef byte * (*FN_LOADFILEFORME) (char *filename, int *pLength);
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typedef void (*FN_FREEFILE) (void *buffer);
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typedef void (*FN_ENDSECTION) (const char *pszSectionName);
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typedef int (*FN_COMPAREFILETIME) (char *filename1, char *filename2, int *iCompare);
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typedef void (*FN_GETGAMEDIR) (char *szGetGameDir);
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|
typedef void (*FN_CVAR_REGISTERVARIABLE) (cvar_t *variable);
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|
typedef void (*FN_FADECLIENTVOLUME) (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds);
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typedef void (*FN_SETCLIENTMAXSPEED) (const edict_t *pEdict, float fNewMaxspeed);
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typedef edict_t * (*FN_CREATEFAKECLIENT) (const char *netname);
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typedef void (*FN_RUNPLAYERMOVE) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
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|
typedef int (*FN_NUMBEROFENTITIES) (void);
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|
typedef char * (*FN_GETINFOKEYBUFFER) (edict_t *e);
|
|
typedef char * (*FN_INFOKEYVALUE) (char *infobuffer, char *key);
|
|
typedef void (*FN_SETKEYVALUE) (char *infobuffer, char *key, char *value);
|
|
typedef void (*FN_SETCLIENTKEYVALUE) (int clientIndex, char *infobuffer, char *key, char *value);
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|
typedef int (*FN_ISMAPVALID) (char *filename);
|
|
typedef void (*FN_STATICDECAL) ( const float *origin, int decalIndex, int entityIndex, int modelIndex );
|
|
typedef int (*FN_PRECACHEGENERIC) (char *s);
|
|
typedef int (*FN_GETPLAYERUSERID) (edict_t *e );
|
|
typedef void (*FN_BUILDSOUNDMSG) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
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|
typedef int (*FN_ISDEDICATEDSERVER) (void);
|
|
typedef cvar_t * (*FN_CVARGETPOINTER) (const char *szVarName);
|
|
typedef unsigned int (*FN_GETPLAYERWONID) (edict_t *e);
|
|
typedef void (*FN_INFO_REMOVEKEY) ( char *s, const char *key );
|
|
typedef const char * (*FN_GETPHYSICSKEYVALUE) ( const edict_t *pClient, const char *key );
|
|
typedef void (*FN_SETPHYSICSKEYVALUE) ( const edict_t *pClient, const char *key, const char *value );
|
|
typedef const char * (*FN_GETPHYSICSINFOSTRING) ( const edict_t *pClient );
|
|
typedef unsigned short (*FN_PRECACHEEVENT) ( int type, const char *psz );
|
|
typedef void (*FN_PLAYBACKEVENT) ( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
|
typedef unsigned char * (*FN_SETFATPVS) ( float *org );
|
|
typedef unsigned char * (*FN_SETFATPAS) ( float *org );
|
|
typedef int (*FN_CHECKVISIBILITY) ( const edict_t *entity, unsigned char *pset );
|
|
typedef void (*FN_DELTASETFIELD) ( struct delta_s *pFields, const char *fieldname );
|
|
typedef void (*FN_DELTAUNSETFIELD) ( struct delta_s *pFields, const char *fieldname );
|
|
typedef void (*FN_DELTAADDENCODER) ( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) );
|
|
typedef int (*FN_GETCURRENTPLAYER) ( void );
|
|
typedef int (*FN_CANSKIPPLAYER) ( const edict_t *player );
|
|
typedef int (*FN_DELTAFINDFIELD) ( struct delta_s *pFields, const char *fieldname );
|
|
typedef void (*FN_DELTASETFIELDBYINDEX) ( struct delta_s *pFields, int fieldNumber );
|
|
typedef void (*FN_DELTAUNSETFIELDBYINDEX) ( struct delta_s *pFields, int fieldNumber );
|
|
typedef void (*FN_SETGROUPMASK) ( int mask, int op );
|
|
typedef int (*FN_CREATEINSTANCEDBASELINE) ( int classname, struct entity_state_s *baseline );
|
|
typedef void (*FN_CVAR_DIRECTSET) ( struct cvar_s *var, char *value );
|
|
typedef void (*FN_FORCEUNMODIFIED) ( FORCE_TYPE type, float *mins, float *maxs, const char *filename );
|
|
typedef void (*FN_GETPLAYERSTATS) ( const edict_t *pClient, int *ping, int *packet_loss );
|
|
typedef void (*FN_ADDSERVERCOMMAND) ( char *cmd_name, void (*function) (void) );
|
|
// Added in SDK 2.2:
|
|
typedef qboolean (*FN_VOICE_GETCLIENTLISTENING) (int iReceiver, int iSender);
|
|
typedef qboolean (*FN_VOICE_SETCLIENTLISTENING) (int iReceiver, int iSender, qboolean bListen);
|
|
// Added for HL 1109 (no SDK update):
|
|
typedef const char * (*FN_GETPLAYERAUTHID) (edict_t *e);
|
|
// Added 2003-11-10 (no SDK update):
|
|
typedef sequenceEntry_s * (*FN_SEQUENCEGET) (const char* fileName, const char* entryName);
|
|
typedef sentenceEntry_s * (*FN_SEQUENCEPICKSENTENCE) (const char* groupName, int pickMethod, int *picked);
|
|
typedef int (*FN_GETFILESIZE) (char *filename);
|
|
typedef unsigned int (*FN_GETAPPROXWAVEPLAYLEN) (const char *filepath);
|
|
typedef int (*FN_ISCAREERMATCH) (void);
|
|
typedef int (*FN_GETLOCALIZEDSTRINGLENGTH) (const char *label);
|
|
typedef void (*FN_REGISTERTUTORMESSAGESHOWN) (int mid);
|
|
typedef int (*FN_GETTIMESTUTORMESSAGESHOWN) (int mid);
|
|
typedef void (*FN_PROCESSTUTORMESSAGEDECAYBUFFER) (int *buffer, int bufferLength);
|
|
typedef void (*FN_CONSTRUCTTUTORMESSAGEDECAYBUFFER) (int *buffer, int bufferLength);
|
|
typedef void (*FN_RESETTUTORMESSAGEDECAYDATA) (void);
|
|
//Added 2005-08-11 (no SDK update)
|
|
typedef void (*FN_QUERYCLIENTCVARVALUE)(const edict_t *pEdict, const char *cvarName); //! Obsolete! Use FN_QUERYCLIENTCVARVALUE2 instead
|
|
//Added 2005-11-22 (no SDK update)
|
|
typedef void (*FN_QUERYCLIENTCVARVALUE2)(const edict_t *pEdict, const char *cvarName, int requestID);
|
|
|
|
#endif /* ENGINE_API_H */ |