mirror of
https://github.com/rehlds/resemiclip.git
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184 lines
4.0 KiB
C++
184 lines
4.0 KiB
C++
/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#pragma once
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#ifdef _WIN32
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#include <windows.h>
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#include <io.h>
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#include <direct.h>
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#else
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#include <unistd.h>
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#ifdef OSX
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#include <limits.h>
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#else
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#include <linux/limits.h>
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#endif
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#include <sys/time.h>
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <math.h>
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class CPerformanceCounter
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{
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public:
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CPerformanceCounter();
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void InitializePerformanceCounter();
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double GetCurTime();
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private:
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int m_iLowShift;
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double m_flPerfCounterFreq;
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double m_flCurrentTime;
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double m_flLastCurrentTime;
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};
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inline CPerformanceCounter::CPerformanceCounter() :
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m_iLowShift(0),
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m_flPerfCounterFreq(0),
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m_flCurrentTime(0),
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m_flLastCurrentTime(0)
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{
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InitializePerformanceCounter();
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}
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inline void CPerformanceCounter::InitializePerformanceCounter()
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{
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#ifdef _WIN32
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LARGE_INTEGER performanceFreq;
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QueryPerformanceFrequency(&performanceFreq);
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// get 32 out of the 64 time bits such that we have around
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// 1 microsecond resolution
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unsigned int lowpart, highpart;
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lowpart = (unsigned int)performanceFreq.LowPart;
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highpart = (unsigned int)performanceFreq.HighPart;
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m_iLowShift = 0;
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while (highpart || (lowpart > 2000000.0))
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{
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m_iLowShift++;
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lowpart >>= 1;
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lowpart |= (highpart & 1) << 31;
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highpart >>= 1;
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}
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m_flPerfCounterFreq = 1.0 / (double)lowpart;
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#endif // _WIN32
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}
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inline double CPerformanceCounter::GetCurTime()
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{
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#ifdef _WIN32
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static int sametimecount;
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static unsigned int oldtime;
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static int first = 1;
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LARGE_INTEGER PerformanceCount;
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unsigned int temp, t2;
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double time;
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QueryPerformanceCounter(&PerformanceCount);
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if (m_iLowShift == 0)
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{
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temp = (unsigned int)PerformanceCount.LowPart;
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}
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else
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{
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temp = ((unsigned int)PerformanceCount.LowPart >> m_iLowShift) |
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((unsigned int)PerformanceCount.HighPart << (32 - m_iLowShift));
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}
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if (first)
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{
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oldtime = temp;
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first = 0;
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}
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else
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{
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// check for turnover or backward time
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if ((temp <= oldtime) && ((oldtime - temp) < 0x10000000))
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{
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// so we can't get stuck
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oldtime = temp;
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}
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else
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{
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t2 = temp - oldtime;
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time = (double)t2 * m_flPerfCounterFreq;
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oldtime = temp;
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m_flCurrentTime += time;
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if (m_flCurrentTime == m_flLastCurrentTime)
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{
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if (++sametimecount > 100000)
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{
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m_flCurrentTime += 1.0;
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sametimecount = 0;
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}
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}
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else
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{
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sametimecount = 0;
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}
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m_flLastCurrentTime = m_flCurrentTime;
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}
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}
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return m_flCurrentTime;
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#else // _WIN32
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struct timeval tp;
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static int secbase = 0;
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gettimeofday(&tp, NULL);
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if (!secbase)
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{
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secbase = tp.tv_sec;
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return (tp.tv_usec / 1000000.0);
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}
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return ((tp.tv_sec - secbase) + tp.tv_usec / 1000000.0);
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#endif // _WIN32
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}
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