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32 lines
565 B
C
32 lines
565 B
C
#pragma once
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#include <extdll.h>
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#include <meta_api.h>
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#include "cbase.h"
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#include "entity_state.h"
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#include "pm_defs.h"
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#include "main.h"
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#include "rehlds_api.h"
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#include "regamedll_api.h"
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#include "gamedll_api.h"
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#include "engine_rehlds_api.h"
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#include "game_data.h"
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#include "config.h"
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#include "player.h"
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#undef DLLEXPORT
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#ifdef _WIN32
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#define DLLEXPORT __declspec(dllexport)
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#define NOINLINE __declspec(noinline)
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#else
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#define DLLEXPORT __attribute__((visibility("default")))
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#define NOINLINE __attribute__((noinline))
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#define WINAPI /* */
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#endif
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